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Humans vs. Zombies
Transcript of Humans vs. Zombies
History The Rules Interviews & Media
Opposition Our Conclusion "A lot of people that don't like the game, it's mostly because...they're not in touch with their inner child!" -Meagan Happal http://www.colbertnation.com/the-colbert-report-videos/187340/october-07-2008/threatdown---zombies
Then: Humans vs. Zombies was invented in 2005 by Brad Sappington and Chris Weed at Goucher College.
The game spread virally across the internet as hundreds of Goucher students posted Flickr photos and YouTube Videos, and told their friends from home about the game.
HvZ is played at over 200 colleges and universities across the country, as well as high schools, military bases, summer camps, and public libraries.
1. The Original Zombie tags human players and turns them into zombies. The zombies must tag and “feed” on a human ever 48 hours or he starves to death and is out of the game. Zombies win when all human players have been tagged and turned into zombies.
The Humans win by surviving long enough for all of the zombies to starve. Safety Rules
1. No realistic looking weaponry.
2. Guns may not be visible inside of academic buildings or jobs on campus.
3. Players may not use cars.
4. Darts must not hurt on impact Last Fall at FSU a player was arrested by FSUPD at Olgsby Union because he spray painted his gun black and was too realistic. Bandana usage:
Zombies wear the bandana around their head Humans wear the bandana around their arm or leg "Also there was a pretty epic battle where I was on the human side with about 30 humans going to the unconquered statue in front of the stadium. We knew we were walking into a trap and got rushed by what seemed like around 100 zombies. We survived the battle with heavy casualties."- Brendon Diamond "Most people don't know there's a major social element to the game because players self organize into squads on facebook and can share information via facebook or twitter. After you've been turned to a zombie, the fun doesn't stop, you can still get just as much out of the game. Also there is a pretty sophisticated story line that is planned out by the organizers, which requires nightly missions whose outcome guide the story line. Missions usually are a couple hours every night for the week. They range from trying to escort someone to a different location, or find a weapons cache or antidote stashed somewhere on campus." -Travis Sampiero "If you really want to get the most out of it, there's a pretty serious time commitment for an entire week. It's hard to focus on schoolwork for that week and you miss out on the most fun if you have to work in the evenings." "Lighten up! Life is short and you should have fun while you can, or at least don't try to stop others from enjoying it. It's a great workout, and gets people out of the house and enjoying the outdoors. It's only a week so it's not like the players are throwing away their education by playing around for a bit." - Brendon Diamond "The game may have started years ago at Goucher College in Maryland circa 2005, but it wasn’t until just a couple of years ago that FSU students and friends Glen Davis and Angel San Martin discussed bringing the game to FSU. San Martin spearheaded the project, and by word of mouth, a crew of 67 participants jumped on to play." - Laura Guinnesay
“It was just something that would bring the whole campus together and something that kind of reminded everyone of some of the fun things that they used to do when they were kids, like manhunt or tag,” Co-Vice President, moderator and FSU sophomore Megan Happel said. “It also throws in elements of some of the really popular video games that are out right now, as well as live, actual play.”