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Transcript of Game
Make Main Map
Make Event Details
^ Make Ending Items
Start Character Design
Make Additional Characters
Make Equipment & Weapons
Make Abilities/Magic/Status Effects
Kingdom is under seige by Necromancers. These Necromancers are raising the dead and attacking the kingdom with hordes of the undead. The kingdom is under protection of the 8 Celestial Knights. These 8 knight are always busy fighting the undead.
A meeting is convening~ Explains plot and such
After meeting, Knight and Familiar head out to the forest
Defeated by strong undead~ Blacks out
Familiar wakes up in dungeon and trapped in a weak form. Abilites suppressed.
Familiar(attacker) escapes and finds themself in the heart of the Necromancers Fortress.
Discovers that the Knights have been hiring the Necromancers to raise the dead.
Goes out to find the other familiars/knights and leaves with another familiar(healer).
Goes through puzzles to find all the knights.
Can gather 2 other characters during this phase.
Goes to the castle to find the other knights.
No one in sight.
Note left, leaves to the mountains.
Goes to the mountains and discovers the 'evil' knights. Knights beat them, but unlocks their 'locks'.
Goes to Kingdom.
Kingdom overrun by undead.
Gets to center.
Fights all the knights.
Fights Death Knight(undead Celestial Knight).
Characters (including Kings and Queens)
optimistic, cheery, beautiful
Nuns and Priests
High- Magic Attack, Magic Defense, Magic
Low- Defense, Attack
Cathedral, Roman, Enchanted Garden
calm, stubborn, scholary, smart
High- Magic Defense, Defense
Low- Magic Attack, Attack
Hermit, Farming, Agricultural, Gnome Village
loose, ladies man, smart
Eleven Village, harmonious with nature, Flying
independent, stubborn, moody
High- Magic Attack, Magic
English, Cliff, Shipping, Gliding
Cliffs, Stone Pillars
Familiar- Flying Fish
pessimistic, quiet, cold, tough guy, OCD
High- Attack, Defense
Low- Magic Attack, Magic Defense, Magic
stiff, socially awkward, shy
High- Defense and Attack
ADHD, mischievous, cute, playful, cowardly
emotional, easily angered, hard-headed, stupid
High- Magic Attack, Attack
Low- Magic Defense, Defense
This is War
There are eight kingdoms ruled by eight kings/queens. A war is about to break out between the Light and the Shadow Kingdom, so both the Light and the Shadow kingdoms are trying to gain allies. Their are two main characters never played at one time. One is a boy who works for a mercenary group, the other is a girl who is a messenger for the Light monks. The game changes between the two to interact with the story. Items picked up can change the ending of the story. I figured we would have about 3 or four 'endings' and a couple of Death endings.
But each faction/kingdom is a set type of warrior and style with their own Deity, given to them in the form of animals. If negotiations fails, then battle ensues. There would be run around maps with no battle, and set map with battles and mini bosses.
At the end of the game, the Light and Shadow fight. Depending on items, it leads to different ends.
The game would center around the harm war brings to both sides, nor is either side good or evil.
The Tale of the Kingdoms
Once the earth was reigned over by God. The earth was inhabited by 10 children, the dragon, the fox, the panther, the crane, the (flying) fish, the gargoyle, the salamander, the bear, the wolf, and the man.
God invited them to dinner, to gather all of his children. However, his children decided to trick the man and told the man that the date was one day later than the actual date. The dragon, proud and honorable, was the only child to tell man the correct date. The man, gullible, took the word of his 8 other brothers and sisters, and did not attend the dinner on the correct day.
At dinner, God sat down with his children. He said. "My children, am dying and have decided to give away the earth as my final gift to you." He passed out pieces of the earth to each child and stopped at the dragon. "Where is my final son, the man?" The dragon looked at his brothers and sisters patronizingly . "He is not here, my father. " God sighed. He could not give land to a son that was absent, but he knew the trick his children had played on their younger brother.
He spread his hands and out of his mighty clap appeared man. "Dragon, you will have the sky, for I will not tie you down to such matters. May you live freely as part of the wind." He looked at man, and gave him a soft pat. "My son, you shall have no land to call your own, but you will live in the houses of your brothers and sisters. All land shall belong to you."
When man heard this news, he cried upon the land, shedding tears of joy. These tears turned into Mankind.
Each child took care of man as promised, but quite begrudgingly. After centuries, they learned to love mankind, and care for them.
Thus the 8 kingdoms were created.
Kings and Queens
Light Kingdom- Monk/Messenger
Shadow Kingdom- Mercenary/Mediator
4 Set Party
Caring, naive, innocent, stubborn
serious, tough guy,militial, easy-going
Begin in room/bed
Called for training
In Throne room with Shadow King and rest of group
Sets off on journey.
Called into throne room, explains situation
'Test', Can't attack
Sets off on journey with one set character, Girl Monk
Z: Leave messages here
Side Note: Figure out what to do for Martin
Z: We should figure out names somewhat soon
This is War
Clash of the Kingdoms
B: Ok- we need to work out a short story.
It could be just the beginning, maybe the intro
+ a battle scene. I know we were going to do a sort of 2-part intro, one for the guy in a forest camp and for the girl in a cathedral. So... seeing as we need it by tomorrow, if you come on sometime tonight please comment on an idea and I'll get something done asap.