Loading presentation...

Present Remotely

Send the link below via email or IM

Copy

Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.

DeleteCancel

Make your likes visible on Facebook?

Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.

No, thanks

Dangerous Myth: Violent Video Games Make People Violent

No description
by

Cody Gil

on 15 November 2012

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of Dangerous Myth: Violent Video Games Make People Violent

Violent Video Games Make People Who Play It Violent The Dangerous Myth: Who Made This Myth? Conclusion Parents. Everyday they watch us, kids, play and criticize the game for how much violence it portrays. They automatically assume we will try to become the character that we control. There are "studies" supporting the myth that violent video games do cause kids to act more aggressively. Studies Supporting the Myth Although there are studies supposedly assuming this myth is true, there are also other the studies suggesting this myth is false. Supporting Side: Opinions This myth hasn't officially been proven false. Research is still being conducted on this matter. Until then, which side are you on? http://www.cbsnews.com/8301-504763_162-20067918-10391704.html

"'Video games are excellent teaching tools because they reward players for engaging in certain types of behavior, . . . Unfortunately, in many popular video games, the behavior is violence.'" http://lifetickler.com/do-violent-video-games-make-people-violent/

"Dr. Craig Anderson, a psychologist from the Iowa State University of Science and Technology, claims that violent video games provides a chance for learning and practicing aggressive solutions to conflict situations." But is this really true? Recent Studies On This Myth http://ideas.time.com/2011/12/07/video-games-dont-make-kids-violent/

"For one thing, even while video game sales have skyrocketed, youth violence plummeted to its lowest levels in 40 years according to government statistics." http://www.usnews.com/opinion/articles/2010/05/10/video-games-dont-cause-children-to-be-violent

"The myth that video games cause violent behavior is undermined by scientific research and common sense. According to FBI statistics, youth violence has declined in recent years as computer and video game popularity soared." Opposing Side: "The problem is, many people who have done violent crimes such as school shootings were all depressed, and people quickly point out that they possessed some sort of a violent video game. But it doesn't matter since video games are common household items. In the homes of these school shooters, you probably have found Grand Theft Auto, Toothpaste, and Twinkies. Strangely enough, nobody is blaming the toothpaste." "Yes because whenever I watch a movie or play a game I instantly go into an uncontrollable rage and kill everyone I see. Who doesnt?" "Yes. Almost 20 years ago, I wrote my Master's thesis on this very topic. Unfortunately, the research can not absolutely say that violence in movies, television, video games, & even realistic & animated cartoons will cause subjects to act out violently, but all of this along with other influences young people are exposed to of a violent nature, does have an impact. The basic question is this, do these violent games add anything positive to quality of life & to the value of the production of our citizens? I certainly may be out debated on this issue, but I know that hours upon hours of playing these increasing violent games does nothing to help the youth of our country nor enhance their future." "Video games have become today's scapegoat to cover up a lack of parental involvement. Many parents today are either too involved in their own lives or don't care enough to monitor what games their children are playing so long as it keeps the kids quiet and out of their way. It's up to parents to teach children about right and wrong, about real life and fantasy, and ultimately to decide what their children should and shouldn't be exposed to." "I wanna find a criminal who robbed a bank and ask them if they did it because in Grand theft Auto they escaped with the flying car. This argument is pointless lets look at the persons mental health and not games." "Ill find that i feel more inclined to hold or have a gun or knife in my hands after playing call of duty black ops but i love thrill" Professional Opinions: Supporting Side: Opposing Side: "It’s clear that the ‘big fears’ bandied about in the press - that violent video games make children significantly more violent in the real world; that children engage in the illegal, immoral, sexist and violent acts they see in some of these games - are not supported by the current research, at least in such a simplistic form. That should make sense to anyone who thinks about it. After all, millions of children and adults play these games, yet the world has not been reduced to chaos and anarchy."
~Lawrence Kutner, PhD, and Cheryl K. Olson "Correlational and experimental studies have revealed that violent video games lead to increases in aggressive behavior and aggressive thinking and decreases in prosocial behavior. Recent longitudinal studies designed to isolate long-term violent video-game effects on American and Japanese school-aged children and adolescents have revealed that in as little as 3 months, high exposure to violent video games increased physical aggression. Other recent longitudinal studies in Germany and Finland have revealed similar effects across 2 years."
~The American Academy of Pediatrics's Council on Communications and Media Children and adolescents can become overly involved and even obsessed with videogames. Spending large amounts of time playing these games can create problems and lead to... aggressive thoughts and behaviors."
~The American Academy of Child and Adolescent Psychiatry "We found that depressed mood and association with delinquent peers were the strongest and most consistent risk factors for youth violence across outcome measures. Parents' use of verbal cruelty in domestic relationships and the child's antisocial personality traits were also reasonably strong predictors of violent behavior. By contrast video game violence exposure and television violence exposure were not found to be predictors of youth violence."
~Christopher Ferguson, PhD, Professor of Behavioral, Applied Sciences and Criminal Justice at Texas A&M University
Full transcript