Loading presentation...

Present Remotely

Send the link below via email or IM


Present to your audience

Start remote presentation

  • Invited audience members will follow you as you navigate and present
  • People invited to a presentation do not need a Prezi account
  • This link expires 10 minutes after you close the presentation
  • A maximum of 30 users can follow your presentation
  • Learn more about this feature in our knowledge base article

Do you really want to delete this prezi?

Neither you, nor the coeditors you shared it with will be able to recover it again.


Everything is Better in Pictures

LIS 5503

Shannie G

on 6 May 2013

Comments (0)

Please log in to add your comment.

Report abuse

Transcript of Everything is Better in Pictures

How to make boring topics interesting by using comics and graphic novels a. Falling asleep in a puddle of your own drool while the trainer drones on in power point. So you're sitting in another
training class and you have the option of: Uh… I need that again, but slower. So comics and graphic narratives can be effective teaching tools? NOT IN MY CLASS! Serial mangas may have the most "hits" in circulation... I’m an instructor.
How do I create my own comic strips? or Everything is Better in Pictures or by Shannon Gering b. Viewing incomprehensible technical diagrams featuring an absurd amount of boxes, arrows, and circles c. Reading a nifty comic book which presents technical information in a way that’s easy to relate to. Wait, what?! How can a comic be used for teaching? Comics are Great! (Slide Presentation) by Jerzy Drozd “Comics are effective not only because they are essentially narrative, but also because they are unpretentious, easy to follow, and accessible.”
(Sedaca 2007) A comic is “juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer” - Scott McCloud A graphic narrative (novel) is “a book-length work in the medium of comics” - Hillary Chute (Hoover 2009) Comics are versatile because They can communicate a wide range of concepts

Ideas become more attractive, accessible, and relevant to the reader

They are enjoyable to read

They offer a “complex textual environment that relies on users making meaning of not just words, but other visual elements, gestural, and spatial aspects” Comics can cross
cultural or language barriers.
As a species we are programmed to understand: Sequence: where one image follows another Narrative: a storyline containing a beginning, middle, and end that guides the reader Symbols/Icons: images or pictures that convey a particular meaning (Porter 2010) Sometimes Remember! “Success is not standalone, but also stems from the quality of delivery and interactions around the content”

(Webb et al. 2012, 106) How to kill any interest in graphic formats
(Perry’s rules of curiosity) Common Misconceptions Be afraid of novelty and risk taking

Actively disapprove of comics and graphic novels

Withhold encouragement to students

(Hensley 2004, 32) BUSTED! Comics and Graphic novels are a genre
It’s actually a format
They are only about superheroes in spandex
They are available in a wide range of topics and social issues
They are only for teenagers
Plenty of topics focus on adult interests
They contain too much violence and/or sex
Depends on which ones you are reading. “Graphic” only pertains to media as a visual art form.
They are only stepping stones to “real” literature
Graphic novels can deliver weighty historical and social issues with a lighter touch.
They also contain rare vocabulary and are beneficial to developing skills such as visual literacy and decoding.
Also many “real” books are translated into graphic novel format. Don't let this discourage you from seeking out quality comics and graphic novels! Google Chrome
http://www.google.com/googlebooks/chrome/big_02.html The Manga Guide to Physics
by Hideo Nitta
http://www.goodreads.com/book/show/6291415-the-manga-guide-to-physics Graphic novels and comics are available in a wide variety of subjects The Stuff of Life:
A Graphic Guide to Genetics and DNA
by Mark Schultz
http://www.goodreads.com/book/show/4064032-the-stuff-of-life Neurocomic
by Matteo Farinella and Dr. Hana Ros
http://www.neurocomic.org/ Science Tales From the Public Domain:
Bound By Law?
By Daya Filmmaker
http://web.law.duke.edu/cspd/comics Library of the Living Dead
By C. Michael Hall and Matt Upson
http://blogs.mcpherson.edu/library/wp-content/uploads/2011/03/Library-of-the-Living-Dead-Online-Edition.pdf Technology, Libraries, and Law The 9/11 Report: A Graphic Adaptation
By Sid Jacobson and Ernie Colon
http://graphicnovelresources.blogspot.com/2011/12/911-report-graphic-adaptation.html The 14th Dalai Lama: A Manga Biography
By Tetsu Saiwai
http://www.goodreads.com/book/show/7980565-the-14th-dalai-lama History Depending on your end goals,
there are many different websites and software
that will allow you to create your own comics.
Some are free, some aren’t. These are just a few: A quick guide to making your own comic What is the Point?
What are your key ideas or tasks?
Outline the performance steps
Write a brief story describing it
(This is your NARRATIVE portion of the comic – what guides or drives the reader) Publish!

Yeah! Engaged students, happy instructors! Move from script to strip
Each frame should communicate an action or thought process
Remember good technical comics are SEQUENTIAL. Keep the actions in order.
You DON'T have to be an artist. Many of the programs include art/characters for easy insertion. Details, Details, Details
Speech balloons and thought bubbles offer dialogue to drive the narrative.
Comics contain SYMBOLS that the reader relates to on an emotional level. This can be facial expression, logos, metaphors, ect.
Don’t forget to spel chek References Drozd, Jerzy. 2011. “Comics are Great! (Slide Presentation)” YouTube, February 13.
Galuschak, George. 2005. “Misconceptions About Graphic Novels.” The Free Library, May 1. http://www.thefreelibrary.com/Misconceptions about graphic novels.-a0132507320.
Hensley, Randy Burke. 2004. “Curiosity and Creativity as Attributes of Information Literacy.” Reference & User Services Quarterly 44(1): 31-36.
Hoover, Steven. 2009. “To the Instruction Cave, Librarian!: Graphic Novels and Information Literacy.” Library Orientation Series 42. http://digitalscholarship.unlv.edu/lib_articles/109.
Moeller, Robin A. 2013. "Convincing the Naysayers” Knowledge Quest 41 (3): 12-17. Library Literature & Information Science Full Text (H.W. Wilson), EBSCOhost (accession number 84897657).
Porter, Alan J. 2010. “Comics Can Make You a Better Communicator.” The Content Wrangler, January 8. http://thecontentwrangler.com/2010/01/08/comics-can-make-you-a-better-communicator.
Sedaca, Rebekah. 2007. “Comics: Not Just for Laughs!” Boxes and Arrows, May 22. http://boxesandarrows.com/comics-not-just-for-laughs.
Webb, E. N., Balasubrarmanian, G. Obroin, U., and Webb, J. M. 2012. “WHAM! POW! Comics as User Assistance.” Journal of Usability Studies 7(3): 105-117. http://www.upassoc.org/upa_publications/jus/2012may/noll-webb1.html. Other Nifty Resources “Scott McCloud on Comics”
Graphic Novel Reporter
Great Resources and Tools for Teaching Using Comic Strips
Comics in Education
http://www.humblecomics.com/comicsedu/index.html Arrrrrr.... That be all Folks! An LIS 5503 Presentation (Webb et al. 2012, 106) and teaching is “successful only to the extent that it fosters a curiosity in what information can do for an individual’s understanding of the world and triggers an individual’s ability to creatively put information to use” (Hensley 2004, 33) (Galuschak 2005, Moeller 2013, Porter 2010) Comic Mastero
Comic Life
Design Comics
http://www.designcomics.org All illustrations were drawn by me, using Indian Ink pens.
Copyleft 2013
Full transcript