You're about to create your best presentation ever

Powerpoint Uml Template

Create your presentation by reusing a template from our community or transition your PowerPoint deck into a visually compelling Prezi presentation.

UML

Transcript: Behaviour Composite Interaction Diagram Two Views of System Model similar to the activity diagram both visualizing a sequence of activities. The difference is that the individual activity in the interaction overview diagram is pictured as a frames, which can contain interaction - or sequence diagrams Composite Structure Diagram Activity models the physical deployment of artifacts on nodes Categorized Hierarchy of UML Diagrams Diagram An Overview Diagram Group 11 Package Sequence a diagram that shows a complete or partial view of the structure of a modeled system at a specific time. - graphical representations of workflows of stepwise activities and actions with support for choice, iteration and concurrency. - diagram shows the overall flow of control. emphasizes the static structure of the system using objects, attributes, operations and relationships. Thank You! Structure Diagram Object Diagram Colimay Lizardo Macandili Mangilin State Machine Diagram shows object interactions arranged in time sequence State emphasize the things that must be present in the system being modeled emphasizes the dynamic behavior of the system by showing collaborations among objects and changes to the internal states of objects. Diagram Structure a type of static structure diagram, that shows the internal structure of a class and the collaborations that this structure makes possible. -fyrevolt Interaction Overview Diagram Unified Modeling Language Package Diagram Profile Interaction -depicts how components are wired together to form larger components and or software systems. They are used to illustrate the structure of arbitrarily complex systems. models the interactions between objects or parts in terms of sequenced messages. Communication diagrams represent a combination of information taken from Class, Sequence, and Use Case Diagrams describing both the static structure and dynamic behavior of a system. Object Diagram Timing Diagram Diagram Diagram graphical representation of a user's interaction with the system and depicting the specifications Static view <Structural> Deployment Diagram used to explore the behaviors of objects throughout a given period of time. A timing diagram is a special form of a sequence diagram. The differences between timing diagram and sequence diagram are the axes are reversed so that the time is increased from left to right and the lifelines are shown in separate compartments arranged vertically. Communication Diagram -operates at the metamodel level to show stereotypes as classes with the <<stereotype>> stereotype, and profiles as packages with the<<profile>> stereotype. The extension relation (solid line with closed, filled arrowhead) indicates what metamodel element a given stereotype is extending. Component Diagram Diagram Diagram Activity Diagram Behavior Diagram Interaction - a set of graphic notation techniques to create visual models of object-oriented software-intensive systems. Sequence Diagram emphasize what must happen in the system being modeled Diagram a significantly enhanced realization of the mathematical concept of a finite automaton in computer science applications as expressed in the Unified Modeling Language (UML) notation. Structure Timing Component a kind of interaction diagram that shows how processes operate with one another and in what order portray the different types of users of a system and the various ways that they interact with the system Dynamic view <Behavioral> Profile Diagram Use Case Diagram Use Case Diagram Diagram the main building block of object oriented modelling Diagram emphasize the flow of control and data among the things in the system being modeled. Machine Diagram - used to specify, visualize, modify, construct and document the artifacts of an object-oriented software-intensive system under development. depicts the dependencies between the packages that make up a model. Class Diagram Deployment Diagram represent both the main objects, interactions in the application and the classes to be programmed. Diagram Class Diagram Communication Diagram Overview

powerpoint template

Transcript: Nobody knows babies like we do! Quality products . Good Customer service. Every Kid really loves this store.. BABYLOU ABOUT US About Us BabyLou was established in 2004. It has been more than a decade since we started, where we have ensured to take care of every need and want of every child and infant under one roof, true to the caption “NO BODY KNOWS BABIES LIKE WE DO”. Our benchmark is to provide 100% customer service and satisfaction and continue to deliver the same with a wide range of toys, garments and Baby Products. Play and Create We Are Best 01 02 03 Block games Building Blocks help Kids to use their brain. PLAY TO LEARN in Crusing Adventures Our Discoveries Enjoy a sunny vacation aboard a luxury yacht with the LEGO® Creator 3in1 31083 Cruising Adventures set. This ship has all the comforts you need, including a well-equipped cabin and a toilet. Sail away to a sunny bay and take the cool water scooter to the beach. Build a sandcastle, enjoy a picnic, go surfing or check out the cute sea creatures before you head back to the yacht for a spot of fishing. Escape into the mountains Disney Little Princes in Also available for your Babies..... Also... Out of The World… Our reponsibility BABYLOU…. Our Responsibility All children have the right to fun, creative and engaging play experiences. Play is essential because when children play, they learn. As a provider of play experiences, we must ensure that our behaviour and actions are responsible towards all children and towards our stakeholders, society and the environment. We are committed to continue earning the trust our stakeholders place in us, and we are always inspired by children to be the best we can be. Innovate for children We aim to inspire children through our unique playful learning experiences and to play an active role in making a global difference on product safety while being dedicated promoters of responsibility towards children.

