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Impact Mapping & Behaviour Mapping

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by

Peter Merel

on 22 June 2016

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Transcript of Impact Mapping & Behaviour Mapping

Dave Bales' Lego Super Island
The Mary Poppins Principle
Features
& Themes
B D D
Behavior Driven Development
Epics
Squids
Fix The
Environment
Insulate
Squids
From Surface
Weather
Squid
Armies
Conquer
Human
Cities
Domesticate
The Humans
Squids
In
Space
Squids
Take Control Of
All Nuclear
Weapons
Despicable
Us

Epic > Feature > Story > Scenario
-- XSCALE
Theme > Epic > Story > Task
-- Scrum
Theme = a category of
acceptance criteria.
-- XSCALE
Theme = "a set of stories grouped around a functional area, persona or classification criteria useful to the product owner for organizing requirements"
-- Agile Sherpa
Priority = "WSJF" = COD / Duration
COD = Business Value + Urgency +
Risk + Opportunity
-- SAFe
Priority = "Royal Cod" = ROI + COD
ROI = (Value - Cost) / Cost
COD = Risk * Opportunity
-- XSCALE
Features must yield ROI in a release.
"In every job that's to be done
there's an element of fun.
Find the fun and the job's a game ..."
Features
Themes
Priority
Feature > Scenario
-- BDD
Make a product roadmap
Specify the acceptance criteria
Prevent analysis paralysis
Manage programs by numbers
Maximize the ROROI
What are
our Jobs?
Impact Mapping
Behaviour Mapping
Whole Board Thinking
Backlog Bingo
Release Refactoring
What are
our games?
Freeze
Ray
Squid
Launcher
Purple
Minions
Portability
Food
Supply
Accuracy
Closing Question 1:
In which Themes
does this Feature have Acceptance Criteria?
Closing Question 2:
What other Acceptance Scenarios does this Feature have & what's their Theme?
Closing Question 3:
Do these Features completely
cover these Themes?
Freeze
Ray
Squid
Launcher
Purple
Minion
Gun
Portability
Food
Supply
Accuracy
Features
& Themes
Features
& Themes
Freeze
Ray
Squid
Launcher
Purple
Minions
Portability
Food
Supply
Accuracy
Scalability
Allegiance
Freeze
Ray
Squid
Launcher
Purple
Minion
Gun
Portability
Food
Supply
Accuracy
Features
& Themes
Scalability
Allegiance
Shrink
Ray
Freeze
Ray
Squid
Launcher
Purple
Minion
Gun
Portability
Food
Supply
Accuracy
Features
& Themes
Scalability
Allegiance
Shrink
Ray
Gun
Chassis
Closing Question 4:
What's Cross-Cutting?

Closing Question 5:
What's no longer relevant?
Backlog
Bingo

Layout Fibonacci 1 .. 89

Add 3 pre-costed "bears"


Linear Feature Points to $

Rank relative to those.


Play bingo for each dimension
Note numbers per Feature card
Value = 55 Effort = 5


Value = 5 Effort = 55


Value = 21 Effort = 21
For <Epic>
As a <Who>
To behave <How>
I want <What>
Feature
Assemble all business and technical experts
Lay out features per epic by decreasing priority
Start from the top; ask
"Would we release this Epic without this Feature?"
No -> Feature is "Bronze"
Yes -> Feature is "Silver"
Ask
"Can we quantify the Return on this Feature?
No -> "Gold"
Yes -> "Silver"

Calculate Bronze, Silver & Gold costs per Epic. Horsetrade.
Roadmap
Refactoring
How Much Is It?
The total is what?

Release budget is half that!
ROI = (Value - Effort) / Effort
COD = Risk * Opportunity
Steal
This
Prezi
xscale.wiki
testable assumptions
For
Why
As a
Who
To behave
How
I want
What
From Impact Map to
Who are our customers?
Social intelligence - the bigger the brighter
Untroubled by pressure extremes or cold but can freeze
Enormously strong but no bones - can't stand unsupported
Free-swimming so occupy an enormous volume of ocean
Populations of man-size and up total billions. Only 5% surveyed.
Apex predators. Kraken eat whales as if they were sushi.

(C) 2015 by Peter Merel
(C) Peter Merel 2014
Full transcript