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Design a Lamp from Nature

GCSE oduct Design project outline
by

Andy Todd

on 10 June 2010

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Transcript of Design a Lamp from Nature

Unit 2: Design and Making
Practice (45552)
60% of total marks
Approximately 45 hours
90 marks
Consists of a single design and
make activity selected from a
range of board set tasks AO1 INVESTIGATION
Recall, select and communicate knowledge
and understanding in design and technology
including its wider effects.
AO2 PRACTICAL DEVELOPMENT
Apply knowledge, understanding and skills
in a variety of contexts and in designing and
making products.
AO3 ANALYSIS
Analyse and evaluate products, including
their design and production. Investigating the design context
Total Marks = 8
5 = AO1
3 = AO3 Discrimination shown when selecting and acquiring relevant research that will promote originality in designing
Excellent understanding and analysis of the design context
Detailed analysis of relevant existing products or systems undertaken related to design intentions
Comprehensive analysis of relevant and focussed research undertaken
Clear and specific design criteria identified, reflecting the analysis undertaken
Target market identified and the intended consumer/user profiled Context: Natural Influences

Nature is a rich source for new ideas in product design and the increases in tourist attractions, such as the Eden Project, have generated new markets.

Decorative products such as clothing, jewellery
and ceramics are commonly based upon patterns and structures found in nature and many other
products, such as kites, toys etc. are based upon natural engineering principles.

Increased awareness of the important role our wildlife plays in our ecosystem has meant a sharp rise in the availability of products to encourage and protect local wildlife.
We are going to look at a few different areas to inspire your lamp designs:

The use of 'Nature' as inspiration for artists & designers.

Materials you might want to use.

Printing techniques and practical research to help you design your packaging.

'Observation' drawings to give you ideas for shapes and structures.

Different types of lamps and electrical equipment you could use.

Fixings and fastenings which will help you add movement and assemble your designs. The important thing is to show your KEY FINDINGS and not just copy a load of facts onto a sheet. Design Task
Based on observational drawings from nature design and make a lamp for a specific market which will be sold under the brand name of “Wild Things”.

Consider suitable packaging to reflect this theme. Take a Closer Look Focus on Variety in a Specific Category Stop Just Studying Plants Explore Different Perspectives Think of Nature in Motion Spice up the Color Focus Only on Texture The coolest thing about this design below is the dark wooden background, the wooden background turns this into a beautiful nature-inspired design.
You could think about using this in your folder work. Focus Only on Shape Cuckoo Card Clock
by Henk Stallinga
Zoom Out Create an Abstract Composition webdesigner depot All images from By the end of this lesson you will have produced the information for half a sheet in your portfolio.
The A3 sheet will have:
The design task.

'Ways of using Nature as inspiration' mind map.

You will also produce some ideas of shapes from the nature inspiration sheets provided. Technology inspired by Nature Thorns / Barbed Wire The inventor of cat's eyes was Percy Shaw of Boothtown, Halifax, West Yorkshire. inspiration for the device: the eyeshine reflecting from the eyes of a cat. Armadillo Knee Pads AO1 INVESTIGATION
Recall, select and communicate knowledge
and understanding in design and technology
including its wider effects.

AO2 PRACTICAL DEVELOPMENT
Apply knowledge, understanding and skills
in a variety of contexts and in designing and
making products.

AO3 ANALYSIS
Analyse and evaluate products, including
their design and production. This first section is called..... Use these two inspiration sheets to come up with some interesting shapes based on nature that could possible be used as part of a lamp design. these are different examples of information diagrams Starter
Using 10 drinking straws and a bit of blu-tak make the tallest free-standing tower you can. Rules
Only bend the straw where it should bend.
Blu-tak is the only thing you can use to join the straws.
Your structure must not be stuck to the table using blu-tak.
It must be able to withstand a 'breeze' without falling over. Now using the same method come up with designs for a lamp. Photograph your ideas to print out to go in your folder.
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