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Kite Runner Hero's Journey

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Tricia Ebarvia

on 23 October 2013

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Transcript of Kite Runner Hero's Journey

The Kite Runner
The Hero's Journey
"Ordinary World"
The Departure
The "Other" World
The Initiation
The Return
Hero is no longer held back by previous conflicts, issues, enemies, etc.
Primary internal conflict has been resolved
Freedom to Live
Argued that classic stories followed similar patterns, with archetypal elements
Archetypes are recognizable to the reader
Through this recognition, the story then "rings true" to the reader
a universally understood figure, symbol, action, motif, etc. upon which others are copied, patterned, or emulated. Archetypes are often used in myths and storytelling across different cultures.
This "hero's journey" is also known as the
The hero's journey has many steps . . .
. . . 3 major stages
Life before "everything changes"
Call to Action
Sometimes a call to adventure
Hero is asked to leave his familiar (safe) world and do something either for another person or for some larger purpose
Refusal of the Call
Hero initially refuses to help or accept the call
Reasons often focused on the self (cost / consequences)
usually male (women = wisdom)
parents are dead, absent, or uncaring
judged by his actions and the way he reacts/relates to challenges
noble purpose
Campbell included 17 different steps
(few stories have include all)
Meeting with Mentor (or Supernatural Aid)
Often an older person who offers wisdom
Hero gains some insight into the situation
Talisman = special object
Crossing the Threshold
Point at which the hero begins his physical journey
Movement from familiar world to unknown
May include threshold guardians
The Belly of the Whale
Hero faced with reality of his decision to take on the journey
Hero truly commits
Road of Trials
Hero faces a variety of challenges and obstacles along his way
Sometimes he succeeds; other times he fails. If he fails, he must find another way.
Meeting with the Goddess
Hero encounters a form of unconditional, powerful love
Does not have to be a woman, but a representation
This encounters gives the hero something he was missing
The Temptation
Hero has the opportunity to go back or relinquish his goal
Some promise of safety or security
Distracts the hero from his journey
Atonement with Father
Hero confronts whoever (or whatever) has the most power of his life (father figure or fatherland)
Does not have to be male, just a powerful force
Making amends
A physical or metaphorical death
On opportunity of reflection and rest
Ordinary World
The Road Back
Reverse of the "crossing the threshold"
Hero has achieved some part of his goal (reward), but faces challenges in getting home
Rescue from Without
Hero is fallible; needs help
Situation is often dire or serious
Help comes from an unexpected source or at an expected time
The Final Return
Hero has returned home (usually physically) and demonstrates, through his words or deeds, that he has changed
Confronts the "ordinary" world in a new way
Moment when it is clear that hero has grown as a result of the journey
"Resurrection and Return with Elixir"
Hero is "reborn"
Hero returns with something that will change the ordinary world
Full transcript