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Transcript of Video Games
History of Gaming
Part 1: The Beginning
Part 2: The Evolution
Part 3: Today's Generation
How gaming Improved our lives
Joseph's Favorite Games
Crystal's Favorite Games
Sydnie's Favorite Games
Did you know?
Weekly Hardware Chart (Global, August 31, 2013):
Created on March 28, 2002 under the direction of Tetsuya Nomura.
Collaboration between Square Enix and Disney Interactive Studios.
Eight games already released or in devolopment with many relaunches.
The game starts off with a young boy named Sora who is on a quest to rescue his two best friends, Riku and Kairi. But in the process, meets many Disney characters each in their own universe. Throughout the game, players face challenging bosses, meet many memorable characters, see many twists that will keep you on the edge of your seat, and wonder what just happened after the game is finished.
Joseph: Gaming has changed my life by:
Increasing friendships through competition.
Improved my hand-eye coordination.
Helped me strategize for any problems or competition.
Helped me develop teamwork with friends or even strangers.
It caused me to pursue my dreams of becoming a chef.
A media franchise published and owned by Nintendo and created by Satoshi Tajiri in 1996.
Games developed by Game Freak and Creatures Inc.
Released 13 popular world - wide portable games, and 33 other types of games including cards, and console games.
Over 600 pokemon made and will be released
The player starts off in his/her hometown and receives their first pokemon from a professor. He/She then starts their journey to become pokemon champion, saving the world, and to capture every pokemon.
Series of Fighting games published by Nintendo featuring characters from established video games.
The Original Smash Bros was released in 1999 by Masahiro Sakurai.
Started with only 12 characters, then rose to 25 characters, then 35 characters including: Mario, Fox, Link, Kirby, Pikachu, and many more.
So far, only three characters have been featured that are not from Nintendo: Solid Snake (Metal Gear Solid), Sonic the Hedgehog (Sonic), and newly announced Megaman (Megaman).
Players choose a character out of a list of a wide variety of characters to be used to face other players to determine a winner. During the fight, objects appear out of nowhere including the smash ball (introduced in Super Smash Bros. Brawl) that could change the tide to any match. The match comes to an end after time runs out or the victor is left standing. This game is fun, challenging, and addicting to players who want to beat his/her's friends.
Series of fighting games by Capcom.
Street Figher came out at 1987 by Takashi Nishiyama and Hiroshi Matsumoto.
Started of with 12 characters and increased to 57 characters with many characters leaving the following game and returning a couple games after.
There have been 4 Street Fighter Games so far,. But there have been many updated versions of each game and many crossovers.
Players choose a fighter from a country of the world to face other fighters from around the world in order to become champion.
Final Fantasy is a series of many Role Play Games (RPGs).
The first Final Fantasy was released in 1987.
The series now have 13 base games and many sequels and reboots. They even have an online game.
In each game you start out as a character who goes one an adventure away from home. He/she battles fiends and builds a party. In each game the universe is similar, however, the characters and plot differs throughout. The fighting system also changes with each game. My personal favorite fighting system is the one Final Fantasy X-2, the sequel to Final Fantasy X.
The first Soulcalibur game was released in 1999 for the Dreamcast console.
There are 5 base games in the Soulcalibur series. But there is 1 side game and another is in development.
This game is a fighting game. You have a bunch of characters to choose from, including: Cassandra, Rafael, Talim, Li Long, and Ivy. They also have a few more famous characters such as: Darth Vader, Yoda, and Link.
Sonic the Hedgehog is a franchise with the first game released in 1991.
Over 40 games, including spinoffs and reboots, and a few TV promotions later it develops a huge fanbase.
The first game is a platform game, where you go through different levels as Sonic and try to defeat Dr. Robotnik, nicknamed Eggman.
Mario Party is a party video game series based off of the famous Mario games.
There are 9 Mario Party games and a few side games for handheld consoles.
In Mario Party, you choose from various Mario characters (such as: Mario, Luigi, Peach, Daisy, Toad, etc.) and go around a board collecting stars. Who ever collects the most stars wins. However, there are traps set around the board and bonus stars are given at the end of the game based on stats.
Sydnie - Gaming has changed my life:
Gaming has helped me become close to my family.
It has helped me connect with my friends.
It's helped me grow creatively through story building.
It has helped me learn good decision making.
2000s and 2010s
1973: David Ahl Publishes 101 BASIC Computer Games.
1974: Maze Wars introduces the first-person shooter by taking players into a labyrinth of passages made from wire-frame graphics.
1975: Atari introduces its home version of Pong. Atari's founder, Nolan Bushnell sells the first units through the Sears Roebuck sporting goods department.
