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Copy of Games at Twilight
Transcript of Copy of Games at Twilight
Setting, Mood, & Tone Ravi: Character Analysis by Lexi Gibson, Sparrow Silva, & Lovelynne Magalued >Protagonist of the story.
-He is the youngest and smallest of his family.
-He talks with such emotion throughout the story.
-He tends to get ahead of himself.
-At first, he thought that the way he was treated was because he was the youngest, but then he learned that he was pretty much just insignificant to them.
-With big families, the youngest either get all of the attention or none at all, and in Ravi's case, he gets little attention.
-He wanted to prove to his family that he is capable of being the winner even though he gets pushed around for being the smallest. >Indirect Characterization: >Flat Character: >Dynamic Character: >Stock Character: >Motivation: *Third-Person Omniscient
-The narrator isn't involved in the story and only talks about how the other character feel, not himself. Literary Elements Theme Analysis Exposition: "Some good decisions lead to bad consequences." - Ravi made the decision of hiding and waiting in the shed to win the game, which was a good decision
-In the end, his siblings ended up totally forgetting about him, which was a pretty bad consequence Character Analysis Raghu: >Indirect Characterization: >Antagonist of the story.
-He is the oldest and biggest of his family.
-Almost every single thing he says has a tone of aggressiveness.
-He tends to act almost animal-like when it come to the others.
-Raghu argues with and pushes around the younger ones from the beginning, to the middle, and all the way to the end.
-With big families, the oldest brother is usually seen as scary and intimidating or like the perfect role model, in this case, Raghu is the intimidating older brother. >Motivation: >Stock Character: >Dynamic Character: >Flat Character: >Setting: -City in India
-Later in the day
-Tropical area >Mood: -Sad
-Aggressive/Intense >Tone: -Aggressive
-Mean >Diction: -The words that they all use for each other are considerably mean.
-Almost everything that a kid says to another usually contains some mean name. >Foreshadowing: -The story starts off with all of the kids trapped inside of the house, which foreshadows how Ravi is trapped in the shed, but for a different reason. >Symbolism: -The shed symbolizes a grave. In this story, a grave for forgotten things. And with Ravi hiding in the shed and becoming forgotten, it's like the shed was his grave. >Suspense: -Before Ravi decided to hide in the shed, he first hides in a pot and is listening to Raghu going around looking for the others, and Ravi can feel him coming closer and closer. >Irony: -What is ironic is how Ravi hides in a shed for hours, thinking that if he stays there, he will become the winner, the champion, but instead, he wastes his day, becomes forgotten, and is the loser in the end. Review/Recommendations -For us, we didn't love the story, but we also didn't hate it. We didn't quite understand some of the things that happened in the story, or why, but it was still easy to follow along to, especially since it's less than ten pages long. It wasn't bad, nor was it amazing, but its likable.We think some elements of it can be seen in the real world, like dealing with an intimidating older sibling or feeling insignificant at times. But overall, we would say that we liked the story more than we disliked it, so we would make a recommendation for it to anyone who likes to read pretty sad and mean stories. -Ravi, Raghu, and their siblings are begging their mother to let them play outside. Setting: -Later in the day
-City in India
-Hot and tropical area Conflict: -The kids decide to play a game with their oldest brother being "It." Rising Action: -Ravi is hiding in a pot and realizes that he needs to find a better place to hide. -Ravi hides in a shed where his family puts broken items, a place for forgotten things. -Raghu aggressively takes down Manu and shows that even though it's a game, he isn't playing around. -After hiding for most of the day, Ravi realizes that he needs to run to the house and yell "Den!" to be the winner. Climax: -Ravi runs out of the shed yelling "Den!" and bawling that he won the game. Falling Action: -Ravi is told that the game ended long ago and how much he missed while hiding. He realizes that he was forgotten and they didn't even realize that he was gone the entire time. Exposition: -Ravi is left feeling forgotten and insignificant as the other kids continue to play without him, like they have for most of the day. "Achievement and disappointment go hand in hand." -Depending on one's decision and how one chooses to carry it out can lead to disappointment
-Ravi chooses to hide in the shed to achieve being the winner of the game, but he chooses to hide in there a bit too long which eventually ends his decision in disappointment -The way he acts with his family reminds them that he is the "leader" or "ruler" of them all and wants to show them that he isn't to be messed with.