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The Internet & The World Wide Web
Transcript of The Internet & The World Wide Web
World Wide Web proposal
The growth of the WWW
Commercialisation of the WWW
and search engines
In keeping with its birth at CERN, early adopters of the World Wide Web were primarily university-based scientific departments or physics laboratories such as Fermilab and SLAC.
Early websites intermingled links for both the HTTP web protocol and the then-popular Gopher protocol, which provided access to content through hypertext menus presented as a file system rather than through HTML files. Early Web users would navigate either by bookmarking popular directory pages, such as Berners-Lee's first site at http://info.cern.ch/, or by consulting updated lists such as the NCSA "What's New" page. Some sites were also indexed by WAIS, enabling users to submit full-text searches similar to the capability later provided by search engines.
There was still no graphical browser available for computers besides the NeXT. This gap was filled in April 1992 with the release of Erwise, an application developed at the Helsinki University of Technology, and in May by ViolaWWW, created by Pei-Yuan Wei, which included advanced features such as embedded graphics, scripting, and animation. ViolaWWW was originally an application for HyperCard. Both programs ran on the X Window System for Unix.
Students at the University of Kansas adapted an existing text-only hypertext browser, Lynx, to access the web. Lynx was available on Unix and DOS, and some web designers, unimpressed with glossy graphical websites, held that a website not accessible through Lynx wasn’t worth visiting.
In 1980, Tim Berners-Lee, an independent contractor at the European Organization for Nuclear Research (CERN), Switzerland, built ENQUIRE, as a personal database of people and software models, but also as a way to play with hypertext; each new page of information in ENQUIRE had to be linked to an existing page.
In 1984 Berners-Lee returned to CERN, and considered its problems of information presentation: physicists from around the world needed to share data, and with no common machines and no common presentation software. He wrote a proposal in March 1989 for "a large hypertext database with typed links", but it generated little interest. His boss, Mike Sendall, encouraged Berners-Lee to begin implementing his system on a newly acquired NeXT workstation. He considered several names, including The Information Mine, which abbreviates to TIM, but settled on World Wide Web
The turning point for the World Wide Web was the introduction of the Mosaic web browser in 1993, a graphical browser developed by a team at the National Center for Supercomputing Applications (NCSA) at the University of Illinois at Urbana-Champaign (UIUC), led by Marc Andreessen.
Remarkably the first Mosaic Browser lacked a "back button" which was proposed in 1992-3 by the same individual who invented the concept of clickable text documents. The request was emailed from the University of Texas computing facility. The browser was intended to be an editor and not simply a viewer, but was to work with computer generated hyper text lists called "search engines".
The first Microsoft Windows browser was Cello, written by Thomas R. Bruce for the Legal Information Institute at Cornell Law School to provide legal information, since more lawyers had more access to Windows than to Unix. Cello was released in June 1993.
In January 1994, Mike Hippert CEO and founder of Online Technology Exchange, Inc., created the first Electronic Component Part Search Engine Online. " The Online Locator " Part Search Database: It was an index of all Semiconductors and Integrated Circuits ( IC's ) that later transformed into what is known as " The Search Engine ", creating one of the 1st Online Search boxes Online that retrieved and searched the entire Database of "chips" at that time. Then it displayed the part number that was searched in an organized manner online around the world, known and titled "PART SEARCH".
By 1996 it became obvious to most publicly traded companies that a public Web presence was no longer optional. Though at first people saw mainly the possibilities of free publishing and instant worldwide information, increasing familiarity with two-way communication over the "Web" led to the possibility of direct Web-based commerce and instantaneous group communications worldwide. More dotcoms, displaying products on hypertext webpages, were added into the Web.
Other important events in the history of the WWW
Email was first developed in 1971 by Ray Tomlinson, who also made the decision to use the "@" symbol to separate the user name from the computer name
1978 is also the year that brought the first spam email sent out to 600 California Arpanet users by Gary Thuerk.
While many people credit Kevin MacKenzie with the invention of the emoticon in 1979, it was Scott Fahlman in 1982 who proposed using :-) after a joke, rather than the original -) proposed by MacKenzie. The modern emoticon was born.
One of the first major Internet worms was released in 1988. Referred to as "The Morris Worm", it was written by Robert Tappan Morris and caused major interruptions across large parts of the Internet.
Google went live in 1998, revolutionizing the way in which people find information online.
With the dotcom collapse still going strong, Wikipedia launched in 2001, one of the websites that paved the way for collective web content generation/social media.
The popularity of YouTube, Facebook, etc., combined with the increasing availability and affordability of high-speed connections has made video content far more common on all kinds of websites.
This combination of more user-created or edited content, and easy means of sharing content, such as via RSS widgets and video embedding, has led to many sites with a typical "Web 2.0" feel. They have articles with embedded video, user-submitted comments below the article, and RSS boxes to the side, listing some of the latest articles from other sites.
Continued extension of the World Wide Web has focused on connecting devices to the Internet, coined Intelligent Device Management. As Internet connectivity becomes ubiquitous, manufacturers have started to leverage the expanded computing power of their devices to enhance their usability and capability. Through Internet connectivity, manufacturers are now able to interact with the devices they have sold and shipped to their customers, and customers are able to interact with the manufacturer (and other providers) to access new content.