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The History of Halo

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Ruben Hunt

on 8 April 2014

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Transcript of The History of Halo

The History of Halo
The Creation of Halo
Halo was originally created by Bungie, an extension of Microsoft, but after 2011 Bungie split off from Microsoft and the continuation of Halo went on to 343 Industries, another extension of Microsoft.
Halo was originally designed for Mac OS
and windows, but when Bungie was bought
by Microsoft it was instead designed for the
XBox.

https://en.wikipedia.org/wiki/Halo_(series)
http://halo.wikia.com/wiki/Halo_Universe
Games
Original Trilogy
Halo: Combat Evolved
Halo 2
Halo 3
Creators of Halo
Bungie
Reclaimer Saga
Halo 4
https://en.wikipedia.org/wiki/Halo_%28series%29
http://wallpapersinhd.net/halo-wars-arbiter-wallpaper-in-hd.html
http://shooter-island.blogspot.com/2012/05/como-descargar-e-instalar-halo-combat.html
http://halo.bungie.net/projects/halo2/asset_popup_viewer.aspx?at=60&cc=22&item=14
http://www.topmid.eu/2014/01/halo-3-officially-confirmed-i51/
http://angrygamersreview.com/halo-4-xbox-360-review
Halo 5
http://news.softpedia.com/news/Halo-for-Xbox-One-Called-Halo-5-New-Version-of-Old-Trailer-Says-379851.shtml
Spin-offs
Halo Wars
http://irrationalpassions.com/top-ten-swan-songs/
Halo 3: ODST
http://thisismyjoystick.com/review/review-halo-3-odst/halo3-odst-wallpaper/
Halo: Reach
http://topdollarpr.blogspot.com/2010/09/sumthing-else-music-works-announces.html
Halo: Spartan Assault
http://www.gamespek.com
From 2001- 2010
Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, Halo: Reach
Alex Seropian....
Martin O'Donnel.
Nile Rogers........
Stephen Rippy...
One of the original founders of Bungie, President of Bungie and developer of Halo.

Composer of the music in Halo

Helped compose the music

Also helped in the composition of the music.


Released on November 15, 2001
Released on November 9, 2004
Released on September 25, 2007
November 6, 2012
To be released soon
March 3, 2009
September 22, 2009
September 14, 2010
July 18, 2013
Halo 6
Cover art Unavailable
To be released
343 Industries
From 2011 - Now
Halo Wapoint, Halo 4, Halo: Spartan Assault
Frank O'Connor
Neil Davidge

