Loading presentation...

Present Remotely

Send the link below via email or IM

Copy

Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.

DeleteCancel

Make your likes visible on Facebook?

Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.

No, thanks

EFFECTS OF TECHNOLOGY ON THE SOCIETY

Presented by: RADIOHEADS -English 3-
by

Andrea Tabora

on 11 December 2013

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of EFFECTS OF TECHNOLOGY ON THE SOCIETY

EFFECTS OF TECHNOLOGY ON THE SOCIETY
ANALOG TECHNOLOGY
NEGATIVE EFFECTS
Web was a place for the information rather than of exchange and communicate of information.
DIGITAL TECHNOLOGY
The internet was used for material to prepare classes.

WEB 2.0
It offer a great number of way to communicate: chat, blogs, social networks (video, images, etc.)
This tool helps to interaction between teachers and students
1940 - 1950
Presented by:

Radioheads

1960 - 1980
1990-2000
Positive Effects
THEORETICAL APPROACHES TO COMPUTER ASSISTED LANGUAGE LEARNING
since the 1960 language teaching had had changes based on theoretical approaches that influenced the teaching in the classroom based in the same time on transmitting grammar structure to students to more communicative approaches giving importance to the participation, interaction creativity, this find the evolution.

Moreover the structuralism, cognitivism and sociocognitivism marked the history
STRUCTURALISM PERSPECTIVE
1950S-1970S. It understood language as an autonomous structural system. Give tutorial explanations and corrections as a tutor.
Bring the understanding of language as a mentally constructed system, the computer is an incentive for students and a tool that enables the students to understand the use of language.
CONSTRUCTIVIST/ COGNITIVIST: (1970)
SOCIOCOGNITIVE
PERSPECTIVE (1980s)
Disadvantages appear with the previous perspectives, because was necessary more fundamentalist approaches based on the approach by task. so the role of the computer was to facilitate different context to ENCOURAGE SOCIAL INTERACTION.
This developed two events: development of multimedia and the internet
CURRENT CONTEXT. LEARNING IN THE INFORMATION AND KNOWLEDGE SOCITY
The technology is an important tool in this time, and it is the responsible for constant social changes, because any changes or development transform the knowledge.
The different advances that offer the technology allow that the people have new ways to access, develop and communicate all the information that they acquire.
The advances are in permanent evolution, so the education must be aware of it.
In this moment we can find some difficulties and disagreements for the use of technology in education, but it's necessary that students and teachers try to introduce it in the class because this tool helps to learn and teach easier.


WEB 2.0 AND EDUCATION
* The evolution of social WEB or WEB 2.0. ( WEB aplications and websites that provide interactive services on the net.
* Was born in 1989, to facilitate the sharing of research text.

* This one is the opposition to Web 1.0
Ideas about WEB 2.0

1. Social Software: Development of websites whose content depend on users.

2. Ease in sharing information.
According to the la Torre:
Integration of technology in education: 4 key areas.
1. Accessing content.
2. Creating Content.
3. Compiling Content.
4. Connecting Content.
Primary role of professor
Education
2.0

Guide and source of knowledge
Education
3.0

Orchestrator of collaborative knowledge
creation
Education
1.0

Source Knowledge
Education 1.0
Traditional copyright materials
Education 2.0

Copyright and free/open educational resources for students.

