Transcript: Gamera: The Evolution Of A Monster Gamera is a Kaiju created by Daiei in 1965 to cash in on the success of Toho's Godzilla series. Over the years, Gamera has evolved from a goofy flying turtle that was a friend to all children, to an ancient guardian. While not as famous as Godzilla, Ghidorah, Mothra, or Rodan, Gamera has his share of fans. The Birth Of Gamera Originally Gamera starred in a series of films from 1965 to 1980. This series stretched out for nine movies, they were low budget films meant to appeal to kids, but due to finical issues, and the critical failure of Gamera: Super Monster, Gamera was placed on hiatus for over a decade. 1965-1980 After fifteen years, Gamera finally made a comeback to the sliver-screen with Gamera: Guardian of The Universe, the finical, and critical response of this film spawned an entire trilogy of film, that to this day are regard as classics of the giant monster genre. 1995-1999 Following the release of Gamera 3: Revenge of Iris, the series was robooted, returning Gamera to his more kid-friendly roots, the result was Gamera: The Brave. 2006
Transcript: RESPONSIBILITY CURIOSITY COURAGE People CHAMPION transparency CHAMPION transparency We share information openly and proactively. We contribute outside of our specialty. We are known for directness. We are quick to admit mistakes. We question actions inconsistent with our values. CULTIVATE relationships + community CULTIVATE relationships + community We contribute to the community with what we are passionate about. We seek to understand our clients and what matters to them. THRIVE at work + play THRIVE at work + play We embrace curiosity to support a vibrant work culture. We demonstrate consistently strong performance so colleagues can rely upon each other. We inspire others with our passion for excellence. We celebrate wins. We promote learning and professional development. We continue to improve how we work to support summer hours. We believe in an open and collaborative work environment. We are fun to work with and have a positive impact on those around us. Practice DELIVER quality work DELIVER quality work You utilize BBT’s proven CA processes. You support your fellow team members to use independent decision making to meet their deliverables. You know when to zoom in and zoom out. You deliver quality work that is thoughtful. PROMOTE innovation PROMOTE innovation We promote sustainability and healthy buildings. We think strategically. We create new ideas that prove useful. We embrace new technology. We help keep BBT nimble by minimizing complexity and finding ways to simplify. RESPECT the details RESPECT the details We know when to zoom in. We respect how things go together and their relationships. We use the guiding principles of the parti to inform the details. Process CURIOSITY enables a process that listens, empowers, and connects 3 statements on how we live this core value LISTEN to every voice LISTEN to every voice We embrace listening as a cornerstone of the BBT approach. We believe that listening is both a skill and an art. We add to the conversation. We create opportunities for clients and stakeholders to contribute to the visioning and design process. EMPOWER team members EMPOWER team members We empower fellow team members to contribute their best by providing the necessary information, time, and support. We empower colleagues to take ownership over their projects and tasks. We recognize team member contributions. CONNECT through design CONNECT through design We believe design is a conversation. We create functional spaces that support the end user. We connect the technical details to the human experience. We blend expertise and client-centered design to create spaces that bring people together.
