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Academic Project Presentation Template

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Academic Writing: Project Presentation

Transcript: 1. Place the tower: (The console itself) close to both a television and a plug. 2. Plug the audio visual port (HDMI) into the television. The plug on the TV is usually located in the back: labeled HDMI in. 3. Plug the power cable (the square cable connected to the brick power converter) Into the respective port shape in the back of the console. It should slide in the console with a slight click. Then plug the cable into the wall. -Setting up a 360- Struggle of the casual gamer. Unpack from the box, or gather all components you received. You will need: The console itself: either a white or black computer like tower. A hard drive, usually included. A power cable An Audio Visual cable (Usually HDMI) Finally, you need a wireless port. Casual gaming- loosely defined as a person that plays games only minimally. However, as the medium of video games grows into a more respectable form more casual gamers will want to branch out. Thusly, learning how to setup a modern console is important for anyone wishing to branch out into the larger gaming world. Setup Process Steps: 1-3 Setting up a 360 is important for anyone wanting to be a gamer. So setup and get ready to play. The Xbox should not display any red rings around the power button. If the console displays 3 rings there is a hardware issue. Any more and there is a bigger issue. Why its important What you'll need 4. Plug the Xbox 360 hard drive into the top of the console. It should slide into the top port with a small click, and fit snugly. 5. Take the small square wireless port and plug it into the back of the Xbox. Use the small USB port and plug the device into that. Clip the wireless device onto the back of the console. In Conclusion Troubleshooting Steps: 4-5 0 + - = 9 8 7 1 2 3 4 5 6 c

Presentation Template

Transcript: What is Halloween? and What do people do on Halloween? Origins of Halloween Why we (as Ahmadi Muslims) should avoid celebrating halloween? What is Shirk? Do Muslims believe in ghosts and supernatural things? What is Halloween? Celebrated on the night of October 31st Traditional activities include: Trick-or-treating Carving jack-o-lanterns Costume parties Visiting "haunted houses" Origin of Halloween celebration of the end of the harvest season Samhain was a time used by the ancient pagans to take stock of supplies and prepare for winter The ancient Gaels believed that on October 31, the boundaries between living and the dead overlapped and the deceased would come back to cause havoc such as sickness or damaged crops Masks and costumes were worn in an attempt to mimic the evil spirits or appease them. Why we should avoid celebrating Halloween? Halloween is a harmful innovation among Christians which takes one closer to shirk. The Bible forbids witches, satanic practices etc. but Halloween is generally regarded as fun. Hudhur said it should always be remembered that any ‘fun’ that is based on shirk or any harmful way is to be avoided. We must give up on worldly traditions like these to follow the right path Faith Matters These practices makes children do wrong things in the name of “fun” These practices makes children do wrong things in the name of “fun” Agenda Friday Sermon October 29th 2010 ... small Conclusion Even a hint of shirk is unacceptable to God What is Shirk? Associate anyone in the name, action, or worship of Allah constitutes shirk Condition of Baiat number 6 says that we “shall refrain from following ______________ Ahmadi muslims do not believe in ghosts and other supernatural things (witches, goblins...) Do Muslims believe in ghosts and supernatural being? Heaven is a better reward than the candy get from you get from trick or treat QUESTIONS? “Badness attracts and leads man to adopt it with intensity, while forgetting traditions and beliefs. Some Ahmadis, considering such matters trivial, also get inclined in this way, resulting in very bad consequences” Shirk causes man to sink morally and spiritually. Belief in Divine Unity is a seed out of which grows all virtues, and lack of which lies at the root of all sins Halloween and what do people do on halloween? What other holidays do we not celebrate? Originated from the ancient celtic festival known as Samhain It is extremely wrong to believe in things that are supernatural even if it is for fun We must give up on worldly traditions like these to follow the right path Halloween is a tradition when many people celebrate it with extravagant parties, elaborate costumes and spending more $$$ Hudhur’s Friday Sermon October 29th 2010 Why should Ahmadi Muslims avoid celebrating Halloween? Bringing of dead spirits is WRONG and it goes against what we believe as Muslims

