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Video Game Console Timeline

The advancement of video game consoles over the years.
by

Some Kid

on 19 June 2011

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Transcript of Video Game Console Timeline

Video Game Console
Timeline The Brown Box (1967) The Brown Box was created by a German born engineer Ralph Baer and his co-workers. This was the first video game console to work with a television and allowed you to control one of two squares in order to chase eachother. A modified toy gun was released later which could distinguish spots of light. A total of 12 games were made. Magnavox Odyssey (1972) The Magnavox Odyssey was the first game console created for home use. In the Odysseys lifetime, it sold around 330,000 units. It uses a type of removable printed circuit board card that inserts into a slot similar to a cartridge slot. The system was sold with tranlucent plastic overlays that simulates colour, however, only two tv sizes were supported. The console also came with poker chips, dice and score sheets to keep track of scores much like a board game. The Odyssey was also designed to support an add-on peripheral, the first-ever commercial video "light gun" called the Shooting Gallery. This detected light from the TV screen, though pointing the gun at a nearby light bulb also registered as a "hit". Magnavox Odyssey
commercial Atari 2600 (1977) The Atari 2600 is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. The console itself came with wood panelling build into the front and a joystick for play. The console had improved graphics and sounds and came in many different versions including the 2600 JR. It is noted as one of the most successful video game consoles of all time. Pacman for the 2600 Colour TV Game 6 (1977) Color TV Game 6 is the first Color TV console ever released. It was released only in Japan in 1977, and featured only one game; Light Tennis, which looked and played much like Pong. The game featured 6 different modes, such as the original, as well as others with different ways to play pong such as ones with obstacles. In Japan, it sold over a million copies and was successful enough to warrant a sequel titled Color TV Game 15. Colour TV commercial INTELLIVISION (1980) After successful test marketing in 1979, Mattel Electronics released its Intellivision system nationwide in late 1980. Armed with twelve games, better graphics and sound than its competitors, the "Intelligent Television" was aiming for the Atari 2600's success. The game also promised an infamous "keyboard add-on" which was not released for the first few years. It was then later scraped but forced to be released as a computer add-on. The console sold around 125 games in total and an be considered the first 16-bit game console. A short intellivision review SG1000 (1983) SG1000 Stands for Sega Game 1000 and was a cartridge-based video game console manufactured by Sega. This system marked Sega's first entry into the home video game hardware business, and while the system was not popular, it provided the basis for the more successful Sega Master System. The system used Monaco GP SG-1000 game cartridges for games. WonderBoy for the SG1000 Nintendo Family Computer (Famicom) (1983) Released in 1983, the Nintendo Family Computer, or Famicom, is the matching predecessor to the Nintendo Entertainment System (NES). Released in the same year as the SG1000, the Famicom released to the rest of the world was much different to the original Japan version. The Famicom was the first console to incorporate D-pad controllers to acquire user input. Joysticks were starting to age and D-pads allowed for quick and accurate controls. The controls were both unique, with one even having a built in mic Nintendo Entertainment System (NES) The NES is the redesigned version of the Famicom which was released in the same year. It was the system that saved the industry after the Video Game Crash of 1983, thus bringing console gaming back to life. The Nintendo Entertainment System was sold with Super Mario Bros. in a special package, and resulted in Super Mario Bros. being its most successful game. Also, it was the record holder for the record 40.23 million copies sold until Nintendo released the Wii with Wii Sports. It rivaled against the Sega Master System until the release of the Super Nintendo Entertainment System. The NES also was known for games such as Zelda and Metroid which are still popular franchises. A video of Super Mario Brothers,
the game known for saving the video game crash of the 1980s and selling over 40 million copies Sega Master System (SMS) (1986) The Sega Master System (SMS) was released in 1986 to compete with the massively successful Nintendo Entertainment System (NES). The SMS is unique to other systems in that it featured ports for two different types of media. It is capable of reading programming from both a game cartridge and a card about the size of a driver's license. A cartridge is able to hold 1048K bits of game code, the card 256K. The Sega Light Phaser was another peripheral released for the Master System. It was a black futuristic-looking pistol that plugged directly into the joystick port. Seven games were released for the Phaser, the best include: Safari Hunt and Rescue Mission Sonic the Hedgehog 8-Bit was released on this console, which sparked the major Nintendo and Sega battles which would rage on well into the 1990's. He was the rival for the super popular Mario, released on the NES. Sega MegaDrive (1988) The Sega Megadrive is Sega's most popular and successful console to date. The console was released in North America in 1989 under the name Sega Genesis, since Sega was unable to secure legal rights to the Mega Drive name in that region. Sales estimates range from 29 million to over 40.8 million, yet Sega never released the official quota. The Megadrive was supposed to be the dominate console over the aging NES, yet after the SNES release, the megadrive was known to be a competitor in the great