Loading presentation...

Present Remotely

Send the link below via email or IM

Copy

Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.

DeleteCancel

Make your likes visible on Facebook?

Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.

No, thanks

Slenderman Presentation

:)
by

Kedron Abbott

on 17 April 2014

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of Slenderman Presentation

Overview of Slender Man
Slender Man is a mythological creature.
He is a man with no face, white skin, a black suit, long arms and legs, and tentacles on his back.
He is said to kill or abduct children and anyone who symbolizes his victim.

The goal for the player is to collect 8 pages while their flashlight is dying and the Slenderman is pursuing them through the deep dark woods.
Slenderman gets more hostile the more pages the player collects.
The goal of the game
slenderman
Check for Collisions
Check for Input
Start
Instructions
End
Register Input
If player collides with paper
Start
Instructions
End
If F pressed
If W, A, S, D Pressed
Start
Instructions
End
Increase Page Count By +1
Move Player
Play Paper Rustle SFX
Start
Controls
Slenderman's movements are at random. His ability is to appear at random behind the player; more-so depending how many pages the player has.
Wait for Player Input OR
5 Seconds
Slenderman turns random degrees
and
moves random direction/moves random amount of feet

Slenderman's Movement
The F key will turn your flash light
on and off. Though you only have a limited amount of time.
You move with the WASD keys
Main Menu
Toggle Flashlight
Toggle Timer
Controller Input
Check for input
An input is something the player uses to control the game. This one checks for a keypress
The input is stored temporarily then is checked for what key was pressed
It moves the player a certain direction depending on keypress
Turns on and off the flashlight, which is needed for the game to see.
Turns on and off the timer, which is used to determine how much time is left before the light's battery runs out. When the flashlight is off the timer doesn't count down.
Check for Proximity
If player collides with Slender Man

Check for proximity is when the game checks to see how close you are to slender. If you are within ten feet of slender the game will give off a warning of a static sound effect at a low volume. The closer you get to slender the louder the sfx gets.
Check for timer
As stated earlier, the flash light has a timer on it
for a limited amount of use.

Play static sound - every 2 seconds increase vol. by 5%
The Slenderman will continue these actions until the game has ended.
Show Slenderman's face
By: Taylor, Kedron, Alex, and Ethan
End Game

If 8/8 pages Collected
slenderman
Start
Full transcript