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3D cube Style

Transcript: I’m in foreclosure In the eight days following Labor Day 2009, we began to receive no less than 5 calls each day from people with stories like these below. Since that time, these calls have never subsided: The Problem… I’m current, but struggling “John, tell me what’s going on with your mortgage…” Today’s Agenda: Explain the Problem Briefly review “other options…” Explain the “right solution.” Call you “to action!” “SYMPATHY DEPARTMENT” You Need Professional Help To Even Get The Lender’s Attention… Loss Mitigation Department "Being behind on my payments is not my problem. My problem is that my house is worth substantially less than the amount of my loan!" I’m (x) months behind. MY MORTGAGE IS BIGGER THAN MY HOUSE! The "Default" Problem Your bank has two departments, plus one you wish they had (but they don’t!) The Problem… The "Upside Down" Problem You Need Professional Help To Even Get The Lender’s Attention… Foreclosure Department “I called my bank; they sent me the paperwork to fill out. They told me they would get back to me. I have waited x months now, and instead of hearing from their loan modification department with an answer about my paperwork, I got a notice of foreclosure!” “The bank said to make this lower payment for 3 months. I did that. At the end of the 3 months I called them to ask what I should do now; they said, ‘Keep making the payment until you hear from us.’ Now I have a statement showing me $x thousand further behind because I didn’t make my regular payment!” “I tried to make a payment against what I owe, and the bank refused to take any partial payments. Now they are foreclosing on me, demanding the entire amount! What in the world do I do?"

3D Cube Research

Transcript: Ernõ Rubik (b. July 13, 1944) is a Hungarian inventor whose name is known globally due to the popularity of the cube puzzle that bears his name. Born in Budapest, Rubik studied sculpture in college, then architecture at the Academy of Applied Arts and Design, where he taught interior design and invented his world-famous puzzle cube. His invention went on to become the most popular puzzle game of all time, making Rubik the first self-made millionaire from the communist bloc. www.Wikipedia.com http://en.wikipedia.org/wiki/Sudoku_Cube http://en.wikipedia.org/wiki/Soma_cube http://en.wikipedia.org/wiki/Rubik's_Cube www.google.com/images Most of the 3D puzzle cube are rated 3+ and 7+ including the Rubics cube and the Soma Cube The Sudoku Cube was invented by veteran toy maker Jay Horowitz after he had the idea to combine Sudoku and a Rubik's Cube. Horowitz already owned molds to produce Rubik's Cubes and was able to use them to produce his new design.[2] Mass production is completed in China by American Classic Toy Inc, a company belonging to Horowitz. The product is sold in the United States in retailers such as Barnes & Noble and FAO Schwarz. There are 12 types of Sudoku Cube, which differ in difficulty and are aimed at different age ranges.[ Types Nawaf Al-Omaim Materials & Prices There's many types of the 3D cube, but the most important of them all is the Rubics Cube and the soma cube. References Rubic Cube Inventor Most of the 3D puzzle cubes are made from wood and plastic. The price is starting from $5 to $30 depending on the quality and the manufacture. Piet Hein authorized a finely crafted rosewood version of the Soma cube manufactured by Theodor Skjøde Knudsen's company Skjøde Skjern (of Denmark). Beginning in about 1967, it was marketed in the U.S. for several years by the game manufacturer Parker Brothers. Plastic Soma cube sets were also commercially produced by Parker Brothers in two colors (blue and red) during the 1970s. 3D Cube Research Soma Cube Inventor Age Grouping Sudoku Cube Inventor

