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Intelligent Kinetic Systems
Transcript of Intelligent Kinetic Systems
: To reuse space and reduce structural bulk
Responsive architectures are those that measure actual environmental conditions (via
) to enable buildings to adapt their form, shape, color or character responsively (via
Introduction to Intelligent Kinetic Systems
Novel applicational issues of smart environments arise through addressing how
dynamically occupy predefined physical space
as well as how moving physical objects can share a common physical space to create adaptable spatial configurations.
The role of structure needs to be addressed as an
of a larger intelligently responsive kinetic system.
The structural solutions consider in parallel both the ways and means for kinetic operability.
in which a kinetic structural solution performs may include among others,
folding, sliding, expanding, and transforming in both size and shape
by which a kinetic structural solution performs may be, among others,
pneumatic, chemical, magnetic, natural or mechanical.
New materials such as ceramics, polymers and gels, fabrics, metal compounds and composites are now available which can be integrated into intelligently responsive kinetic systems for exciting and novel applications. The integrative use of such materials in kinetic structures facilitates creative solutions in membrane, tensegrity, thermal, and acoustic systems.
To date, numerous prototypical projects have been developed to study
design and construction techniques
kinetic operability and maintenance
, as well as issues of
human and environmental interaction
Central to all of the projects is the means of controlling kinetic motion in architecture.
The six general types are illustrated below.
: Creating spaces and objects that can physically re-configure themselves to address today’s dynamic flexible and constantly changing needs
: Introduce a new approach to architecture design, where objects are conventionally static, use is often singular and responsive adaptability is typically unexplored.
: Only recently have computer based control technologies and manufacturing technologies evolved to the degree where creation of intelligent kinetic architecture solutions can be both effectively and feasibly realised
Systems in this category contain an internal control with respect to inherent constructional rotational and sliding constraints inherent.
Movement is actuated directly by any one of numerous energy sources including electrical motors, human energy or biomechanical change in response to environmental conditions.
Movement is actuated indirectly via a sensor feedback system. The basic system for control begins with an outside input to a sensor. The sensor must then relay a message to a control device. The control device relays an on/off operating instruction to an energy source for the actuation of movement.
The basic system of operation is the same as in In-Direct Control systems, however the control device may make decisions based on input form numerous sensors and make an optimized deci- sion to send to the energy source for the actuation of movement for a singular object.
Movement in this level is the result of many autonomous sensor/motor (actuator) pairs acting together as a networked whole. The control system necessitates a feedback control algorithm that is predictive and auto-adaptive. The structure is at once both structure and envelope, both solid and plastic, a super-skin that could be used either as a temporary structure or incorporated into an existing structure.
Movement in this Level builds upon either singularly responsive or ubiquitously responsive self- adjusting movement. Such systems integrate a heuristic or learning capacity into the control mechanism. The systems learn through successful experiential adaptation to optimize a system in an environment in response to change.
We define kinetic architecture as buildings, or building components, with variable location or mobility and/or variable geometry or movement.
Intelligent kinetic systems arise from the isomorphic convergence of three key elements: structural engineering, movement of spaces and control mechanisms.
Embedded Kinetic structures are systems that exist within a larger architectural whole in a fixed location.
The primary function is to control the larger architectural system or building, in response to changing factors.
Changes are brought about by both environmental and human factors and may include
The engineer Guy Nordestrom indicates that if a building were built like a body, it could change its posture tighten it’s muscles and brace itself against the wind. As consequence, its structural mass could literally be cut in half.
Deployable Kinetic structures typically exist in a temporary location and are easily transportable. Such systems possess the inherent capability to be constructed and deconstructed.
Applications may include traveling exhibits, pavilions and self-assembling shelters in disaster areas.
Dynamic systems act independently with respect to the architectural whole. Applications may include louvers, doors, partitions, ceilings, walls and various modular components.
The Water Pavilions consists of two parts, the Freshwater pavilion designed by NOX, and the Saltwater Pavilion done by Kas Oosterhuis (Oosterhuis Associates) in Holland, 1997.
The aim is to educate and inform the public about the latest technical advances, as well as to celebrate water’s more sensuous properties.
These examples may propose some different order of sensor and actuator, and its control principal for responsive and interactive system.
In the Freshwater Pavilion, in the absence of clearly definable floors and walls, people lose their balance and fall; this new architecture demands a new kind of behaviour by visitor. But at the same time, the architecture in this example is driven by visitors; this is ‘the interactivity’.
The software built into the
Water Pavilion receives so many different sorts of inputs, for example light sensor to the projectors, that even the designers cannot predict the results. Every moment is different and unexpected. This makes the Water Pavilion not just an experience but also an unparalleled testing ground for the study of interactivity.
Responsive architectures distinguish themselves from other forms of interactive design by incorporating
technologies into the core elements of a building's fabric. This enables architects to reconsider the way they design and construct space while striving to advance the discipline.
Intelligent kinetic systems arise from the isomorphic convergence of three key elements:
movement of spaces
At the intersection of these areas exists an unexplored architecture tuned to address today's dynamic, flexible and constantly changing needs.
In developing a general concept for the application smart environments to kinetic systems in architecture, a new approach to architectural design is introduced, where
objects are conventionally static
use is often singular
responsive adaptability is typically unexplored
Sensors are means of getting all types of data and information to systems. They are simply detection devices that collect information and data internally and externally. Internally where they allow the system to perceive even it's condition and externally where they detect and receive information from out of system environment in real time.
They are divided into 3 groups:
Security and Safety Sensors
Weather and Space Quality Sensors
System Monitoring Sensors
Kinectics in architecture can be as simple as opening a window or as complicated as moving an entire floor slab