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EDUCATIONAL TECHNOLOGY

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Francis Go

on 3 May 2014

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Transcript of EDUCATIONAL TECHNOLOGY

EDUCATIONAL TECHNOLOGY
Science design
Computer Innovation
Communication
medium
Vocational training
Educational Technology
Presented By:
Instructional process
Aubrey Polyanna B. Antipuesto
Thank you Very Much.. have a nice day..
A SYSTEMATIC PLANNING PROCESS
Instructional
goals
Instructional
goals
Identify
Plan
Instructional

Choose Instructional
Develop Assessment Tool

Implement Instruction
Analyze Learners
MATRIX OF
INSTRUCTIONAL
MEDIA

Whiteboard
DESCRIPTION
It is glossy, usually white surface for non-permanent markings.
USES
It is best used for emphasizing essential information and developing ideas as class progresses.
STRENGTHS
Whiteboards are dusty free and not irritating to the nose.
WEAKNESSES
Markers are costly. And whiteboards are difficult to erase once a permanent marker was used.
Documented cameras
Overhead projectors
DESCRIPTION
A projector capable of projecting enlarged images of written or pictorial material onto a screen or wall from a transparency placed horizontally below the projector and lighted from underneath.
USES
It can display documents, books, graphics (e.g., pictures, charts and maps), and three dimensional objects and projects.
STRENGTHS
Transparencies can be prepared in advance of the class, and it is easier to prepare graphics, and pictures; even students in the back of the class can see.

WEAKNESSES
It is an electrical dependent instrument. It is not applicable to areas without electricity.
LCD Projector
 DESCRIPTION
An LCD, or liquid crystal display, is a projector that projects an image onto a flat screen. Light is sent through a special lamp that then separates the light into red, green and blue components for a video signal. This signal is then recombined and projected through the lens and onto a screen.
USES 
Teachers are able to use LCD projectors within the classroom to display educational PowerPoint presentations, videos and also information directly from the Internet by using LCD projectors. This makes LCD projectors useful in day-to-day activities and lessons within the classroom.
STRENGTHS
It helps the presentation organize and interesting. And is readily available for students to look at and read.
WEAKNESSES
It’s expensive and needs outmost care. They can also be costly to maintain with additional parts, such as wall mounts. This can put a strain on school budgets and a complete stop to classroom activities and lessons if waiting for a replacement part to arrive.
Video or Film
DESCRIPTION
the recording, reproducing, or broadcasting of moving visual images.
USES
It explained further the subject matter and is much appreciated and easy to understand by the students.

STRENGTHS
Presenting abstract ideas in a realistic context, which helps students grasp the abstract ideas more easily and to retain the material longer.
WEAKNESSES
It needs a large memory capacity and can make the computer log.

DISCUSSION
1. How do Philippine schools compare with schools in progressive countries in the Asia Pacific region?
Philippines school is striving to meet the needs of students quality education, in fact the K-12 curricula was implemented. Private schools and large universities in the country can compete to progressive schools in Asia Pacific region but government schools in terms of technology and facilities are unqualified.
2. The plan of the Department of Education is to supply computers to public elementary and high schools at a ratio or school-I computer. How adequate or inadequate you do find this plan considering that the public school system in the Philippines has an average of 1,000 students in each school?
It is not impossible for this plan to be implemented but it is surely expensive to the part of the government. They can give at least 50-70 computers per school depending on the population of the students. The needs of computer education outweigh the high budget needed if only the government see this as a need.
3. What can be proposed so that the Philippines can cope up with its neighbors on IT education?
The government should include Computer Education to student curriculum starting Grade 5 until secondary high school, with 2 hour period once a week. They will hire computer graduate personnel to teach the subject.
4. Filipinos, including students, are hooked up on cellphone texting. Is this enough for information skills literacy for our citizens and youths? Mention the benefits and disadvantages of our texting culture.
The use of cellular phones as a way of communication makes our lives easier and happier. It doesn’t only bring us closer to our loved ones but also meeting new friends, text mate to be exact. I believe texting is not enough for information skills literacy because most of the typed messages are not spelled correctly rather it is shortened and resulted to forgotten the right spelling of words even if not texting. Some instances, recipients got confused of the information received and was taking too long for them to understand each other rather than talking.
 
Text messaging refers to a discrete and silent way of communicating with another individual. Its advantages are; you can still send a message if you are not able to speak. It is also cheaper to text than make a call. Disadvantages are it is difficult for some people who are not tech Savvy to use that option. It is also making spoken conversation a lost art. More to that message may take long to be delivered to the receiver. Texting losses attention and is prone to accident.
DISCUSSION 2
1. Many software materials available in developed countries are not yet available in developing countries. Do you think awareness of the existence of these materials can still help teachers in developing countries?
Yes, through awareness teachers will realize using software materials enable students to become more effective independent learners, later on the teacher is convinced and adopt and use the software material.
2. Students play games at home and nearby school computer cafes. How do these games differ from instructional computer games?
They differ in terms of entertainment, the degree of challenge, and/or the student own preference. But both of them elicit higher thinking skills dota the most common computer game in cafes, needs survival strategies to stay alive, kill your opponent, and help your comrades. It’s not solely an entertainment/game you have to play but uses creative thinking, analysis and determination to win the game.
3. Discuss the difficulties of using software: number of school computer available, need to evaluate these software materials, need to find ways to integrate them into lessons/curriculum. How futuristic are computers as tutors in our Philippine educational scenario?
Some difficulties encountered in using software are: a.) the number of school computer available is very limited thus only limited students can use, scheduling is a problem, and the computer is prone to be broken due to excessive use. b.) the need to evaluate these software materials to ensure it’s a tool for educational value will need another person/agency to conduct the evaluation and the payment of their service is another spending money activity. c.) the need to find ways to integrate them into lessons/curriculum is the problem of the software designer and teacher. Both the designer and teacher must know what to include/is included that is relevant to the topic of discussion.
Software material is a help for deeper understanding of the subject matter but is not ideal to replace the teachers lecture in the classroom because software materials are limited to the content of its design. Students can’t make questions, suggestions, and communication is not enhanced.
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