console war of the 1990s. The console was created with many add-ons and had a similar D-pad system to the SNES. Nintendo Game Boy (1989) The gameboy is an 8 bit portable video game console released in 1989 bundled with Tetris. The Game Boy is Nintendo's second handheld system following the Game & Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game & Watch. This was an important step in portable game devices as the Game Boy was able to have much longer game time compared to other poretable consoles. The gameboy simply ran off 2 AA batterys and had many hours of play time. The gameboy had many different versions and successors including the gameboy colour and the gameboy advanced. Super Nintendo Entertainment System (SNES) (1990) The Nintendo Entertainment System was once again a major step forward in video game consoles, back with better graphics and improved sound quality. The console was still cartridge based and came in a sleak gray colour for the worldwide release. It was the most popular console of the 16Bit Era, selling over 49 Million copies. It came with a special 3D chip which allowed for legitimate 3D graphics in game. Street Fight II - One of the well known fighting games was released a year after the SNES Sony Playstation (1994) The Playstation was the first of the PlayStation series of consoles and handheld game devices. Upgrades and variants include the Net Yaroze and the PSone, with the PlayStation 2 being the console's successor. The PlayStation was the first "computer entertainment platform" to ship 100 million units, which it had reached 9 years and 6 months after its initial launch. The playstation was most noticable for its use of CD-Rom technology which marked the start of CD based gaming. The console was able to save using a memory card and had the ability to play audio CDs. Many games were released right up to march 2006 where the creation of PS1s were stopped. The classic PS1 start up Nintendo 64 (1996) Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan and in September 1996 in North America, It is Nintendo's last home console to use ROM cartridges to store games. The Nintendo 64 was the last contender in the 5th gen consoles and the most technologically advanced. However, the console's storage medium had limitations that harmed the market competitiveness. The Nintendo 64 still used game 'paks' and came shipped with Mario 64. What happens if you leave a N64 without a disk Sega Dreamcast (1998) Segas final creation before retiring for the hardware buisness, the Dreamcast was an important step in the creation of online gaming. It came packaged with online play and had many online games to play with. The dreamcast was said to be ahead of its time but just did not take off because it tended to stay with Japanese content instead of shifting to a western market. The dreamcast is still a considered a masterpiece to those who got their hands on it. Playstation 2 (2000) The Sony Playstation 2 is Sonys most popular game console to date. Being released in 2000, the playstation reached major mile stones. The console itself was build with a sliding disk tray much like a computer and had USB ports. Sony stayed with the classic controller set up, having dualshock controllers with analog sticks for better precision. The PS2 was also notable for online capabilities and the ability to play DVD's. Games are still being created for the PS2 today and has been released in many different versions and colours. Microsoft Xbox (2001) The Xbox was Microsofts first attempt at a video game console. The company used PC technology to have a better advantage over the current 128 bit console, the PS2. It contained 10 Gig harddrive space and was able to play media just the like PS2, however, the xbox was dubbed more powerful. The sales were not as good as the PS2s but still had great games such as Halo: Combat Evolved. Playstation Portable (2005) 2005 saw the entry of the Playstation Portable which was created to try and rival the gameboys dominance of the portable game consoles. The playstation portable was the first to use the XMB gui system and was able to read optical disks know as UMD disks. Since it's release it has seen some popularity but nothing close to out sell the gameboy. Xbox 360 (2005) The Xbox 360 was released only four years after the orignal Xbox and was build with major updated features. The technology was well beyond the PS2 capabilities, especially online capabilities. The online service Xbox live allowed users to play in online games together through a payment system. Playstation 3 (2006) Sony created the PS3 in 2006 to compete with the rising advancements of the 360. The PS3 was created 6 years after the PS2 and was build for survivabilities. Sony released in a statement that they would support the PS2 until 2015. The PS3 came in two versions and like the 360, had the ability to have different size hard drives. The controllers themselves were still much like the original PS1 and 2 controllers, however, now contained motion control and were wireless from the start. The online service, PSN (Playstation Network) is most recognised for being a free service unlike Xbox. The PS3 is capable of playing Bluray disks. Nintendo Wii (2006) The Nintendo Wii bounced onto the Market the same year as the PS3, sparking a 3 way war against Sony, Microsoft and now the veteran Nintendo. The noticable creation of the Wii was the motion control. The Wii was build with motion controlling perpherials in mind right from the start. The console did have controllers avalable, but the main controllers were designed with motion controlling capabilities. The controllers could see infra red which allowed the controlling of the game. The graphics and technology was not as advanced as other consoles, however, it was much cheaper and the more family friends of the other two consoles. The console came bundled with Wii: Sports which has sold now more than Super Mario Brothers which was created back in the 80s.
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