3D cube Research

Transcript: Inventor-The Soma cube is a solid dissection puzzle invented by Piet Hein in 1933[1] during a lecture on quantum mechanics conducted by Werner Heisenberg. Seven pieces made out of unit cubes must be assembled into a 3x3x3 cube. Inventor- Created in 2006 by Jay Horowitz in Sebring, Ohio.When he was just trying to combine Sudoku with the Rubik's cube. 1. Rubik's picture Interesting fact- It took Rubik over a month to finally solve the puzzle. Rubik's Cube Age group- 7 years old and up By:Mariuxi Morocho Age group- All ages, however mostly recommend for ages 8-12. Inventor- Erno Rubik, Invented in the spring of 1974, when the twenty-nine year old Rubik discovered it was not so easy to realign the colors to match on all six sides. Also,he was just retrying to find a way to hold all the cubes together. 3.About.com/Inventors 4.http://shubchandrasekaran.wordpress.com/2012/02/12/manufacturing/- manufacturing Sudoku cube Age group- All ages, however research as showed to be more for 12 years and up. Rubik's cube 2. Sudoku cube 3D Cube Research Cost- $5.99-$13.58 http://en.wikipedia.org/wiki/Sudoku_Cube Soma cube http://www.rubiks.com/world/history.php The material made from- The raw materials used to make a cube are made from plastics, many being thermoplastics. They are light, rigid, and can be molded into various forms, Interesting Fact- It requires intellegence because there a vast of shapes that can be made. Cost- $15.96-$ 20.00 Reference Soma cube http://www.geekalerts.com/sudoku-rubiks-cube/ The material made from- plastic, wood, glue 3D Cubes Interesting fact-That a sudoku cube requires great skill and to be good in mathematics. Cost- $1.99-up The materials made from- Many various material. Sudoku cube