Presentation Template

Transcript: Opportunities for development My vision for English Independent writing Sufficient opportunities for children to write both in context and out of genre, and in genre out of context, choice of independent writing tasks, shadowing English manager and liaising with a SLE to ensure extended independent writing is part of the planning cycle. 'Bridging' gaps in English: Supporting progression from year 5 to year 6, building a set of skills to transfer, adapting units to challenge, booster group for 'inspired writers'. Purpose for writing: Using trips to stimulate writing, sharing work with year 3, providing 'real life' learning to motivate and excite, parent topic morning workshops. A language-rich learning environment: A strong focus on the importance of speaking, reading, and writing for all learners, a variety of books, reading awards and class book display, real-life literacy. Pupil generated success criteria Inspirational interventions in place for identified vulnerable groups of learners Develop marking policy to ensure feedback encourages children to identify their next steps and focus on progression Foster a culture of editing and improving writing Learning walks to improve the level of challenge (e.g. displays, modelling, working wall) Peer work/ group work (e.g. peer coaching/ peer questioning) Personalised writing targets regularly reviewed and updated " If your actions inspire others to dream more, learn more, do more and become more, you are a leader" (John Quincy Adams) "A good leader inspires others with confidence in him; a great leader inspires them with confidence in themselves" (anon) Orchard Lea is a creative, innovative and well-known primary school providing an outstanding curriculum and learning environment for all of the children. Parents are involved in their child's education and have excellent relationships with the school. Children learn from themselves and each other in an exciting and challenging way. Staff are proud to be part of a team at Orchard Lea and have a strong desire to help the children on their individual journeys to become the very best they can be! My vision for English “The best leaders don’t know just one style of leadership – they are all skilled at several, and have the flexibility to switch between styles as the circumstances dictate.” – Daniel Goleman Develop our taught curriculum including increased opportunities for maths and English in light of the new National Curriculum and our school values. Leading and managing improvement Develop provision through outstanding teaching and learning so all pupils are enabled to make good progress within every lesson. There will be a special focus on the able pupil and pupil premium children. Develop Writing mentors Advance use of book corners and class book Empowering children to have more choice in their reading and writing Ensure planning shows coverage, content and progression; support year groups in planning new units/developing existing units. Form cluster moderation opportunities for each year group Monitor and observe the use of guided writing to develop good practice Create opportunities for more peer observation Develop an increased transparency in our partnership working with parents incorporating learning, behaviour and pupil wellbeing. My vision for English Reading mentors in every class Children working with class teachers to support peers, launched summer reading challenge, planned visits to the infant school, reading mentor handbooks used. Shape coding integrated into English teaching and learning Staff meeting delivered, resource packs given to teachers, Shape coding displays, extra support given to SENCO and support staff for use as an intervention. Spelling strategy consolidating the aims of the New Curriculum: Encourage progression, develop exploration of vocabulary, multisensory approach. Reading for pleasure: Combined into guided reading sessions, class reading champions, class book built into timetable, home- school reading journals monitored by reading mentors, paired reading opportunities. Develop ‘Parent Power’ within our library Parent workshops Informal parent evenings on key areas of our English curriculum Create English home learning toolkits for parents and children Parent readers and training Increase the profile of home/ school reading records Aspirational shared values: The school and the team have a clear sense of direction. Focus on improvement and explicit expectations: Detailed criteria and definitions to support high-performance teaching and learning. Data-rich decision taking: To develop targeted interventions Clear targets: Explicit outcomes e.g. reviewing target setting Job-related development strategies: Supporting other colleagues with effective development Coaching to improve performance: Sustained support to build confidence and enable change Team-based learning and working: Working as a team with a common purpose, high trust, complementary skills and mutual confidence. High

