Transcript: Spherical Here are some extra assets : FEEL FREE TO COPY & PASTE THEM! Content Area of Focus GA Programming CONTENT Double click to add subtitle CONTENT AREAS OF FOCUS CONTENT AREAS OF FOCUS CORE GENRES CLIMATE SCIENCE NATURAL HISTORY INDEPENDENT FILM NEWS AND PUBLIC AFFAIRS HISTORY JUSTICE HEALTH
Transcript: by author Conclusion Falling Action Climax Crisis Exposition Rising Action Created by: Book title
Transcript: Causal Loop Diagram: EVs and Hybrids in the UK Nicholas Baca, Enrico Bonilauri, David Flores & Arianna Marrou
Transcript: Decide the strategy The player has to put the stealer on one tile, the tile could not produce resource even if its number is rolled... And the player can steal one resource card from the players who have settlements or cities located on the edge of this tile Also, all players who have 7 or more resource cards have to drop half of them Usually it's a chance to prevent other's development To Build add the numbers of two dice, which decide the tile on which edge the player can put down his settlement The player may not be lucky enough to roll the number that touches every resource, he has to decide the way to develop Also the probability of the number the player rolled may not be large enough A way near to harbor is preferred if the player has difficulty to get some particular resources Game Play (Main Loop) Homework3 of CTIN 488 Yang Sun Its important to decide the strategy because Otherwise, With players: Both sides have to negotiate before making the final deal Through harbor: Player can only change resources according to the harbor's rule The tile which has same number with the dice will produce resources, the player who has settlements or city located on the edge of tile will get resource cards Each settlement will give player one particular resource card, while each city will produce two Roll the dice Set up Trade if other players need IF 7.... The player can put one settlement on the edge of the tile and two roads connect to it, but should at least be two roads away from other settlements A joint road with large probability number is preferred As soon as all players build two settlements, they gather resources from the tiles their settlements touches and game starts Victory cards While other players are acting, you can also participate by trading with them Players can decide whether to trade Trading with other players can help them to get resources whey eager for, but you also have the chance to get what you want Roll the dice All player get or drop resources If 7 is rolled in total: Otherwise... Players can use resource cards to build 3 types of things (Roads, Settlements, Cities) Roads could help players to reach a farther place and build settlements. Also using roads can block other players' way Settlements could help player gather different type of resources and get access to harbor Cities could collect resources more efficiently Roads are influential for the player who has the longest roads (more than 4 roads) will get 2 additional victory points Use Resource Cards to build; Trade Loop Diagram of Catan There two types of victory cards: Direct Victory points, which are crucial to win since we count victory points to decide whether the game is over Attack cards, which could help the player to reduce the advantage of other player while enrich his resources The times to play victory cards is influential because whoever plays most victory cards (more than 3 times) will get 2 additional victory points Use Victory Cards to develop; Trade Resource Cards; Player can choose to trade resource cards either with players or by harbor, which give players who lack or particular resource a chance to develop Use cards to build OR Trade resource cards Place down Settlement & two roads
Transcript: Identifying potential pathways to transform the poultry system in Southern Senegal Causal Loop Diagram: Feedback loops 2. Reinforcing farmers’ integration along the PVC through reinvestment capacity and application of better practices and technologies 1. Reinforcing farmers access to inputs, facilities, and services through performance & productivity of poultry farming Percentage of production sold after slaughter Selling price Profits of poultry farming Farmers' reinvestment capacity Farmers' access to storage, transportation and transformation equipment and techniques Diversification of poultry products Birds' growth rate Farmers' bargaining power /power of influence Birds mortality rate Farmers' access to market / dissemination of products percentage of production sold after slaughter Birds average final live weight Farmers' access to alternative feed inputs Dissemination of information Farmers' access to loans from banks Selling price incomes of poultry farming Total costs of farming Farmers' access to market / dissemination of products Farmers' capacity to produce quality feed Profit (& incomes) of poultry farming Farmers' bargaining power / power of influence Farmers' application of better practices and technologies Government awareness, support and intervention farmers' access to utilities Farmers financial capacity to pay farming costs farmers' access to quality feed Distance from farms to Dakar and Thiès Farmers' access to knowledge, training and technology transfer services farmers' access to quality feed Farmers' access to market / dissemination of products farmers' access to aproapiate housing farmers' access to utilities (energy and water) farmers' access to approapiate veterinary services, products and vaccines Follow-up with farmers of activities Compliance of quality poultry meat and live birds standards farmers' access to approapiate veterinary services, products and vaccines Development of knowledge and technology transfer services in response to poultry farmer needs farmers' access to approapiate housing farmers' access to quality day-old chicks Compliance of quality poultry meat and live birds standards dissease outbreaks and incidence of animal health issues Farmers' access to loans from banks disease outbreaks and incidence of animal health issues Farmers' feedback to R&D institutions and the government Farmers' bargaining power 3. Reinforcing animal welfare and health through political and economic conditions farmers' access to approapiate housing disease outbreaks and incidence of animal health issues Farmers' access to land and tenure Farmers' access to utilities Birds' growth rate and average final live weight Farmers' feedback to R&D institutions and the government Farmers' access to quality feed Government awareness, support and intervention Compliance of quality poultry meat and live birds' standards Farmers' access to appropiate veterinary, services, products ans vaccines Farmers' access to quality day-old chicks Enforcement of PVC regulations Farmers' access to knowledge and application of better practices Availability of day-old chicks from local eggs and official hatcheries Farmers' access to approved slaughterhouses Distance from farms to Dakar and Thiès Farmers' bargaining power
Transcript: huddle Mrs. Rossi huddle to crowd together crowd huddle separate
Transcript: THE SIMS - COMIC ;) The IDEA !! HOW IT CAME .??? Technical and financial feasibility TECHNICAL FEASIBILITY - it is the requirement you need for your product development FINANCIAL FEASIBILITY- it refers to whether the project is viable to cover the costs from its revenue . BUDGET- *A BUDGET OF Rs.700O EXPENDITURE and REVENUE- *making of 1 copy will cost around Rs50 *selling of 1 copy Rs79 *copies sold will be 140 TOTAL EARNING - *Rs 3270 will be the profit . ( total spending = Rs 140 x 50 = 7000 money earned by selling = 130 x 79 = 10270 deducting the cost , net profit will be = 10270 - 7000 = Rs3270 ) INFINITE LOOP *artists *paper *printers THE SIMS COMIC!! QUEST I ONS *small venture *less capital required
Transcript: . Describe how the process started FEB Take your viewers on a journey! Get this Prezi Template from: PREZI TEMPLATE BY PREZIBASE.COM Title 1 OCT Add your own content: Create your own layout and zoom anywhere JUN Insert text here INFINITY MAY probably not! Prezi Template for describing an infinite loop or a cycle process APR SEP Separated design elements: NOV Title 2 Present a story When & How JAN MAR JUL Define the goals of your presentation! http://prezibase.com AUG Include statistics? The question is: Is there something that will last forever? DEC Show the details text images symbols videos
Description: The sky’s the limit. Boost your new sales initiative into orbit with an engaging and compelling SKO presentation. This template features a effective sales kickoff theme that makes it easy to be engaging. Like all Prezi SKO templates, it’s fully customizable with your own information.
Description: Storytelling is at the heart of great service. Use this stunning, customizable business presentation template to highlight employees who do exceptional work or position your customers as the heroes of your business.
Description: Catch the eye and engage the imagination with this cool-looking Prezi proposal template. The bold, bright design and highly dynamic theme all but guarantee success for your next sales or marketing proposal. All Prezi presentation templates are easily customized.
Now you can make any subject more engaging and memorable