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EyesWeb for Kinect

First steps to use Kinect with the EyesWeb XMI open platform. Tutorial by Donald Glowinski & Stefano Piana
by

don glov

on 11 July 2014

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Transcript of EyesWeb for Kinect

3D Skeleton Visualization
Blob Tracking
EyesWeb for Kinect
An example...
One person is standing in front of your Kinect...
Using EyesWeb

software, you can extract useful information about his body movement starting from:
Blob -Silhouette
(Shape-based information)
Skeleton - MoCap data
(Kinetic information)
Blob Tracking in action
3D Skeleton Visualization in action
EyesWeb Patch available at
EyesWeb Patch available at
Define parameters
to draw Center of
Gravity (CoG)
3D Skeleton Visualization (in details)
Choice you user model
Define parts of body
to be displayed
You may define the x, y , z coordinates that define the Camera point of view
Kinect can produce 3 types of output
1) mocap data (skeleton)
2) webcam image
3) depth map image (where the different values of grey correspond to different depth: dark = near)
Define parameters to
draw bounding rectangle
Define 3D background
Select color to draw 3d
skeletton
Set Camera Point of View
in 3d environment
Blob Tracking (in details)
Kinect can produce 3 types of output
1) mocap data (skeleton)
2) webcam image
3) depth map image (where the different values of grey correspond to different depth: dark = near)
Read Information from
Kinect through OpenNI
drivers
Extract User 2D coordinates
Read Information from
Kinect through OpenNI
drivers
Extract 3D coordinates of user
Tutorial by Donald Glowinski & Stefano Piana
https://www.dropbox.com/sh/yeeqsv25tj1di32/FQYsG5vdmI/OpenNi%20-%20BlobTrack.eywx
https://www.dropbox.com/sh/yeeqsv25tj1di32/wvhPwwMMwC/OpenNi%20-%203D%20Skeleton%20Visualization.eywx
www.eyesweb.org
Full transcript