Project presentation template

Transcript: text box Sheet title Sheet title Sheet title images & text images & text Project title here Project title here PROJECT TITLE Sheet title text box add logos here text box Project title here Project title here Project title here Project title text box Project title here text box Sheet title Project title here Project title here Assignment text box Sheet title images & text add logos here xx/xx/xxxx text box Project title here text box CHAPTER II "Quote relevant to project" text box images & text text box images & text Project title here Project title here images & text text box "Quote relevant to project" images & text Project title here CHAPTER III text box text box text box IDEAS & AMBITION Sheet title Project phase images & text add logos here images & text text box xx/xx/xxxx text box images & text text box text box Project title here DESIGN PRINCIPLES Project title here images & text Sheet title Project phase text box Sheet title images & text images & text images & text Sheet title Sheet title text box Sheet title Project title here images & text text box text box Sheet title images & text text box images & text text box PROJECT TITLE Project title Project title Sheet title Sheet title Project phase images & text images & text "Quote relevant to project" Sheet title images & text images & text Project title here Sheet title Sheet title images & text text box text box text box text box text box CHAPTER 1 Sheet title text box text box Project phase DESIGN images & text images & text Sheet title Sheet title Sheet title Project title here Project title here Project title here Sheet title text box Sheet title Sheet title PROJECT TITLE Project title here add logos here Sheet title Sheet title Project title here text box Project title here Project title here Sheet title Project title here images & text Project title here text box xx/xx/xxxx Sheet title Project title here Project title here images & text images & text images & text ANALYSIS Sheet title Project title here "Quote relevant to project" RISKS & OPPORTUNITIES Project title images & text PHILOSOPHY PROJECT TITLE Quote & cover image Sheet title images & text images & text IDEAS & AMBITION images & text images & text "Quote relevant to project" Sheet title Project title here AULa Design Bert Tjhie Tao Wang Postbus 1993 | 1000 BZ Amsterdam Cruquiusweg 111A | 1019 AG Amsterdam T +31 (0)20 624 5904 E info@aula-design.com www.aula-design.com © AULa Design 2013 Project title here cover image here Project title here Sheet title Project title here Sheet title Project title here text box Project title here CHAPTER IV Project title here Sheet title Project title here TABLE OF CONTENTS Project title here Project title here text box Write assignment here text box text box text box Project title here Project title here images & text Project title here Project title here Sheet title text box Sheet title Sheet title Project title here PROJECT NAME text box Quote & cover image Sheet title xx/xx/xxxx Sheet title text box Quote & cover image Sheet title Sheet title images & text text box Sheet title

ACADEMIC PROJECT PRESENTATION

Transcript: Part C (i): Cognitive Development Outline Objectives Distributed through online Responses submitted through email Learning English Through Video Games Among Malaysian Youngsters Presented by: Nur 'Ain Binti Kamaruzaman Part D: Aspects of Video Games in Learning English Discusses on the brief study on Malaysian youngster's perceptions towards video games in learning English. Questionnaire was used as the instrument of the study. Research Methodology Result & Data Analysis Conclusion FINDINGS 100 respondents aged 18 to 26 years old Selangor & Kuala Lumpur Part C (ii): Attitude & Motivation Research Questions Background Study Research Questions Objectives FINDINGS Background Study Sample/Population of Study METHODOLOGY Instrument of the Study ACADEMIC PROJECT PRESENTATION FINDINGS CONCLUSION Introduction Present players with unfamiliar words Improve learners' language skills, social skills as well as their motivation towards learning. Part B: Roles of Video Games in Learning English Video games catches learners' interests What are the roles of video games in learning English? How video games can change learners' experience/perception in learning English? What are the aspects of video games that can help learners' in learning English? FINDINGS Data Collection Strategy To investigate the aspects and the role of video games that can help in learning English To examine how video games can change learners' experience and perception in learning English To determine the effectiveness of video games in learning English Questionnaire (4 demographic questions & 28 Likert-scale questions) Play is crucial to learning new skills Video games provide a context INTRODUCTION Games are no longer played just for fun, rather, they are seen as learning tool that can capture youngsters' interest to keep their attention. Based on the data analysis, it is confirmed that most Malaysian youngsters were highly interested in using video games as one of the learning tool especially in language learning.

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