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CTLA Second Life Workshop
Transcript of CTLA Second Life Workshop
CTLA Second Life Workshop
Today we will begin to explore what Second Life
is, how to use it and how it can be used to support
Follow me and together we will learn about using Second Life for your class
is a 3-D virtual world, created by Linden Labs. Everything in the world (in-world) has been created by the residents of Second Life. Second Life has it's own currency, Linden Dollars (L$) which is traded on the Lindex exchange and virtual items, services, and land can all be purchased.
Second Life is not a game (like WoW orEve Online, etc.) in that there is no objective or goal to be reached. Instead Second Life is a social environment, allowing individuals, through their avatars to interact with each other and objects via text based or voice based chat. Additionally, Second Life has the ability to bring in certain content from FL/RL/PL (First Life / Real Life / Physical Life), primarily in the form of audio or video media. Currently you can view web pages inside of SL, but Flash is not supported.
Create An Account
Creating an account determines where you 1st arrive in Second Life. If you use SL, you arrive on help island (not recommended). Use NMC sign-up, http://sl.nmc.org/join/
Second Life Clients
Official Viewer: 188.8.131.52908
SnowGlobe - OpenSouce with LL
Creating an account requires you to pick an Avatar name. Last names are provided from a list - you must pick one of them, first name can be anything. You also choose your shape Male/Female
If you create your account via NMC an orientation geared towards students and educators will be your 1st encounter
3rd Party / Alternate Viewers:
Or use one of Second Life's Community Gateways, http://wiki.secondlife.com/wiki/Community_Gateway
For 100's more see:
Changing Your Appearance:
The First thing most people do
Right Click on your Avatar and select Appearance
Click Inventory (bottom right corner) to change outfits/avatars
Second Life is made up of various forms of capital: commodities, cultural, competencies, credentialed, and artifacts from: Thomas Malaby, Making Virtual Worlds: Linden Lab and Second Life
SL QuickStart Guide
The wiki link below provides details about various SL Limits
Don't forget Torley's tutorial:
Navigating in Second Life
is just that, use the up,down, right,left arrows to walk. Ctrl-R causes your avatar to run, Shift-left or right arrow causes your avatar to walk left or right sideways
Teleporting zaps your avatar from one area on the map to another instantly. You teleport by using Landmarks, your Map or receiving a TP request from a friend in SL to join them at their location. Alternatively you can "teleport" directly to an area in SL from outside of SL using a web-based SLURL, for example:
Flying uses the same controls as walking, the arrow keys but also uses PageUp to well go up, and Pagedown to you guessed it go down. Pressing the space bar will stop your avatar in mid-air. To begin flying click the Fly button or click Home. To stop click the Stop Flying button.
Maps, Landmarks & SLURL's ... Oh my
Searching Second Life
You can also move about in SL by using maps and landmarks. The map shows where you are located within SL and can be used to jump from one parcel to the next by scanning the map and looking for avatars*. Also you can search the map if you know a parcels name and coordinates (x,y,z). Once you find a location on the map that you want to go to, just click teleport and away you go. Landmarks contain the name of a parcel, usually a picture and map coordinates, open a landmark from your Inventory and click Teleport to go there.
From the web you can click on a SLURL - Second Life URL, which will bring up a speical web page that has a map, Click on teleport and your client will start (if not already open) and you will arrive at that place on the map.
You can search within SL for objects to purchase or places to go. One of the best ways to learn how to use SL is to search for Educational Events. Learn the basics, how to build, etc. One of the best ways to meet people is by going to a live music event and dance the night away.
*Searching for avatars and moving to where they are can land you in unexpected places, proceed with caution.
If you use Second Life for education it should be for the interactions which make possible the sense of presence, immersion and engagement that students need to perform. Second Life provides various ways to interact:
Private Chat (IM)
Voice Chat (3D sound)
Text Chat can occur between avatars, or objects that might be listening for chat from avatars. The distance that text can be "heard/read" is 20 meters. If you shout your chat can be "heard" from as far away as 100 meters
You can privately chat with another avatar by sending them an IM (one method that can be used is Right-clicking the avatar, the other is to IM via the Avatar profile). Only you and that avatar will see the chat or know about the convesations. A private IM window will pop up where you can have your private conversation*.
*Be careful not to type your IM in the chat window or everyone will be able to see it.
In voice chat you can speak with headphones/micrphone. Voice is 3-D so as you get further away from a speaker the sound gets lower. In a crowd you will hear voice from left, right, forward and backward relative to your avatars "camera" position.
How Creative can you be here?
You can be compelling
What if there were no limitations?
Only your Creativity
They are both Empty
But in SL you can Build
And you can Script
So you can get this
Or this ...
Accounting Education and Second Life
First, lets make accounting engaging*
Assets = Liabilities + Stockholders Equity
Practice set Vs. Actual Business
Presentations - CPA Island
Ernst & Young found 3-D learning better prepared new auditors by giving them real-world experience. It compared the results with new auditors who took a traditional instructor-led class.
3-D learning is a cost-effective alternative to on-site training sessions because it can deliver the two goals of the meeting: training the employees and creating camaraderie and collaboration.
3-D learning captures learning digitally, providing a record of what has been informal, on-the-job training. It is a good tool to capture the knowledge of retiring employees.
The accounting equation is the system used for keeping track of business transactions. In other words, accounting for them. The equation must always be in balance (its basically algebra). Each transaction will effect at least two accounts. If the account is an Asset and the transaction increases it we debit the account, if it decreases the asset account we credit the account......
*Engaging is not equal to Fun
Usually results in...
So what if we try...
Caption: "The classic problem of desk being more engaging than lecture, elegantly solved. "
Prim Torture (how to make various shapes)
Ivory Tower of Prims
Help Island Freebie Store
General Free Stuff
Educational Free Stuff
Blogs and Wikis
Really Engaging Accouonting Wiki
Really Engaging Accounting Blog
Second Life for business meetings and training