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Arcade Arcade

Transcript: Ryan Louis Project Manager Flordeperla Rodriguez Marketer Shavagne Walcott Co-Futurist Alexis Fitzpatrick Co-Futurist Scenarios of Failure -People are dissatisfied by the location,(meaning the location of the arcade is too far, or they don't like the area) - People are unsatisfied with the service (as in the service doesn't meet their need) -The entertainment is not to their liking -The games are not up to standard -Theft -Natural Disasters - Blackouts -The age range(12-20) that our business is trying to target may not be able to afford the games. -People may stay around the lounge for a excessive amount of time without buying or playing anything Scenarios of Success -The entertainment department will be up to date with every type of music teens listen to and the type of games being played now. -The service will be extraordinary. - The location will be safe and easy to get to. - Our arcade will meet the need of every person between the age of 12-20. - There will be good wi-fi connection for any electronic device. Employees: Six Cashiers: $10.00 an hour. Six Snack Stand Workers: $10.00 an hour. Four Security Guards: $10.00 an hour Two Floor Managers: $13.00 an hour Location 143 East 13th Street and 3rd Avenue 3500 Square Feet $67.00 per Square Foot per Year $234,500.00 every Year $19,541.00 every Month Game Over Continue? Mission Statement -Arcade Arcade is a business made for teens ranging from the age of 12-20. It is a place of relaxation and fun for any teen looking for entertainment. Arcade Arcade is a secure and safe environment, with a variety of games for every age group. If Arcade Arcade business has expanded among the teenage population, their will be an expansion of Arcade Arcade in each borough. ARCADE ARCADE

Arcade

Transcript: Limitations 4th Gen - Super Nintendo Entertainment System – 1990-1992 The SNES was successor to the NES, it sold 49.10 Million units and was widely popular, its best selling game being Super Mario World. 5th Gen - Sony Playstation – 1994-1996 Sony’s Playstation sold 102 Million units and 11.82 Million units of Gran Turismo were sold for the console. Originally the Playstations controller didn’t have analogs, but were later implemented. 6th Gen - Playstation 2 – 2000 Sony released the Playstation 2 in 2000, it’s the successor to the Playstation. It sold 150 Million units and was ‘slimline’ versions were released. Generations; Coin Operating systems Mobile games are usually short and quite repetitive, and rely on gameplay mechanics rather than graphics, mobile phones' batteries are depleted faster while playing games as the processor works double time to run a game. Also the screens on Mobile phones are quite mall, making it harder for developers to make a decent game on such a small screen. Anyone with bad eyesight may find it more difficult to play a mobile game on its small screen. Controllers Limitations Limitations A Desktop computer can be used as a platform for gaming, games of the computer are pretty much the same as consoles, gaming is extremely similar on both consoles and computers however computers can handle bigger games and bigger servers, usually the graphics on a PC are improved to that of their console counterparts. 3D Gaming is the main form of gaming on the PC, more games are available on the PC than the 360 or PS3, however they arent as big budget as console games. GAMING Gen 7 - Xbox 360 – 2005 Microsoft released the Xbox 360 in 2005, successor to the Original Xbox and the biggest competitor for Sony’s Playstation. It sold 78.3 Million units. Gen 8 - PS4 – 2013-2014 Sony’s PlayStation 4, successor to the PS3, is set for release in late 2013 in NA, EU and Australia, and an early 2014 release in Japan, its expected to be widely popular and successful. Limitations PC's aren't as easy to set up as consoles, they may require upgrades to play different games and a knowledge of computers may be needed to upgrade or problem solve if the computer goes wrong. Less big budget games are available, like GTA 5 for example. 1st Gen - Magnavox Odyssey – 1972 The Magnavox Odyssey was first released in 1972 and had been worked on since 1966, it sold 330,000 units and was quite successful. 27 Different Games available in 12 different cartridges. 2nd Gen - Fairchild Channel F – 1976-83 Fairchilds F Channel was released in 1976 and Fairchild spurred Atari into releasing their second gen console, it sold over 250,000 units. 3rd Gen - Nintendo Entertainment System (NES) – 1983-1987 The NES was extremely popular and revitalised the video game industry following the video game crash of 1983, and sol 61.91 Million units worldwide. The Limitations of TV games are they cannot be too detailed and have to be very simple in terms of objectives, controls and settings, the games tend to resemble Mario, the player would wander back and forth through a 2D world collect coins or a similar equivalent Controllers Consoles The first Playstation controller was released in 1994 along with the Playstation, the first controller had no analog sticks, in 1997 they revamped the controller with added analogs and a ferrite bead on the wire. They later started to phase the Playstation controller out and tried to introduce the DualShock controller. The DualShock featured two analog sticks and dual vibration motors, capable of providing vibration feedback, if the game supports it, also they featured better grips on the sticks. Later adaptations of the DualShock have many improvements like the DualShock 3 has a PS button and the new DualShock 4 has a touchpad, built in microphone and a ‘share’ button. Television Limitations Arcade games are usually housed within a wooden cabinet, or nowadays a plastic or fibreglass cabinet. they have systems for collecting money to pay for the game, arcade games are often seen in pubs or in an Arcade, the machines are usually covered in advertisements and art of the game itself. Arcades games use coin operated systems, typically arcade games used coin slots, after a coin is inserted the game would start and either give you a set amount of time or tries before it ended, or if the player doesnt fail and they reach a certain checkpoint they'll be given some time to insert another coin to continue. PC There are a few limitations when it comes to arcade games, screen burn can ruin gameplay from being constantly on, coins can get jammed in the machines rendering them useless until fixed, and it costs money to play and progress is not saved. Microsoft Television gaming can refer to games available on 'Sky Games', or units that can be directly plugged into the television, these units tended to be sold as electronic toys or collectibles rather than consoles. The TV provider Sky introduced its own TV Games section

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