1976: Adventure., a pioneering text-based game, plunges players into an imaginary world of caves with treasures.
1977: Atari releases the Atari 2600. Featuring a joystick, interchangeable cartidges, games in color.
1978:Taito’s Space Invaders descends on Japan, causing a shortage of 100-yen coins.
1979: Toy-maker Mattel supplements its handheld electronic games with a new console, the Intellivision. Intellivision has better graphics and more sophisticated controls than Atari 2600.
1980: A missing slice of pizza inspires Namco's Toru Iwatani to create Pac-Man, which goes on sale in July 1980. That year a version of Pac-Man for Atari 2600 becomes the first arcade hit to appear on a home console.
1981: Video game fans go ape over Nintendo's Donkey Kong, featuring a character that would become world-famous: Jumpman (soon to be named, Mario).
1982: Disney taps into the video game craze by releasing the movie Tron.
1984: Russian mathematician Alexey Pajitnov creates Tetris, a simple but addictive puzzle game.
1985: The Nintendo Entertainment System (NES) revives an ailing United States video game industry two years after the Nintendo Corporation released it in Japan as Famicom.
1987: Shigeru Miyamoto creates Legend of Zelda.
1988: John Madden Football introduces gridiron realism to computer games.
1989:Nintendo's Game Boy popularizes handheld gaming.
2000: Will Wright's makes The Sims and it becomes the best-selling computer game ever and the most popular game with female players.
2001: Microsoft enters the video game market with Xbox.
2002: The army releases America's Army to help recruit and communicate with a new generation of electronic gamers.
2003: Valve energizes PC gaming with its release of Steam allowing players to download, play, and update games.
2004: Nintendo maintains its dominance of the handheld market with the Nintendo DS.
2005: Microsoft's Xbox 360 brings high-definition realism to the game market.
2006: Nintendo Wii gets gamers off the couch and moving with innovative, motion-sensitive remotes.
2007: Rock Band is released, where you can play using a guitar, microphone, bass, and drums.
2009: Social games like Farmville and mobile games like Angry Birds shake up the games industry.
2010: The indie game movement comes of age with the tremendous popularity of Minecraft.
2011: Elder Scrolls V: Skyrim showcases the beauty, majesty, and massiveness of video games as players explore a seemingly endless, beautifully rendered fantasy world.
1990: Microsoft bundles a video game version of the classic card game solitaire with Windows 3.0.
1991: Sega needs an iconic hero for its Genesis system and finds it in Sonic the Hedgehog.
1992: Westwood Studios' Dune II establishes the popularity of real-time strategy games that require players to act as military leaders deploying their resources and forces on the fly in order to defeat opponents.
1993: Concern about bloodshed in games such as Mortal Kombat prompts United States Senate hearings on video game violence. The controversy riles the industry and prompts the creation of a video game rating system.
1994: Blizzard releases Warcraft: Orcs and Humans, a real-time strategy game that introduces millions of players to the legendary world of Azeroth.
1995: Sony releases PlayStation in the United States.
1996: Lara Croft debuts as the star of Eidos's adventure game Tomb Raider.
1997: Machine triumphs over man as IBM's supercomputer chess program Deep Blue defeats world champion Gary Kasparov in a match.
1998: Legend of Zelda: Ocarina of Time transports players to the richly imagined world of Hyrule, full of engaging characters, thought-provoking puzzles, and the most memorable musical instrument to ever appear in a video game.
PS3: 278,557 units sold.
3DS: 291,007 units sold.
Xbox 360: 157,484 units sold.
PSP: 108,488 units sold.
PS Vita: 63,560 units sold.
Wii U: 52,561 units sold.
Wii: 49,897 units sold.
DS: 15,935 units sold.
The Sega Dreamcast was the first console to implement online play over a phone line, calling the system Sega Net.
The Microsoft Xbox was the first video game system to provide full support for HDTV.
The Nintendo N64 marked the first time that computer graphics workstation manufacturer Silicon Graphics Inc. (SGI) developed game hardware technology.
The Atari Pong video game console was the No. 1 selling item for the holiday season in 1975.
The PlayStation 2 was the first video game system to use DVD technology.
Mattel's Intellivison system, introduced in 1980, featured an add-on called "PlayCable," which delivered games by cable TV.
Nintendo's Game Boy was the most successful game system ever, with more than 100 million units sold worldwide.
Crystal: Gaming has changed my life by:
Made me more competitive
has helped me make decisions faster
like the art and the graphics of video and pc games
In 1961 spacewar was created it was a pc game pong was created in 1972
originally was for a training exercise for the brain
They provide a high level of quick gratification you are constantly rewarded
can be stress reliving
puzzle solving and skills
Video games are not all bad
What is the future of gaming?