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P2 Football & Badminton - Rules, Regs & Scenarios

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Suzie Douglas

on 25 March 2014

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Transcript of P2 Football & Badminton - Rules, Regs & Scenarios

Football - Rules, Regs & Scenarios
What is Football
Football Rules
Task 2
P2: Produce a Presentation:
Describe the rules and regulations of 2 different team sports
Apply them to 3 different situations for each sport
Use real life examples of scenarios
Must include diagram/picture of the scenario
M2: As above, plus:
Explain the application of the rules and regulations in each of the scenarios

Football is a team sport
Played by two, 11-member teams
On a rectangular, 100-yard-long field with goal lines and goal posts at either end
The object of the game is to gain possession of the ball and advance with it and eventually kick the ball into each other's goal.
The ball may be kicked or bounced off any part of the body except by the arms and the hands
Only the goalkeepers may use their hands to manoeuvre the ball.

A match is played in two, 45 minute halves
The game begins with the toss of a coin, and the winning captain decides which goal to defend or to take the first kick off.
All players must use their feet head or chest to play the ball.
Only the goalkeeper is allowed to use their hands, and only within their designated goal area.
The aim of the game is to score a goal, which is achieved by kicking or heading the ball into the opposition team's goal.
If the ball touches or crosses the side line, it is thrown back in by the team that was not the last to touch the ball.
The game is controlled by a central referee, and two linesmen. They award free kicks and penalties when rules are broken.
For continual breaking of rules or for a bad foul, the player may be sent off.
1 The Field of Play: (Dimensions of the field of play, its markings, and structures etc.)
2 The Ball: (Qualities and measurements of the ball.)
3 The Number of Players: (Rules defining the number of players and substitutes allowed and the substitute procedure, along with infringements and sanctions.)
4 The Players' Equipment: (Basic equipment list, infringements and sanctions, and the safety aspects).
5 The Referee: (Authority, powers and duties of a Referee.)
6 The Assistant Referees: (Duties)
7 The Duration of the Match: (Periods of play, half-time, allowance for time lost, extended time and abandoned matches.)
8 The Start And Restart of Play: (Coin tossing ceremony, kick-off and dropped ball procedures.)
9 The Ball In and Out of Play: (Defines when the ball is in and out of play.)
10 The Method of Scoring: (Goal scored, wining team, Competition Rules to provide a winner by; Away Goals, Extra time or Kicks from the penalty mark.)
11 Offside: (The offside position, and involvement in active play, plus infringements and sanctions.)
12 Fouls and Misconduct: (Direct Free Kick, Penalty Kick, Indirect Free Kick and disciplinary sanctions -cautionable and sending-off offences.)
13 Free Kicks: Types of Free Kicks, direct and indirect, positioning, plus infringements and sanctions. )
14 The Penalty Kick: (Referee's' role, position of the ball and players, plus infringements and sanctions.)
15 The Throw-In: (Procedure and definitions plus infringements and sanctions.)
16 The Goal Kick: (Procedure and definitions plus infringements and sanctions.)
17 The Corner Kick: (Procedure and definitions plus infringements and sanctions.)Kicks from the Penalty Mark (Procedure)
Scenario 1 - Hand Ball
A Handball is is the prohibited use of hands while playing. A deliberate handball implies that a player purposely moved his hand towards the ball and might have evaded touching the ball but chose not to.
Application of the Rules
Resulting Action Taken By Official
Page 67 of the document gives "additional information for referees, assistant referees and fourth officials".

It adds: "Referees are reminded that deliberately handling the ball is normally punished only by a direct free-kick or penalty kick if the offence occurred inside the penalty area.

"A caution or dismissal is not normally required."

However, the document fails to describe what constitutes deliberate handball, which places the responsibility firmly on the referee and referees' assistants.
In Fifa's Laws of the Game 2005, Law 12 says a free-kick or penalty will be awarded if a player "handles the ball deliberately (except for the goalkeeper within his own penalty area)".
Scenario 2 - Off-Side
A player is in an offside position if:
when the ball is played by a team-mate, they are nearer to the opposition's goal line than both the ball and the defenders.

