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Transcript of Film Techniques
traditionally used to establish locations and set context.
Most common shot - shows aspects of the scene from 'real' or eye-level
Typically used during intimate moments between characters or to draw viewers attention to a detail.
Extreme Close Up
Typically used to show heightened emotion of characters or to draw viewer into detail. Often used at moments of high impact
Tracking or Panning Shot
Camera moves across a scene or follows a character or moving object. Directs the audience to follow a specific course.
Isolates detail by ‘zeroing in’ from a long shot to a close up in one continuous movement.
Camera looks up at a character. Often used to make characters appear daunting or powerful.
Placement of camera – above character
Placement of camera – below character
Camera looks down upon a character. Often used to emphasise powerlessness etc.
Camera is placed at eye-level of characters or within a scene. Neutral positioning – draws viewer in as reflects natural view.
Positioning of characters and objects within picture. As with painting/photography often carries a subtext.
Suggests reality and draws viewer into ‘reality’ of the film.
Lighting gives image a ‘fuzzy’ quality. Often used for romantic or ‘heart-warming scenes.
Lighting highlights contrasts imperfections etc. Often used to display moments of psychological instability or emphasise unattractiveness/unnaturalness of a character
Can often be celebratory.
The way in which each shot/scene is constructed and then juxtaposed with the next to create a meaningful sequence. Can be used to heighten emotion (quick editing), create sense of dislocation, suggest passing of time, controlling space.
A series of very short scenes or shots, often set to music – a rapid editing of images that form a kind of cinematic collage. Can be used as a method of juxtaposition or to tie together various narrative threads.
The cut from a character - to another shot - then back to the chacter allows the audience to see what the character is seeing or reacting to.
A French term – refers to the visual and design elements of a film. Literally it is everything we see on the screen – locations, sets, background details, costumes, even the use of colour and lighting. It has all been carefully selected and is encoded with meaning.