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Gamifikácia

edutainment & edugames
by

Branislav Frk

on 19 September 2016

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Transcript of Gamifikácia

Gamifikácia
edutainment & edukačné hry
Hry a vzdelávanie
"využívanie poznatkov o správaní, učení a motivácií ľudí (v hrách) pre riešenie problémov"
ĽUdia sa radi hrajú (bez rozdielu veku)
10.000 hodín
nezáujem, nuda
problém školstva, vzdelávania
Spätná väzba
Priatelia
Zábava
Známkovanie
Hranie rolí
Edutainment
ktoré hry?

- využitie herných prvkov v "nehernom" kontexte
- učenie sa prostredníctvo riešenia problémov
- "engage" efekt
- aplikácia vedeckých poznatkov v hrách

ĽUdia sa radi hrajú (bez rozdielu veku)
Spätná väzba
Priatelia
Zábava
Známkovanie
Hranie rolí
Edutainment
HRY!!
Maslow
Autonómia
"Mastery"
Účel, zmysel
Maslow
Autonómia
"Mastery"
Účel, zmysel
Simcity http://www.simcity.com
Spore http://www.spore.com
Starcraft http://eu.battle.net/sc2/en/
Civilization http://www.civilization.com
Minecraft https://minecraft.net
Battlefield http://battlefield.play4free.com/en/frontpage/landingPage
https://habitrpg.com
https://www.superbetter.com
http://www.mindbloom.com/lifegame
http://www.spaceunicorns.sk
Full transcript