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ECE presentation

Transcript: branded content Individualisation human enhancement multifunctional products Reality Check open data third places Utown, China fair trade Social Spin collaborative working social business active participation glocalisation knowledge services self-tracking British Airline "Know me" Program convenience services personalised medicine prosuming decentralised production life design me moments tryvertising SoLoMo generation change solution worker restless retirement speed retail learning landscapes e-learning New Work Guess the Price bio boom m-health community of interest product hacking body tuning local niche e-commerce rewarded activities living maps Description downaging DEMOGRAPHIC SHIFT New Urban ageless consuming ethical consumption Care for superior service at limited price. Functions and Benefits post-pc products augmented vision digital preview 3D media digital downtime Healthstyle social curation gamification Treasure Hunt experience design Tailor-made services make life easier. Virtual currency rewards customer loyalty. Games engage consumers. Spending time with family and friends stabilizes life balance. on-the-go markets Special event where teams can have fun playing games and win special prizes. It gives customers a chance to escape their regular lives, adding a moment of joy. Games are a surprising diversion from reality and enhance the shopping experience. education economy artvertising bio printing brain OS eco cities corporate health phase family Takes the basic principles of play and implements them into real life activities. It allows consumers to get the required information, while having fun and interacting with their friends to make them more engaging. mindstyle dynamic pricing growth clusters Engaging and Rewarding What can customers do at the mall? 24/7 society diversity life balance genetic modification multisense marketing Ease Unlimited People long for a better work-life-balance. They make usage of even the shortest occasions to recharge their inner battery by relaxing or having fun. smart senior services micro jobs post-ownership Vodafone "Smartpass" Reality Check life recharging selfness quarters self-optimisation environmental awareness data-driven services multigrafie modular devices longtail slow life slow traffic Harmony talentism What? phygital products Relevant Ideas “No Noise Exhibit” (Selfridges London) social entrepreneurship serendipity services silverpreneur generation change Works as a map. Form of contacless payment. Informs about mall sales and events. Rewards customers for shopping at ECE. Gathers data about customers and their shopping preferences. neuromedicine ''Hyjack'' - app created for Meat Pack Description Relevance guerilla gardening cloud services Human 2.0 Self Central clean slate brands immersive simulation open education gravanity Malls need to provide people opportunities to unwind from their daily routines. Idea 2: Event urban mining teenpreneurs reuse/reduce/recycle New Learning smart devices ambient intelligence life management social lending What? Global Culture Raise awareness of brands and shops, as their products will be shown to the participants and audience. creative class It relates to the app as well, as the winning team transform their game score into ECE points. Data-driven notifications and a GPS system make the shopping experience more efficient. open innovation ermerging markets Skill Society health consulting renewable energy corporate sustainability big data systems branded environments female leadership life-long learning pop-up experiences Classics connected experience e-health womanomics Connectivity A game where people get together to guess the price of products or services. rapid manufacturing brand ambassadors ECE: Engaging the Classics open education Service guerilla stunts permanent beta wearable tech connected health agents Relevance Malls become places filled with activities that can be rewarded. green jobs virtual goods How can ECE make customers' lives better? informal economy matchmaking services Care for superior service at limited price Outernet spiritualisation Trend Overview Thank you single society extreme experiences Relevance smart targeting open science app economy energy harvesting Selection of Trends mixed mobility mega cities Relevant and Helpful urban countrification Shy Tech hobbynomics life caching crowdfunding decentralisation feedback society flexicurity arrival cities virtual mobility Attention Economy empowerment active ageing Digital forms of currency and one-click payment systems are meant to give customers a sense of convenience that cash could never provide. life-long learning Reality Check natural computing Description sensation marketing new local Mobile app that acts as a virtual membership card, which is valid and functional in all ECE malls. robotics Tailor-made service Malls need to provide visitors with accessible and fast ways of payment. By giving them the opportunity to earn and exchange

ECE Presentation

Transcript: Julia Johnson The ECE Professional What It Means The Early Childhood Professional The Early Childhood Professional These professionals are people who provide services to young children and their families. The ECE Professional Expanded The ECE Professional Expanded WHO? Who are these ECE Professionals? Teachers Teacher assistants Caregivers Family child care providers Home visitors Child life specialists Nannies 2013 2014 2015 2016 WHAT? ECE PROGRAMS Child care programs Head Start and Early Head Start Programs Kindergarten and primary grade programs Out-of-school-time programs Part-day preschool or nursery schools Future Plans Future Plans The FNC The Family Nurturing Center Help parents keep their children safely within their own families. Support children as they heal from difficult life experiences. Wrap an array of services around families in crisis helping them rebuild their lives and raise healthy and thriving children. Care Coordinator Care Coordinator I will be a full-time Care Coordinator at the FNC once I graduate. I will be doing home visits. I will be working hands-on with children ages 2-5. I will be a teacher in preschool classes and after care classes. I will work with high-risk children and their families. My Code of Ethics My Code of Ethics I have a firm belief that if you see the positivity out of certain situations, that good things come your way. If you learn to stay strong and keep a positive attitude about things, even when it's frustrating or really difficult to do, you can still turn things around. And that positive attitude carries into your relationships and friendships. It's easier to smile than frown and I think that it is always possible to turn things around. I think that these attitudes are important in life and are important when you're a teacher. Kids feel that positive energy and respond well to it, even the toughest students. Being a educator means being a positive role model, and having positive energy is very important - in life and in the classroom.

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