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Snakes and Ladders

Transcript: How Does This Relate to Life? History By: Sanya Agrawal Snakes and Ladders Snakes and Ladders Demo Video Rules of the Game The rules of this game are that you and your friends take turns and roll the dice. Whatever number your dice stops on, that's how many steps you can take. The board is numbered from 1-100. If you land on a snake, you have to go back all the way until the snakes body ends. If you land on a ladder, you get to go all the way up to where the ladder goes. The first person to step on the 100th block wins. If your dice rolls on the number 6, you can go twice. This game relates to life in many ways. It was made to teach children about what choices they can choose to take in life. The ladders represent good deeds, being helpful, and all the good things someone does. The snakes represent bad luck, anger, murder, cheating, etc. The last number on the board, 100, represents salvation. Conclusion This board game was originated in ancient India. The point of the game was for entertainment and childrens moral education. The game was referred to as "Leela". It was later played in Victorian England, where it got its name; Snakes and Ladders. This game was invented by Moksha Patamu. The point of the game is the moral of doing good deeds. It became popular by spreading out to other countries slowly. So this was my presentation on the Snakes and Ladders board game. Hope you enjoyed! Cites:Shah, Neelam. "The History of Snakes and Ladders."The History of Snakes and Ladders. Neelam Shah, 2010. Web. 24 Sept. 2015.

Snakes and Ladders

Transcript: Why did people play this game? As said before, the purpose of the game was to differentiate between virtue and evil. Traditional Hindu philosophies were also incorporated into the game, such as karma and kama (destiny and desire). It was used as a lesson for children so that they could learn about God and what was considered virtuous. There were moral teachings behind this origin of this game. These teachings encompassed the idea that there was the ability to attain salvation through doing good, whereas performing evil deeds will provide evil rebirth. Snakes and Ladders: an Origin Story Conflicts of Snakes and Ladders The game, as said before, was developed mainly to serve the purpose of teaching children the virtues and evils of the world. Why did people play Snakes and Ladders? The Continuity and Changes of Snakes and Ladders Saint Gyandev/ Dnyaneshwar The first play of Snakes and Ladders was recorded in the thirteenth century AD when it was invented. However, it is believed that Snakes and Ladders was played dating all the way back to the second century BC in the Northern regions of India. Though there is not any significant conflict that was marked in history as a prominent event, there still was the fact that Europe stole the whole “snakes and ladders” idea and made it their own. Around the time that this idea was diffused, Indian was under British rule and tensions were already high. The fact that their virtuous game was turned into something western just increased tensions and made the British rulers more susceptible to rebellion. When and where was Snakes and Ladders first played? The game “snakes and ladders” was invented by Saint Gyandev. The fact that he was a saint alludes to the whole purpose of the board game, which it about differentiating between virtue and evil. From being used in the second century BC, the game has evolved by diffusing all across the globes, with certain cultures adding their adaptations to it. A rather large example is in Europe, where the adopted the name of “Chutes and Ladders” which is how we know it today. This was developed in 1892, where the common Victorian Philosophies were incorporated. The ladders represented thrift, penitence, and industry which would build up to squares of fulfillment, grace, and success. The snakes (which were later turned into chutes) were a representation of indulgence, disobedience, and indolence which would cause illness, disgrace and poverty. Who invented Snakes and Ladders? Why was the game developed? This game was popular to children of all backgrounds. However, those of the lower class typically could not afford the game, so there would be much less playing in those classes than in the others. Those in the Brahman class were more likely to play and pass on the message to their children.

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