UML

Transcript: Name: Hitesh Dalmond Lecturer: Shaad Toofanee Department: Info UML/OOP 13/08/2019 Introduction 1 Unified Modelling Language (UML) is widely used throughout the software development industry and it is the standard language for specifying, visualising, constructing, and documenting software systems. Object oriented programming allows programmers to structure and organise software programs more easily as it is a programming language based on objects, not functions or procedures. OOP 2 The first step in object-oriented programming is to identify all the objects the programmer wants to manipulate and their relationship to each other, an exercise often called data modelling. Once an object has been identified, it is generalised as an object class that defines the type of data it contains and any logical sequence that can manipulate it. Each distinct logical sequence is called method. Objects communicate with well-defined interfaces called messages. #1 The concepts and rules used in object-oriented programming offer the following advantages: • The data class concept allows subclasses of data objects that share some or all of the characteristics of the main class. Called inheritance, this property of object-oriented programming imposes a deeper analysis of the data, reduces the development time and ensures a more accurate coding. • Since a class only defines the data that concerns it, when an instance of that class (an object) is executed, the code cannot accidentally access other program data. This feature of data concealment provides increased system security and avoids unintentional data corruption. #2 The concepts and rules used in object-oriented programming offer the following advantages (continued): • The definition of a class is reusable not only by the program for which it was created, but also by other oriented object programs (and, for this reason, can be more easily distributed for use in networks). • The concept of data classes allows the programmer to create any new data type that is not already defined in the language itself. Back to UML UML has three building blocks: Data - The basic building elements of model. Process - How the things are tied together. Diagrams - Graphical representation of element collection. Each UML diagram is designed to let developers and customers view a software system from a different perspective with varying degrees. It has been observed that all the UML diagrams plays vital role in software development and their importance is as follows: 1. Class Diagram. 2. Sequence Diagram. 3. Use Case Diagram. 4. Activity Diagram. 5. Component Diagram. 6. Deployment Diagram. 3

UML

Transcript: In the field of genetics have made enormous progress in America was born 1990 in genetic medicine, which is to use one of the 100,000 genes in human DNA to repair or alter the body's cells. 1b). Essay "Cases Diagram" Definition and uses The Unified Modeling Language prescribes a set of standard notations and diagrams to model object-oriented systems, and describes the essential semantics of these diagrams and symbols mean. A cases diagram describes what a system from the viewpoint of an outside observer, because of this, a diagram of this type is usually the easiest to interpret UML as its reason for being is concentrated on a that makes the system, unlike other UML diagrams that attempt to answer a How does the system behavior. The case diagrams describe the relationships and dependencies among a group of use cases and actors involved in the process. UML HISTORICAL ASPECTS The cases diagrams are used to facilitate communication with the future users of the system, and the customer, and are especially useful in determining the characteristics necessary to be the system. The cases diagrams describe what the system should do but not how. When working with use cases, it is important to remember some simple rules: • Each use case is related to at least one actor • Each use case is an initiator (ie an actor) • Each Use Case leads to a relevant result (a result with "intrinsic value"). The draft specification of UML 1.0 UML Partners was proposed to the OMG in January 1997. During the same month the UML Partners formed a Semantics Task Force, led by Cris Kobryn and administered by Ed Eykholt to finalize the semantics of the specification and to integrate with other standardization efforts. The result of this work, the UML 1.1 was submitted to the OMG in August 1997 and adopted by the OMG in November 1997. As a modeling notation, the dominating influence of OMT UML (eg using rectangles for classes and objects). Although it took the notation of "clouds" of Booch, if adopted Booch capability to specify design details at lower levels. The notation Objectory Use Cases and notation of Booch components were integrated into the rest of the notation, but the semantic integration was relatively weak in UML 1.1, and not really settled until the major revision of UML 2.0. 1c). HISTORICAL CONTEXT. With the collapse of communism in Eastern Europe, whose symbol was the fall of the Berlin Wall, and added to the economic and political crisis that would lead to its disintegration Soviet Union in late 1991, the "cold war" came to an end. This became the origin of a new world order, with few exceptions, the world was unified under one language: English, an economic trend: the globalization of markets, a multi-media: the Internet, one faith: democracy and capitalism, and an emperor: the United States of America. . In 1994 he created the World Trade Organization, in association with the International Monetary Fund and World Bank. The birth of the European Union (EU) in 1993, gave the world a new political bloc strong economic gradually positioned itself as a dominant force in Europe. Middle East increased its internal divisions and the Arab countries no longer pose a threat to the existence of Israel. The Gulf War divided the Arab countries, some of whom were allied with Western powers to attack Iraq, which, under the rule of Saddam Hussein, had invaded Kuwait. In 1996 Rational concluded that the abundance of modeling languages was encouraging the adoption of object technology, and to move towards a unified approach, charged the Three Amigos to develop a Unified Modeling Language opened. We consulted with representatives of competing companies in the area of object technology for the OOPSLA '96, chose boxes for representing classes instead of the Booch notation that used cloud symbols. Under the technical direction of the Three Friends was organized an international consortium called the UML Partners in 1996 to complete the specifications of the Unified Modeling Language (UML), and to propose it as a response to the OMG RFP. Use cases may have relationships with other use cases. The three most common types of relationships between use cases are: • << include>> specifying a situation in which a case of use takes place in another case of use. • << extends >> which specifies that in certain situations, or at some point (called the extension point) a use case will be extended by another. • Generalization specifies that a Use Case inherits the characteristics of "super" use case, and can override some or all of them in a way very similar to the inheritance between classes. Actor An actor is an external entity (outside the system) that interacts with the system by participating (and often initiating) a Use Case. Actors can be people (eg. users), other computers or external events. CONCLUSIONS: • The use case diagrams are a tool in the requirements phase. • Intuitive, easy is to be used in discussion with customers. • Use cases are hardly

Now you can make any subject more engaging and memorable