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Elements of 4D Design
Transcript of Elements of 4D Design
of 4D Design
Buildings or structures,
Lighting Design Collective, "Silo 468" 2013
- redefining the relationship between sculpture and public
the relief features or surface
configuration of an area.
Oscar Schlemmer, "Triadic Ballet"
- Accent light
- Key Light
- Back Light
- Fill Light
Jillian Mcdonald - Valley of the Deer (2013) [EXCERPT]
"Cut Piece" (1965)
Stelarc Sitting/Swaying: Event for Rock Suspension (1980)
is the time taken for initial run-up of level from nil to peak, beginning when the key is first pressed.
time is the time taken for the subsequent run down from the attack level to the designated sustain level.
level is the level during the main sequence of the sound's duration, until the key is released.
time is the time taken for the level to decay from the sustain level to zero after the key is released.
(aka - objective or clock-time)
(aka - perceived or subjective)
Linear vs Non-Linear Time
Linear time moves in a chronological fashion
while Non-Linear time is edited or jumbled.
"World Light - The Life and Death of an Artist" (2015)
Christian Marclay, "The Clock"
Everything in this presentation
is covered in depth in
Elements and Principles
of 4D Art and Design
by Ellen Mueller