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Week 6: Icebreakers, Energizers & Closings
Transcript of Week 6: Icebreakers, Energizers & Closings
Welcome to week 6. You will be introduced to icebreakers, energizers and closings.
What are they?
How do we use them?
What is so great about them?
Do they have any drawbacks?
What is an icebreaker?
Icebreakers are activities or actions that help a group relax, lighten up or get to know each other.
What is an energizer?
Energizers are activities that helps to rejuvenate a group whose attention span is waning due to any number of reasons.
What is a closing?
Closings finish off a training or group session, it could be in the form of feedback or a small project to continue doing after the session.
How to use Icebreakers
Icebreakers must be utilized early in the introductory process of a learning situation to allow for trust and understanding to be built up early on between both the instructors and learners and amongst the learners.
How to use Energizers
Energizers can be utilized throughout a learning experience to support participant engagement, productivity and simply to have fun.
Advantages Of These Techniques
Energizes and motivates learners
Helps participants get to know one another
Builds a positive group atmosphere
Breaks down social barriers
Helps participants relax
Drives innovation and allows learners to think outside the box
Read week 6 lesson notes
Review pages 15- 31 in “The Art of Teaching Adults” by Peter Renner
Respond to the two remaining forum posts
Complete your self assessment grading rubric
May not be relevant to learning material
Could end up taking a lot of time
If done incorrectly, the activity may have negative lasting effects on group learning and behaviour
Too early during the training to know your participants well enough to select the appropriate activity
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Example #1: The Suitcase
It works like this: everyone in the group is divided into small groups, say 4-5 people. Each group is given an identical list of items that they are required to gather in a certain time period, usually 5-10 minutes. They are not allowed to leave the group/table/chairs. They must produce these items from their belongings at the table where they are located. The list can have easy things such as a black fine tip pen; yellow sticky notes, a piece of gum etc. However, it can also have such things as a ticket stub, a lottery ticket, matches, red lipstick, a baggie, pantyhose etc. You would be surprised what people have in their purchases, briefcases, bags or whatever. It tends to be fun. Your participants will be laughing; getting to know each other, being creative…I have seen people draw ticket stubs or a lottery ticket.
The group with the most items on the list obviously wins. I usually have a small token gift for the winning group; pens, notepads, chocolate, just something to add to the competition.
Example #2: Two Truths, One Lie
You get each participant to write down two truths and one lie (not in that order) on a piece of paper. You then have them share the information with the person sitting next to them. We then go around the table and have each person introduce their partner as well as their two truths and one lie. The group has a chance to guess which one is the lie.
How to use Closings
Closings allow for time at the end of the learning experience for a brief summary and to identify potential applications of recent learning for the learner.
Icebreakers can open the student up to the learning experience as well as introduce the instructor to those who are attending.
Energizers can help to refocus and keep students motivated.
Closings can validate and evaluate the learning and teaching experience.