Cube 3D

Transcript: Imports System.Collections Imports System.Collections.Generic Imports System.Data Imports System.Drawing Imports System.Diagnostics Imports System.Windows.Forms Imports System.Linq Imports System.Xml.Linq Imports System.Threading.Tasks Imports System.Runtime.CompilerServices Public Class OpenSimplexNoise Private Const STRETCH_2D As Double = -0.211324865405187 '(1/Math.sqrt(2+1)-1)/2; Private Const STRETCH_3D As Double = -1.0 / 6.0 '(1/Math.sqrt(3+1)-1)/3; Private Const STRETCH_4D As Double = -0.138196601125011 '(1/Math.sqrt(4+1)-1)/4; Private Const SQUISH_2D As Double = 0.366025403784439 '(Math.sqrt(2+1)-1)/2; Private Const SQUISH_3D As Double = 1.0 / 3.0 '(Math.sqrt(3+1)-1)/3; Private Const SQUISH_4D As Double = 0.309016994374947 '(Math.sqrt(4+1)-1)/4; Private Const NORM_2D As Double = 1.0 / 47.0 Private Const NORM_3D As Double = 1.0 / 103.0 Private Const NORM_4D As Double = 1.0 / 30.0 Private perm As Byte() Private perm2D As Byte() Private perm3D As Byte() Private perm4D As Byte() Private Shared gradients4D As Double() = {3, 1, 1, 1, 1, 3, _ 1, 1, 1, 1, 3, 1, _ 1, 1, 1, 3, -3, 1, _ 1, 1, -1, 3, 1, 1, _ -1, 1, 3, 1, -1, 1, _ 1, 3, 3, -1, 1, 1, _ 1, -3, 1, 1, 1, -1, _ 3, 1, 1, -1, 1, 3, _ -3, -1, 1, 1, -1, -3, _ 1, 1, -1, -1, 3, 1, _ -1, -1, 1, 3, 3, 1, _ -1, 1, 1, 3, -1, 1, _ 1, 1, -3, 1, 1, 1, _ -1, 3, -3, 1, -1, 1, _ -1, 3, -1, 1, -1, 1, _ -3, 1, -1, 1, -1, 3, _ 3, -1, -1, 1, 1, -3, _ -1, 1, 1, -1, -3, 1, _ 1, -1, -1, 3, -3, -1, _ -1, 1, -1, -3, -1, 1, _ -1, -1, -3, 1, -1, -1, _ -1, 3, 3, 1, 1, -1, _ 1, 3, 1, -1, 1, 1, _ 3, -1, 1, 1, 1, -3, _ -3, 1, 1, -1, -1, 3, _ 1, -1, -1, 1, 3, -1, _ -1, 1, 1, -3, 3, -1, _ 1, -1, 1, -3, 1, -1, _ 1, -1, 3, -1, 1, -1, _ 1, -3, -3, -1, 1, -1, _ -1, -3, 1, -1, -1, -1, _ 3, -1, -1, -1, 1, -3, _ 3, 1, -1, -1, 1, 3, _ -1, -1, 1, 1, -3, -1, _ 1, 1, -1, -3, -3, 1, _ -1, -1, -1, 3, -1, -1, _ -1, 1, -3, -1, -1, 1, _ -1, -3, 3, -1, -1, -1, _ 1, -3, -1, -1, 1, -1, _ -3, -1, 1, -1, -1, -3, _ -3, -1, -1, -1, -1, -3, _ -1, -1, -1, -1, -3, -1, _ -1, -1, -1, -3} Private Shared lookup4D As Contribution4() Shared Sub New() Dim base4D = New Integer()() {New Integer() {0, 0, 0, 0, 0, 1, _ 1, 0, 0, 0, 1, 0, _ 1, 0, 0, 1, 0, 0, _ 1, 0, 1, 0, 0, 0, _ 1}, New Integer() {3, 1, 1, 1, 0, 3, _ 1, 1, 0, 1, 3, 1, _ 0, 1, 1, 3, 0, 1, _ 1, 1, 4, 1, 1, 1, _ 1}, New Integer() {1, 1, 0, 0, 0, 1, _ 0, 1, 0, 0, 1, 0, _ 0, 1, 0, 1, 0, 0, _ 0, 1, 2, 1, 1, 0, _ 0, 2, 1, 0, 1, 0, _ 2, 1, 0, 0, 1, 2, _ 0, 1, 1, 0, 2, 0, _ 1, 0, 1, 2, 0, 0, _ 1, 1}, New Integer() {3, 1, 1, 1, 