You can't be offside if:
You receive the ball directly from a goal kick, a throw-in or a corner
you are in your own half of the pitch
you are level with the second last or last two opponents
you are level with or behind the team-mate who plays you the ball
you are not actively involved in play
Application of Rules
The two players are breaking the rule of the positioning of themselves on the pitch when the ball is passed whether a goal is scored or not.
It is counted as unfair play because of the disadvantage then portrayed to the goalie and the defense. Some team defenses sometimes use the offside formation to purposely put the opposing player at fault.
Resulting Action Taken By Official
For any offside offence, the referee awards an indirect free-kick to the opposing team, to be taken from the place where the infringement occurred.
Scenario 3 - Tackle
In football, a player tackles an opponent by taking control of the ball from them. This is achieved by using either leg to wrest possession from the opponent, or sliding in on the grass to knock the ball away. The target of the tackle must always be the ball, otherwise it may be deemed as illegal by the referee, especially if the player makes contact with his opponent before the ball, or makes unfair contact with the player after playing the ball. If the tackle comes from the front or the side and succeeds in touching the ball first a player may still be penalised if the tackle endangers an opponent.
Tackling with both legs is illegal.
Although tackles from behind were formerly illegal, tackles can now be legally made from any direction, so long as contact with the ball is made and the tackle is not excessively dangerous.
Application of Rules
Within Fifa's laws a tackle can be penalized if the referee deems it to have been made with "excessive force" no matter whether the player gets the ball or not.
Resulting Action Taken By Official
This two-legged tackling includes "scissoring" (tackling with legs apart, so as to trap the opponent's leg or legs in between), which is likely to be punished with a straight ejection (
red card
), as it poses a high risk of severe knee injury to the player being tackled. If a tackle is deemed legal, then play continues.
The striker is nearer to the opposition goal than the defenders when the ball is played.
It's all about timing the run.
Badminton - Rules, Regs & Scenarios
What is Badminton
Badminton Rules
Badminton is a racket played team sport
Played by either two opposing players (singles) or two opposing pairs (doubles)
Badminton is quick game that requires quick thinking and agility to perform best.
Players score points by hitting a shuttlecock with their racket so that it passes over the net and lands in their opponents' half of the court.
Each team/side can only hit the shuttlecock once on their side to pass it over the net.
A rally ends once the shuttlecock has landed on the floor, or if one team makes an error and foul plays and then it is called by the umpire, at any time during the game.
1. A game starts with a coin toss. Whoever wins the toss gets to decide whether they would serve or receive first OR what side of the court they want to be on. The side losing the toss shall then exercise the remaining choice.
2. At no time during the game should the player touch the net, with his racquet or his body.
3. The shuttlecock should not be carried on or come to rest on the racquet.
4. A player should not reach over the net to hit the shuttlecock.
5. A serve must carry cross court (diagonally) to be valid.
6. During the serve, a player should not touch any of the lines of the court, until the server strikes the shuttlecock. During the serve the shuttlecock should always be hit from below the waist.
7. A point is added to a player's score as and when he wins a rally.
8. A player wins a rally when he strikes the shuttlecock and it touches the floor of the opponent's side of the court or when the opponent commits a fault. The most common type of fault is when a player fails to hit the shuttlecock over the net or it lands outside the boundary of the court.
9. Each side can strike the shuttlecock only once before it passes over the net. Once hit, a player can't strike the shuttlecock in a new movement or shot.
10. The shuttlecock hitting the ceiling, is counted as a fault.
Doubles and Singles:
Badminton can be played by 2 or 4 players. In a singles, two single players play against each other. A doubles consists of two opposing pairs of players. The game therefore has five disciplines: ladies' singles, ladies' doubles, men's singles, men's doubles, and mixed doubles.
The Court
In normal play, the court is 13.40m long and 5.10m (singles) or 6.10m (doubles) wide. The height of the net is 1.524m over the centre of the court, but 1.55m over the side lines of the doubles court.
The singles court always covers the full length of the court, from base line to base line, both in normal play and for the service. Similarly, singles are always played on the narrow court.
Doubles are always played on the wide court. During a rally, the base line at the back of the court marks the end of the court. However, a doubles service must be played into the short service court, marked by the doubles service line 80 cm before the base line.
The Toss
At the beginning of each match, a toss is made to determine which side serves first. The winner of the toss can chose whether to make the first service of the match or whether to return first, thus leaving the first service to the opponent. The side that lost the toss can then chose on which end of the court he/she/they want to start.
Alternatively, the side that wins the toss may also choose to select the end of the curt on which he/she/they want(s) to start. The right to decide who makes the first service in the match then goes to the side that lost the toss.
The Sets
A badminton match commonly consists of up to three sets. The side that first reaches 21 points wins a set (exception: when there is no two-point difference - see below). The side that first wins two sets wins the match. A third set is played if, after two sets, both sides have won one each.
After each set, the sides change ends. A short break of up to 90 seconds can be made between sets and in the middle of each set, when the first player reaches 11 points. Strictly speaking, the players may not leave the court during the break, but coaching is allowed.
Scenario 1 - Straight Serve
A straight serve in Badminton is a immediate foul.

