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Toys and Games Invented in the 1940's
Transcript of Toys and Games Invented in the 1940's
Creator: Richard and Betty James
Year invented: 1943 The idea for the slinky came when Richard was working with tension springs and one fell to the ground. The spring kept moving after it hit the floor and Richard was inspired. He took the idea home to his wife, and spent the next two years trying to find the best materials to make the slinky. Betty James helped come up with the name after finding the word slinky in the dictionary which is a swedish word meaning sleek or sinuous. After Richard passed away in 1974 the Slinky brand was sold to Poof Toys in 1998. Silly Putty
Creator: James Wright
Year invented: 1943 Clue (Cluedo)
Creator: Anthony E. Pratt
Year invented: 1944 Scrabble
Creator: Alfred Mosher Butts
Year trademarked: 1948 CANDYLAND
Creator: Eleanor Abbot
Year produced: 1949 James was working to create an inexpensive substitute for synthetic rubber. He mixede boric acid and silicone oil and silly putty was created. Unable to achieve his goal, Wright, put the product on the shelves anyways. A few years later a salesman was playing with it to entertain his customers and one of the custumer saw it as a new kids toy. It wasn't until 1957 after being endorsed by the "Howdy Doody Show" that it was made popular. Today Silly Putty is also used as a grip strengther, it even went into space during the Apollo 8 mission. Eleanor Abbot was a recovering polio patient who wanted to make a game for children who also had the disease. She submitted her idea for a new game to Milton Bradely and they gladly accepted. In 1949 CANDYLAND was introduced and sold for $1 each. 1940's 2000's Butts wanted to create a game that mixed chance and skill with anagrams and crossword puzzles, which he called "Criss-Crosswords". He wasn't successful with selling the game and that's when James Burnot came into the picture. He bought the rights to the game in exchange for paying Alfred a percent of the profits. Burnot didn't change much except he simplified teh rules, rearranged tha squares, and changed the name to "Scrabble", which means to search frantically. James sold 2,400 sets that year. Scrabble was passed around with a few companies but, eventually ended in the hands' of Hasbro. In 1944 Anthony invented the game Cluedo and asked the government for a patent. He was granted a patent in 1947 from Waddington Games. Cluedo was first published in 1948 in the United Kingdom. A few years later, it came to the United States and Hasbro published it in 1949.