0, 3, _ 1, 1, 0, 1, 3, 1, _ 0, 1, 1, 3, 0, 1, _ 1, 1, 2, 1, 1, 0, _ 0, 2, 1, 0, 1, 0, _ 2, 1, 0, 0, 1, 2, _ 0, 1, 1, 0, 2, 0, _ 1, 0, 1, 2, 0, 0, _ 1, 1}} Dim p4D = New Integer() {0, 0, 1, -1, 0, 0, _ 0, 1, 0, -1, 0, 0, _ 1, 0, 0, -1, 0, 0, _ -1, 1, 0, 0, 0, 0, _ 1, -1, 0, 0, 0, 1, _ 0, -1, 0, 0, -1, 0, _ 1, 0, 0, 0, -1, 1, _ 0, 0, 0, 0, 1, -1, _ 0, 0, -1, 0, 0, 1, _ 0, 0, -1, 0, 1, 0, _ 0, 0, -1, 1, 0, 2, _ 1, 1, 0, 0, 1, 1, _ 1, -1, 0, 1, 1, 1, _ 0, -1, 0, 2, 1, 0, _ 1, 0, 1, 1, -1, 1, _ 0, 1, 1, 0, 1, -1, _ 0, 2, 0, 1, 1, 0, _ 1, -1, 1, 1, 0, 1, _ 0, 1, 1, -1, 0, 2, _ 1, 0, 0, 1, 1, 1, _ -1, 0, 1, 1, 1, 0, _ -1, 1, 0, 2, 0, 1, _ 0, 1, 1, -1, 1, 0, _ 1, 1, 0, 1, -1, 1, _ 0, 2, 0, 0, 1, 1, _ 1, -1, 0, 1, 1, 1, _ 0, -1, 1, 1, 1, 4, _ 2, 1, 1, 0, 4, 1, _ 2, 1, 0, 4, 1, 1, _ 2, 0, 1, 4, 2, 1, _ 0, 1, 4, 1, 2, 0, _ 1, 4, 1, 1, 0, 2, _ 1, 4, 2, 0, 1, 1, _ 4, 1, 0, 2, 1, 4, _ 1, 0, 1, 2, 1, 4, _ 0, 2, 1, 1, 4, 0, _ 1, 2, 1, 4, 0, 1, _ 1, 2, 1, 2, 1, 1, _ 0, 0, 3, 2, 1, 0, _ 0, 3, 1, 2, 0, 0, _ 1, 2, 1, 0, 1, 0, _ 3, 2, 0, 1, 0, 3, _ 1, 0, 2, 0, 1, 2, _ 0, 1, 1, 0, 3, 0, _ 2, 1, 0, 3, 0, 1, _ 2, 0, 1, 2, 1, 0, _ 0, 1, 3, 2, 0, 0, _ 1, 3, 1, 0, 0, 2, _ 1, 2, 0, 1, 0, 1, _ 3, 0, 2, 0, 1, 3, _ 0, 1, 0, 2, 1, 2, _ 0, 0, 1, 1, 3, 0, _ 0, 2, 1, 3, 0, 0, _ 1, 2, 2, 3, 1, 1, _ 1, 0, 2, 1, 1, 1, _ -1, 2, 2, 0, 0, 0, _ 2, 3, 1, 1, 0, 1, _ 2, 1, 1, -1, 1, 2, _ 2, 0, 0, 0, 2, 3, _ 1, 0, 1, 1, 2, 1, _ -1, 1, 1, 2, 2, 0, _ 0, 0, 2, 3, 1, 1, _ 1, 0, 2, 1, 1, 1, _ -1, 2, 0, 2, 0, 0, _ 2, 3, 1, 1, 0, 1, _ 2, 1, 1, -1, 1, 2, _ 0, 2, 0, 0, 2, 3, _ 0, 1, 1, 1, 2, -1, _ 1, 1, 1, 2, 0, 2, _ 0, 0, 2, 3, 1, 1, _ 1, 0, 2, 1, 1, 1, _ -1, 2, 0, 0, 2, 0, _ 2, 3, 1, 0, 1, 1, _ 2, 1, -1, 1, 1, 2, _ 0, 0, 2, 0, 2, 3, _ 0, 1, 1, 1, 2, -1, _ 1, 1, 1, 2, 0, 0, _ 2, 0, 2, 3, 1, 1, _ 0, 1, 2, 1, 1, -1, _ 1, 2, 0, 0, 0, 2, _ 2, 3, 1, 0, 1, 1, _ 2, 1, -1, 1, 1, 2, _ 0, 0, 0, 2, 2, 3, _ 0, 1, 1, 1, 2, -1, _ 1, 1, 1, 2, 0, 0, _ 0, 2, 2, 1, 1, 1, _ -1, 0, 1, 1, 1, 0, _ -1, 0, 0, 0, 0, 0, _ 2, 1, 1, -1, 1, 0, _ 1, 1, 0, 1, -1, 0, _ 0, 0, 0, 0, 2, 1, _ -1, 1, 1, 0, 1, 0, _ 1, 1, -1, 0, 0, 0, _ 0, 0, 2, 1, 1, -1, _ 0, 1, 1, 1, 0, -1, _ 1, 0, 0, 0, 0, 0, _ 2, 1, -1, 1, 0, 1, _ 1, 0, 1, -1, 1, 0, _ 0, 0, 0, 0, 2, 1, _ -1, 0, 1, 1, 1, 0, _ -1, 1, 1, 0, 0, 0, _ 0, 0, 2, 1, 1, 1, _ -1, 0, 1, 1, 1, 0, _ -1, 2, 2, 0, 0, 0, _ 2, 1, 1, -1, 1, 0, _ 1, 1, 0, 1, -1, 2, _ 2, 0, 0, 0, 2, 1, _ 1, -1, 0, 1, 1, 1, _ 0, -1, 1, 2, 2, 0, _ 0, 0, 2, 1, 1, 1, _ -1, 0, 1, 1, 1, 0, _ -1, 2, 0, 2, 0, 0, _ 2, 1,

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