Creative Director of 343 Industries

Halo 4 music composer


Ruben Hunt
Ensemble Studios
2009
Halo: Wars
Stephen Rippy
Music Director
Other Marketing
Toys
Action Figures
McFarlane Toys
Joyride Studios
Building Toys
MEGA Blocks
Books
Eric Nylund
Halo: The Fall of Reach
Halo: First Strike
Halo: Ghosts of Onyx
Halo: Evolutions
William C. Deitz
Halo: The Flood
Joseph Staten
Halo: Contact Harvest
Karen Traviss
Halo: Evolutions
Greg Bear
The Forerunner Saga
Halo: Cryptum
Halo: Primordium
Halo: Silentium
Comics
Halo Graphic Novel
Lee Hammock
Jay Faerber
Tsutomu Nihei
Brett Lewis
Simon Bisley
Ed Lee
Jean Giraud
Halo: Uprising
Mavrel Comics
Brian Michael Bendis
Alex Maleev
Halo: Helljumper
Peter David
Spartan Black
Fred van Lente
Film
Forward Unto Dawn
Peter Schlessel
Alex Garland
Peter Jackson
Neil Blomkamp
D.B. Weiss
Josh Olson
Steven Speilberg
Creation and Development
Bungie
Alex Seropian and Jason Jones started Bungie Games in 1991. They originally designed
Halo
to be staged on a hollowed out world, but was later changed to a ring-shaped world. Originally to be named
Blam!
, but was later changed to
Halo
as a result of the shape of the planet it was based on. It was also originally to be a real-time strategy game, but was later changed to a third- then a first-person shooter. It was announced on July 21, 1999 at a Macworld Expo, and was to be released as a Mac and PC game, but when Bungie was bought by Microsoft in June 19, 2000 and was instead designed for the Xbox. Using the Microsoft development kits, Bungie was able to create the "Golden Triangle of
Halo
"; which was a limited amount of ammo, a limited amounted of grenades, and a melee attack option.
Halo: Combat Evolved
was released on November 15, 2001. It is about a genetically engineered superhuman, otherwise known as Spartans, called Master Chief, who fights for the human race against a collection of alien species, called the Covenant, who began a holy war of genocide on the Humans, but accidentally release an alien species called the Flood who's sole purpose in life is to kill all life in the universe, often using the bodies of those it kills and infecting them like zombies. On August 8, 2002, Bungie announced that it would be creating a sequel, called
Halo 2
.
Halo 2
included a multiplayer mode via Xbox live, new weapons, better graphics, and the ability to carry akimbo, or "dual-wield" some weapons. It continues the story left behind from
Halo: Combat Evolved.
Released on November 9, 2004, it outsold its predecessor. Two years later,
Halo 3
was announced. Featuring a new mode called Forge, where you can create your own multiplayer map,
Halo 3
outsold
Halo 2
on its release date of September 25, 2007, bringing the main story to a close. However, afterward Bungie announced that it would split from Microsoft Corporation and become its own company. Microsoft let Bungie create two more
Halo
games. In 2009, Bungie games released
Halo 3: ODST
, a side story focusing on the Orbital Drop Shock Troopers, and elite group of human soldiers.
Halo: Reach
was released in 2010, featuring a team of Spartans named Noble Team as they defend a human colony on one of the moons of the planet Reach from the covenant. It leads directly into
Halo: Combat Evolved.
343 Industries
So far, 343 has created two
Halo
games, the first being
Halo 4
. Set three years after
Halo 3
,
Halo 4
follows Master Chief as he attempts to steer the ruined space frigate
Forward Unto Dawn
back to Earth. However, he is soon attacked by the remnants of the once powerful Covenant Armada, he crash-lands on the planet Requiem, which contains an artificial gravity well making it nearly impossible to leave. As Master Chief tries to find a way off, he learns that a human ship,
Infinity
, is coming to save him. He tries to warn them about the gravity well, but they get trapped anyway. Master Chief again tries to find some way out. He then discovers and accidentally sets loose a powerful being who is determined to destroy the humans. The creature, from an ancient species known as the Forerunners (which were the beings that the Covenant treated as gods), is known as the Didact and destroys the gravity well which was supposed to keep him trapped should he escape from his prison, and tries to destroy all of Earth. Leaving the
Infinity
to follow the Didact, Master Chief tries to stop him. He manually detonates a nuke he somehow managed to acquire on the Didacts ship and kills him, Master Chief somehow surviving the blast and floating around in space. The Infinity finds Master Chief among the rubble and brings him aboard, and they return to Earth. It was released on November 6, 2012, and continued the tradition by outselling
Halo 3
. The second game created by 343 is
Halo: Spartan Assault
. It is a third-person shooter positioned from a bird's-eye view and was originally designed for Windows 8, but later was also released for the Xbox One and the Xbox 360. Throughout the game, you play as Spartan Edward Davis and Commander Sarah Palmer. The humans and Covenant having signed a cease-fire, you are originally stationed on the Infinity. However, reports come in from the colony on Dreateus V of a Covenant attack and so you are transferred there. A rogue group of Covenant who have ignored the cease-fire and have continued on to attack the humans. Soon it is discovered that the planet is a forerunner weapon, and the Covenant forces activate it. However, the planet begins to destroy itself and the humans begin to retreat. Davis, your Spartan player, gives his life to let the rest of the humans escape and to stop the Covenant from killing them all. The first third-person
Halo
game that is not also a strategy game,
Halo: Spartan Assault
was released on July 18, 2013.
Ensemble Studios
Only one
Halo
game has been created Ensemble Studios, and that is
Halo: Wars
. Halo: Wars is a real-time strategy game where you command an army of humans and Spartans, as well as vehicles, as you defend the planet Harvest. You are on the human ship,
Spirit of Fire
, and you must train soldiers, build bases, and fortify your position. There is a precarious "Rock-Paper-Scissors" element, ground vehicles are best against infantry, infantry are best against aircraft, and aircraft are best when attacking ground vehicles. Halo: Wars is only available on the Xbox 360. You can play in a multiplayer mode where one player controls the humans and another the Covenant. Halo: Wars was released on February 26, 2009.
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
https://en.wikipedia.org/wiki/Halo_%28series%29
The End
http://mcnealy.deviantart.com/art/Halo-wallpaper-Happy-Holidays-413357894
Full transcript