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Concept Art Character Silhouette process

The importance of Character Silhouettes in establishing the graphic impact of a character and how that may relate to gameplay
by

John Dwyer

on 9 October 2013

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Transcript of Concept Art Character Silhouette process

Character Silhouette
Quiz on recognizing a character from its silhouette alone
Strong character silhouette becomes instantly recognizable
Create Character silhouettes using these name examples on the sheet provided
Strong internal silhouette is also important and can be used again to great graphical effect
Once you have a strong established silhouette its important to look at the internal distribution of materials. Look at these examples...
Write Down the names of all the characters above that you recognize
So, if we create a strong silhouette for our character
how can this relate to our game ideas
Team Fortress Example
Silhouettes and animation are used to make the class of a character apparent even at range
strong silhouettes and shading to draw attention to specific details were adapted in order to make the models distinct, with a focus on making the characters' team, class and current weapon easily identifiable
Skinny,Dynamic,Strong,Slow
Create Weapon silhouettes using these name examples on the sheet provided
Now Combine your results adding them together in a novel way
Bulky,Light
Many of today's superheros have strong graphic elements. Explore this on your own designs
So What next ....
Now that you have a strong Silhouette and you have established internal shapes with strong graphic elements,look back to your mood board and consider your pallet and how this can strengthen the look of your character
Famous examples use very few colours from the legacy of print and animation constraints..... However this is a good starting point for your own work and presents a strong graphic influence that you should embrace.
Consider too how you might use colour to enhance game play ?
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