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Rules and Regulations of Basketball
Transcript of Rules and Regulations of Basketball
A team sport
2 teams of 5 players
Aim to shoot a ball through a hoop elevated 10 feet above the group
When a team makes a basket, they score two points and the ball goes to the other team. If a basket, or field goal, is made outside of the three-point arc, then that basket is worth three points. A free throw is worth one point.
The court is divided into two main sections by the mid-court line. The ball is moved down the court toward the basket by passing or dribbling. The team with the ball is called the offense. The team without the ball is called the defense. They try to steal the ball, contest shots, steal and deflect passes, and garner rebounds.
Awarded to a team according to the number of fouls committed in a half and/or the type of foul committed.
Fouling a shooter always results in two or three free throws being awarded.
If beyond the three-point line when fouled three shots awarded.
Other types of fouls do not result in free throws being awarded until a certain number have accumulated during a half.
Rules and Regulations
Each game is divided into sections.
Each half is twenty minutes long. In the pros, quarters are twelve minutes long.
If the score is tied at the end of regulation, then overtime is played until a winner emerges.
Each team is assigned a basket or goal to defend. At halftime, the teams switch goals.
The game begins with one player from either team at center court.
A referee will toss the ball up between the two. The player that gets his hands on the ball will tip it to a teammate.
This is called a tip-off. In addition to stealing the ball from an opposing player, there are other ways for a team to get the ball.
Centers are generally your tallest players. They generally are positioned near the basket
Offensive -- The center's goal is to get open for a pass and to shoot. They block defenders, to open other players up for driving to the basket for a goal.
Defensive -- the center's main responsibility is to keep opponents from shooting by blocking shots and passes in the key area. They also are expected to get a lot of rebounds because they're taller.
Your next tallest players. May be called upon to play under the hoop, they may also be required to operate in the wings and corner areas.
Offensive -- responsible to get free for a pass, take outside shots, drive for goals, and rebound.
Defensive -- Responsibilities include preventing drives to the goal and rebounding.
These are potentially your shortest players and they should be really good at dribbling fast, seeing the court, and passing. It is their job to bring the ball down the court and set up offensive plays.
Offensive -- Dribbling, passing, and setting up offensive plays. They also need to be able to drive to the basket and to shoot from the perimeter.
Defensive -- Responsible for stealing passes, contesting shots, preventing drives to the hoop, and for boxing out.
Walking/Traveling: Taking more than 'a step and a half' without dribbling the ball. Moving your pivot foot once you've stopped dribbling.
Carrying/palming: When a player dribbles the ball with his hand too far to the side of or, sometimes, even under the ball.
Double Dribble: Dribbling the ball with both hands on the ball at the same time or picking up the dribble and then dribbling.
Held ball: Occasionally, two or more opposing players will gain possession of the ball at the same time. The referee stops the action and awards the ball to one team or the other on a rotating basis.
Goaltending: when a defensive player interferes with a shot while it's on the way down toward the basket, while it's on the way up toward the basket after having touched the backboard, or while it's in the cylinder above the rim. If committed by an offensive player, it's a violation and the ball is awarded to the opposing team for a throw-in.
Any type of illegal physical contact: Hitting Pushing, Slapping, Holding, Illegal pick/screen (when an offensive player is moving) When an offensive player sticks out a limb and makes physical contact with a defender in an attempt to block the path of the defender.
Personal Foul Penalties
If a player is shooting while a being fouled, then he gets two free throws
Inbounds. If fouled while not shooting, the ball is given to the team the foul was committed upon. They get the ball at the nearest side or baseline, out of bounds, and have 5 seconds to pass the ball onto the court.
One & one. If the team committing the foul has seven or more fouls in the game, then the player who was fouled is awarded one free throw. If he makes his first shot, then he is awarded another free throw.
Ten or more fouls. If the team committing the foul has ten or more fouls, then the fouled player receives two free throws.
Charging: committed when a player pushes or runs over a defensive player. The ball is given to the team that the foul was committed upon.
Blocking: illegal personal contact resulting from a defender not establishing position in time to prevent an opponent's drive to the basket.
Flagrant foul: violent contact with an opponent. Includes hitting, kicking, and punching. This type of foul results in free throws plus the offense retaining possession of the ball after the free throws.
Intentional foul: a player makes physical contact with another player with no reasonable effort to steal the ball. It is a judgment call for the officials.
Technical foul: does not involve player contact or the ball but is instead about the 'manners' of the game. Foul language, obscenity, obscene gestures, and even arguing
Backcourt violation: offense has brought the ball across the mid-court line, they cannot go back across the line during possession. If they do, the ball is awarded to the other team to pass inbound.
Time restrictions. A player passing the ball inbound has five seconds to pass the ball. If he does not, then the ball is awarded to the other team. Other time restrictions include the rule that a player cannot have the ball for more than five seconds when being closely guarded and, in some states and levels, shot-clock restrictions requiring a team to attempt a shot within a given time frame.
Pivoting and footwork