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Creative processes

A discussion of what is meant by 'creative process' and whether there is a credible way of modelling or generalising creativity.
by

Alan Howe

on 11 April 2016

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Transcript of Creative processes

Q: Are there common patterns
associated with
being creative?
Q: Are there any models of
'the creative processes'
that make sense
and are useful to
know about?
So, you need to reflect on your own creativity using existing models or framework.
[Hint - you might even critique those existing models]
Submit a 2000 word critical reflection on the process of producing an e-portfolio of work during the module.
and assignment two
and assignment three
Preparation
Incubation
Illumination
Verification
where there is a focus on the problem
- clarifying it and exploring its challenges
where the problem is internalized: the subject doesn't do anything consciously towards the problem
where a creative idea or solution comes into conscious thought
where the idea or solution is tested through critical refection, sharing or publishing.
4 stage model based on Wallas, G. (1926)
Art of Thought.
'Sudden genius' is a myth. Genius is '1% inspiration and 99% perspiration' -Thomas Edison.
Most likely, inspiration and perspiration are inseparable twins. Robinson A. (2010:318)
SI Negative No. 87-1654, © Smithsonian Institution.
(i) "Idea Generation" (Fluency, Originality)
(ii) "Personality" (Curiosity and Tolerance for Ambiguity)
(iii) "Motivation" (Intrinsic, Extrinsic)
(iv) "Confidence" (Producing, Sharing and Implementing)
Source: Batey, M., Tomas Chamorro-Premuzic, Adrian Furnham. "Individual differences in ideational behavior: can the Big Five and psychometric intelligence predict creativity scores?" Creativity Research Journal 22 (2010): 90-97.
Batey et al. suggests creativity is associated with
4 traits.
Q: In what ways can the features of ICT highlighted here by Loveless help to foster creativity?
How does the idea of a 'creative ecosystem'relate to the way in which you have been asked to work on the e-portfolio tasks?
The entire system from which creative activity emerges, including three basic elements, the centrally involved creative person (s), the creative project, and the creative environment, as well as the functional relationships which connect them (Harrington 1999; Harrington 1990). See also system approach.
http://creativity.netslova.ru/Creative_ecosystem.html
yes - let's look at one


Assignment 2
2000 words

This writing should explore your experiences and developing understanding of the relationship between creative processes and new technologies. It must make reference to your e-portfolio and academic discourse regarding

• meanings of ‘creativity’;
• proposed ‘creative processes’;
• relationships between ICT and creativity;

that we have explored throughout the year. This gives you 50% of your marks for the module. The portfolio of work produced will be referenced to the submission as appendices and may be presented electronically, for example in a wiki or a blog.
Please see module handbook for full details of the criteria for this assignment.
Criteria for marking the critical reflection

You are required to –

• Submit a well organised academic discussion of your understanding of meanings and definitions of ‘creativity’, the proposed existence of ‘creative processes’ and possible relationships between ICT and creativity.
•Make close connection between theoretical ideas & research that explores creativity and your experience of creating digital work for your e-portfolio – do this by analysing and evaluating the processes you employed in creating the portfolio.
there are some interesting musings on this blog:
http://www.productiveflourishing.com/demystifying-the-creative-process/
How does this connect to your own work?
yes/no/maybe/if not why not?
Does it enable you to understand your own creativity?
what do digital media have to offer? help or hinderance? Both?
http://archive.futurelab.org.uk/resources/documents/lit_reviews/Creativity_Review_update.pdf
Distributed cognition is a branch of cognitive science that proposes that human knowledge and cognition are not confined to the individual. Instead, it is distributed by placing memories, facts, or knowledge on the objects, individuals, and tools in our environment. [Hutchins 2000 / wikipedia (!)] see http://www.artmap-research.com/wp-content/uploads/2009/11/Hutchins_DistributedCognition.pdf
Your creativity
personal attributes / dispositions
Environment - Resources/ time/ spaces
project boundaries and freedoms
creative ecosystem
PORTFOLI
can do / undo
Getting ready, willing and able
people, objects
and tools
Fisher et al 2006
http://www2.futurelab.org.uk/resources/documents/lit_reviews/teachers_review.pdf

See especially section three
http://www.designorate.com/a-guide-to-the-scamper-technique-for-creative-thinking/
Full transcript