Transcript: Go on Exchange present your country abroad Work with different mentalities Diversity Explore different cultures Be a Member Develop your skills Have an impact Enrich your knowledge AIESEC Be a Leader Lead your team Achieve your vision Coach others Be a mentor EXPERIENCE YOUR AIESEC JOURNEY Gives you a great experience
Transcript: HOW IT WORKS Gamera (1965-2006) ABOUT ABOUT Gamera is giant flying turtle daikaiju created by Daiei in 1965 to combat the success of Toho's Godzilla series. Despite being featured in only 13 films, as of 2019 at least, Gamera has managed to build a strong fan base, mostly because he's so unique, and memorable. HISTORY HISTORY Gamera first starred in his debut film Giant Monster Gamera in 1965, Giant Monster Duel: Gamera Against Barugon in 1966, Giant Monster Dogfight: Gamera Against Gyaos in 1967, Gamera Against Space Monster Viras in 1968, Gamera Against Giant Evil Beast Guiron in 1969, Gamera Against Giant Demon Beast Jiger in 1970, Gamera Against Deep Sea Monster Zigra in 1971, Space Monster Gamera in 1980, Gamera: Giant Monster Midair Battle in 1995, Gamera 2: Legion Invasion in 1996, Gamera 3: Evil God Iris Awakening in 1999, and Little Braves: Gamera in 2006. The monster in appeared in a RECEPTION RECEPTION Light absorption FUNCTION DETAILS EVOLUTION EVOLUTION OLD AND NEW USAGE
Transcript: 14th Week Consulting interns can be expensive Time and Money Personal Experience Preliminary Design Stage NFPA 101 and NFPA 13 New and Existing Education, Business, and Mercantile Definition of Project This app would be used to provide interns and recent graduates with an outline of guidelines for how to design and review designs of specific occupancies. With the given time frame, I will be writing the information that will go into the app Begin parametric study: Speak with my mentor and Jason to understand more about what critical variables I could concentrate on for this app. Choose those parameters and begin my study Gather information from NFPA 101 and NFPA 13 for new and existing education, business, and mercantile occupancies. By: Breanne Thompson Next Steps (Continued) Finish preparing for Draft of Analysis Pull together and discuss results of project Draw my conclusions and state future work needed Turn in Final Paper! 10th and 11th Week Turn in my parametric study Begin draft of analysis Map out the process of the app for the key elements 15th Week References Next Steps 7th Week Prepare for Final Presentation Summarize my draft of analysis into presentation Work on how to incorporate a live demonstration for my presentation App Development Background Information 8th-9th Week Continuous Process Objective-C for Apple products Java for Android products 6 months of studying Places to Learn: Codecademy, iOS Dev Center, Android Developers Training Hire App Developer will cost thousands Prepare Final Paper Dive into Shark Tank! 1. http://lifehacker.com/5401954/programmer-101-teach-yourself-how-to-code 2. http://www.bluecloudsolutions.com/blog/cost-develop-app/ 6th Week Background Presentation 12th-13th Week
Transcript: Real action and accountability Amnesty International Non-state actors/ Rebel Groups?? ...and what about men?? ignoring male rape victims? would rape exist without a man? Weapons of War: Rape UN as an Arena - NGO's - Discussion and dialogue Arena Instrument Actor Critical Thinking Weapons of War: Rape UN as an instrument UNSC Resolution 1820 (2008) UN as an Actor - UN Action Against Sexual Violence in Conflict Weapons of War: Rape Problems with 1820 "Roles and Functions of International Organizations" "Sexual violence, when used as a tactic of war in order to deliberately target civilians or as a part of a widespread or systematic attack against civilian populations, can significantly exacerbate situations of armed conflict and may impede the restoration of international peace and security… effective steps to prevent and respond to such acts of sexual violence can significantly contribute to the maintenance of international peace and security" (UNSC Resolution 1820, p. 2)" http://www.stoprapenow.org/uploads/advocacyresources/1282164625.pdf Background Presentation- Kristin Mann Weapons of War: Rape Brief Insight - used to manipulate social control - destabilize communities - weaken ethnic groups and identities Examples: - Sudanese Militia - Rwanda Genocide - DRC Critical Thinking http://www.womenundersiegeproject.org/blog/entry/the-need-for-numbers-on-rape-in-warand-why-theyre-nearly-impossible-to-get Critical Thinking Increased Data Collection by international organizations - determine humanitarian responses - ensures justice and reparation - provides recognition and dignity
Transcript: My Presentation Presenttation by // Project info // literacy imapct all our lifes. literacy has 5 mode of literacy the 5 mode of literacy is audio, spatial, language, gestural, visural. literacy Gestural is about movement like waving to someone and doing a secreat hand shake. Spatial is about foreground and background foreground is when the gamera is focess on the person who taking and the gamera is blury on the person who not taking. Team literacy // Current status // // Current status // finished ongoing blocked All tasks 20% 40% 60% 80% 100% 0% 35% 58% 100% // Blockers summary // // Blockers summary // Complete % 35 blocked // Lessons learned // #1 #2 #3 #4 // Lessons learned // // Next steps // // Next steps // 02 03 04 05 06 01 2017 ongoing blocked Plan changes step #1 previous #1 step #2 previous #2 step #3 previous #3 Plan Changes Action items Action items step #1 step #2 step #3 step #4 Summary Risk analysis Likehood Impact Likely Very likely Unlikely Minor Moderate Major Risk analysis
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