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UBD: Designing for "AHA!"
Transcript of UBD: Designing for "AHA!"
3 Stages of Backward Design
Stage 1 – Identify desired results
Stage 2 – Determine acceptable evidence
Stage 3 – Plan learning experiences and instruction
Stage 1: Identify Desired Results
Content Standards and Knowledge & Skills
Stage 2: Determine Acceptable Evidence
Quizzes, tests, prompts, work samples
Learning by doing/applying/exploring
“Education is a social process; education is growth; education is not a preparation for life but is life itself.”
Stage 3: Plan Learning and Instruction
The Six Facets of Understanding
What's the Point?
Who are we "serving"?
What do we really do??
A, B, & C = ???
Think about "Over Arching" vs. Topical
How does conflict create change?
Why does "power corrupt"?
When does a belief become dogma?
What if the South had won?
How does conflict affect a country's economy?
When you go on vacation, do you take only 1 picture to share your whole experience with the folks back home?
Think “Scrapbook” versus “Snapshot”
Goal * Role * Audience * Situation * Product/Performance & Purpose * Standards for Success
Kimberly Greene, Ed.D * email@example.com
Think about our threaded discussion for Week 1:
The History of Curriculum in America, Part I...
Why that video instead of just a timeline or a text to read?
Think about our Threaded Discussions...
" ... reading & reflecting?
" ... questions, other solutions, ...?
But "Backward Designing"
What is Curriculum?