Education 3.0

free/ open educational resources created and reused by students.
CONTENT
ARRANGEMENTS
EDUCATION 2.0
Traditional assignament more open to tecnology increasing collaboration in learning activities.
Education 3.0

Flexible learning activities outside traditional boundaries
EDUCATION 1.0

Traditional essays, assignements, tests.
LEARNING
ACTIVITIES
EDUCATION 2.0

Collaboration between universities.
EDUCATION 3.0

Loose institutional affiliations and relations, it's breakdown.
EDUCATION 1.0

RELATION
INSTITUTION-TEACHING- ASSESSMENT AND ACREDITATION PROVIDED BY ON INSTITUTION
INSTITUTIONAL
ARRANGEMENTS
Education 3.0

Active, Strong, sense of own education, co-creations of sources and opportunities
Education 1.0

Largely passive absorptive
Education 2.0

Passive to active, emerging sense of ownership of the education process
STUDENT
BEHAVIOUR
EDUCATION 1.0

Largely passive
absorptive
EDUCATION 3.0

Active, strong of ownership of own education, co-creation of resources and opportunities.
EDUCATION 2.0

Passive to active, emerging sense of ownership of the education process
STUDENT BEHAVIOUR
EDUCATION 1.0

E-LEARNING ENABLE THROUGH AN ELECTRONIC LEARNING
EDUCATION 3.0

E-LEARNING DRIVEN FROM THE PERSPECTIVE OF PERSONAL LEARNING S
ENVIRONMENTS
EDUCATION 2.0

E-LEARNING COLLABORATIONS ENVOLVING OTHER UNIVERSITIES
TECNOLOGY
Where are we now?
Long ago, mankind depended on walking or using animals to get from place to place.

Over time, however, technology has made it possible to transport people and goods long distances with little effort and in a fairly short period of time.






With the help of mobile technology and social networks we are able to talk to our friends and relatives who are far from us.
Computers have made it possible to manage, store, and organize vast amounts of information. The computers process this information much more quickly and accurately than humans ever could and keep all information within easy access
When students are using technology as a tool or a support for communicating with others, they are in an active role rather than the passive role of recipient of information transmitted by a teacher, textbook, or broadcast.

In agriculture, biotechnology Increased productivity, leading to higher incomes for producers and lower prices for consumers.
With medical technologies people can live healthier, more productive and independent lives.
People have a sedentary lifestyle; they are spending less time being active or exercising.


Computer technology and robotics are trying to substitute for human intellect.


Humans can become less social; their lives can also become very insular and lonely.



Doctors have found the dependence that our society has on technology can develop technology addiction.



Pollution: With the rapid-changing world of electronics and technology, the turnover rate for upgrades is staggering.

Plants that manufacture the electronics are emitting toxic fumes into the air.

Technology causes people to suffer from mental and emotional disturbances, such as anxiety, phobias and delusions, which are all symptoms of neurosis.


Some of the negative effects of technology can be linked to the effect it has on sleep habits.
Technology has now become an integral part of life in the 21st century and the benefits in terms of instant access to information and ease of communication are undeniable.

It has advanced society on many levels beyond measure but the effect that this has had on society is positive and negative.

A4 Processor – Same as the one in iPhone 4 and iPad.

FaceTime

Retina Display

HD Video Recording, Editing .

Game Center

Other features include:
Genius playlist
cover flow album art
access to TV and Movie shoes from iTunes Store over Wi-Fi,
free iBooks ebook reader app
email support for Gmail
MobileMe, voice control, and so on.
Differences between families in 1950 and 2013
Conclusion
The one thing we know for sure is that technology is likely to continue to advance at an alarming rate.


There are many imaginative solutions that we can make use of in order to restore our humanity and at the same time establish a better balance between our use of technology and the human living contact that we need to have.

Typical family life today in 1950

• Family`s daily life involved a lot of physical activity.

• Meals were always eaten together.

• Family played traditional board games together.

• Children and teenagers spent time in outdoors activities.


Typical family life today in 2013

• Now, it’s very usual for a household to have at least one television, mobile phones and home computers are regarded as essential item that people can’t live without.

• Now,
Children spend more time on videogames and watching TV
(no outdoors activities)

• Teenagers are focused on
social networks; they have fewer close friends but more acquaintances and shallow friendships, particularly online.

• Now, families
don’t eat meals together.
Everyone is on their own business, they don’t even talk about their lives.

IPOD
FEATURES:
Full transcript