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EDUC1104: Assignment 2

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Torey rickerby

on 21 May 2015

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Transcript of EDUC1104: Assignment 2

Learning Objectives
1. Help students see that there are educational aspects to mobile devices rather then just the social and leisure aspects.

2. Students will learn that there are many educational uses for mobile devices and that different methods of learning can be used on these devices.

3. Student will learn that mobile devices and their various functions can be used for learning in a number of different ways, for example, Polling, QR Codes.

4. Provide specific examples for which students can use these technologies, for example Echo360.

Tool 3: E-Books
This educational tool take on the approach of information transmission. Transfer of information is unidirectional and thus learning is done via reading from the text. Although engineering is a practical, at UWA engineering is very heavily weighted on theory. This tool will suit an engineering student to use as a quick reference guide to find various theories, definitions and examples when on the go. Textbooks in engineering are notoriously heavy, bulky, and simply frustrating to carry with you.

Tool 4: AR Apps
Augmented reality apps are a new trend in the engineering world. Apps such as Engineering AR allow the viewer to have a 3D visualization of a system. Linking theory by having a visualization and understanding of the systems are major concepts in engineering, which make embodied learning highly beneficial for engineering students. For example, whilst in a lab, students are able to view the system with pop-up cues that prompt the user how to operate that specific machine.

As Australia is an infrastructure and resource-rich country, AR apps are becoming increasingly accessible for everyone. It has the potential to grow larger and maybe some day being implemented in course curriculum across the country.

EDUC1104 Assignment 2
Digital Guide: Engineering
This digital guide is in the context of engineering which is my chosen area of study.
Educational Approach Rationale
Australia – being a developed nation – provides many opportunities to learn through many different mediums. It is through this digital story that I aim to suggest that there should be a balance between the three major educational approaches – social constructivist, information transmission and cognitive constructivist (behaviorist) - that can be adopted when using a mobile device to aid ones learning experience. Most of my suggestions are based on mobile devices, which require higher affordances to match Australia’s well-developed infrastructure and easy access to educational resources. Engineering has historically adopted a behaviouristic and information transmission transmission approach to learning but i suggest that a social constructivist approach will suit as well.
By: Torey Rickerby
(Koo 2013)
Suggested Educational Approaches
1. Social Constructivism

2. Information Transmission

3. Cognitive Constructivist (Behaviorist)

4. Embodied Learning
Tool 1: Multimedia Recordings
Tool 2: Online Polling
Tool 5: Educational Apps
Peer Feedback
This is a form of information transmission. Unlike the usual lecture/student relationship wherein the student merely absorbs the information, multimedia presentations encourage active learning and a deeper engagement with the information presented, usually by an encouragement of further research. This can benefit students who do not understand the principles by providing them with lecturer-sourced material so they can easily access and understand the information.
Being able to pause the lecture recording allows the student to practice a certain equation or even take time to learn the topic more before proceeding. In the context of engineering, this is tool provides the student with the ability to STOP and understand the content before proceeding as some lectures present the content very fast. Some examples include Echo360 and Khan Academy of which both are accessible on mobile devices for on-the-go learning.
EXAMPLE: Echo360
(What is Echo360? 2012)
EXAMPLE: Khan Academy
Polls can be both social constructivism and behaviourism as students are required to answers questions through engaging their peers.

Whilst in tutorials and lectures, students are able to interact with the information presented to them by engaging their peers to answers various questions. Students are given instantaneous feedback and thus can determine if their approach to the question is the correct way to go about it. In engineering, workshops can become more engaging through polling on a mobile device. Polls can provide information so that teachers can adapt their teaching approaches in order for the class to achieve a higher understanding of the topic.

Example: PollRunner
No need for heavy books
Learn on the go
Simple navigation
CHEAPER then hard copies
Links to external resources
Engineering at a university level has typically valued a behaviorism approach to learning. It consisted of rote learning and had made the large assumption that students were empty vessels waiting to be filled with information. Over the past few years, there has been a shift to a social constructivist approach in engineering learning, which we have seen at UWA. Historically, we have had a typical week consisting of lectures and a tutorial. Now day’s students are required to do course readings and work in small groups to solve various problems in the tutorials.

Although this change has occurred, most educational apps still follow a behaviorism approach to learning. The following a example of the previously mentioned apps in which students can use to aid their learning.

Engineering AR
Jaxon Lee - 21119593:
It would be a great idea to elaborate more on your educational approach rationale as you didnt mention embodied learning in their but used AR as a tool. The prezi flows very good.

Tom Curtin - 21147098:
The prezi technically is sound. However, i think you should add some background music so that the user is able to have a better experience using your digital guide. I think you may go over 4 minutes but i am a slow reader so you may be fine.

Changes Made:
I mentioned Embodied learning in my rationale.
I believe i reduced the viewing time to 3:30 minutes by reducing word count although i don't believe dot points will help me get my message across.
Soft background music was added.
(Lee 2012)
(Writing your first django app 2012)
(PollRunner 2013)
(Warman 2012)
(Brandon 2013)
(The Wolfram Team 2011)
(John Hollands 2011)
Brandon, JF 2013, GrabCAD. 15 February 2013. JF Brandon: Blog. Available from: <http://blog.grabcad.com/blog/2013/02/15/solidworks-augmented-reality-app/ >. [16 May 2015].

Hollands, J, 2011, Process Industry Forum. 31 March 2011. John Hollands: Blog. Available from: < http://www.processindustryforum.com/article/six-best-mobile-apps-process-industry-energy-saving-calculators-mobile-cad-sofware >. [17 May 2015].

Koo, E 2013, The Next Web: News. 07 October 2013. Eugenia Koo: Blog. Available from: <http://thenextweb.com/entrepreneur/2013/10/07/what-to-expect-before-accepting-the-offer-to-become-engineer-1/ >. [08 May 2015].

Lee, A 2012, TechnoBuffalo. 24 September 2012. Adriana Lee: Blog. Available from: <http://www.technobuffalo.com/2012/09/24/google-partners-with-khan-academy-to-find-educational-youtube-stars/ >. [15 May 2015].

PollRunner 2013, Mobile Apps. Available from: < http://www.pollrunner.io/site/index.html >. [10 May 2015].

The Wolfram Team, 2011, WolframAlpha. 31 March 2011. The Wolfram Team: Blog. Available from: < http://blog.wolframalpha.com/2011/03/31/wolfram-astronomy-and-multivariable-calculus-apps-come-to-ios/ >. [17 May 2015].

Warman, M 2012, Telegraph. 12 October 2012. Matt Warman: Blog. Available from: < http://www.telegraph.co.uk/technology/amazon/9602575/Amazon-Kindle-Paperwhite-launched-in-the-UK.html >. [14 May 2015].

What is Echo360?, university told, 2012. Available from: < http://blogs.cofc.edu/tlt/technology/echo-360/ >. [04 May 2015].

Writing your first django app, 2012. Available from: < https://django.readthedocs.org/en/1.2.X/intro/tutorial02.html >. [06 May 2015].
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