A straight serve in Badminton is when the player who serves, hits the shuttlecock over the net so that it lands opposite himself and not on the opposite diagonal to him on the court.
Application of the Rules
Resulting Action Taken By Official
The result of this foul is that the other team score a point.
The original player serving, tries again and from there the game will continue.
If the original same player, makes the same mistake 3 times in a row, the match is automatically won to the opposing team.
This action breaks the rule:
"5. A serve must carry cross court (diagonally) to be valid."
Scenario 2 - Hitting the Shuttlecock only once
A player must hit the shuttlecock only once whilst it is on their side and they must hit it so that it lands within the marked boundaries.

If multiple players hit the shuttlecock whilst it is on the same side, before it passes over to the other side f the net, it is a foul.
Application of Rules
This action breaks the rule:
"9. Each side can strike the shuttlecock only once before it passes over the net. Once hit, a player can't strike the shuttlecock in a new movement or shot."
Resulting Action Taken By Official
As this is counted as a foul, the opponent team score a point due to your mistake
Scenario 3 - Hitting the Net
In Badminton, it is a foul if a player, the racket or the shuttlecock, hits the net during game play.
Application of Rules
This action breaks the rule:
"2. At no time during the game should the player touch the net, with his racquet or his body."

A common fault is when the player fails to hit the shuttlecock over the net and it hits the net.
Resulting Action Taken By Official
This action results in the end of a rally and the opposing team scoring a point for your misconduct
This is what the serve is supposed to be like.
Every service, in singles and doubles, must be played across the front service line, nearly 2 metres away from the net, and always into the diagonally opposite service court. Each side has one service (in singles and in doubles). If the serving side's score is even, the service must be played from the right service court, if it is odd, from the left service court. The first service (at 0-0) is always played from the right service court.
If the serving side scores a point, it keeps the service and starts the next rally with a new service from the left or right service court, depending on whether its score is odd or even. If the returning side scores a point, it also wins the right to serve. This principle applied to singles as well as to doubles matches.
In singles, the position of the serving player is easy to ascertain as it always and only depends on whether the serving player's score is odd (left service court) or even (right service court).
In doubles, a little more care needs to be taken as the two players of a side take it in turns to serve. Again, the service court from which the service is played depends on whether the score is odd (left) or even (right). If the side of the serving player scores a point, the player keeps the right to serve and moves to the other service court for the next service. This procedure continues until the returning side wins a point. In this case, they also win the right to serve, but they do not change service courts at that point. Service courts are only changed by the serving side.

Example: A and B play against C and D. A and C start the set on their respective right service courts, B and D on the left service courts. At 0-0, A plays the first service from the right service court. C is the returning player. If A and B win the rally, they score a point and lead 1-0. A then moves to the left service court (and B, by implication, to the right one). C and D remain where they are. At 1-0, A serves again, this time from the left. C and D win the rally and score a point. However, as they did not serve in this rally, they do not change service courts. At a score of 1-1, their score is odd and therefore D, being the player on the left service court, wins the right to serve. D then serves to A and C and D win another point. They therefore change service courts and D continues to serve, this time from the right hand side, at a score of 2-1. If A and B win the next rally, they equalise and win back the right to serve without changing service courts. A is now on the left service court and the side's score is even (2-2), therefore B wins the right to serve (from the right service court).
A rally is won by one side if it plays the shuttle in such a way that it cannot be returned by the opponents and hits the ground inside the opponent's court (including on the lines), if the opponent's return does not cross the net or if the opponent's return hits the ground outside the court boundaries. Furthermore, a side wins the rally if:
(one of) the opposing player(s) touches the shuttle with the body before it hits the ground (whether inside or outside the court)
(one of) the opposing player(s) touches the net with the racket or the body while the shuttle is in the air
(one of) the opposing player(s) hits the shuttle before it has crossed the net (i.e. reaching over to the opponent's side of the court)
both players of one side in a doubles touch the shuttle
one player touches the shuttle more than once
a faulty service is played
The basic scoring rules are:
The winner of each rally scores a point, regardless of who is serving. This means that every mistake, even a faulty service, wins the opponent a point. (Avoidable) mistakes are thus penalized quite heavily.
The player winning a rally scores a point and simultaneously wins (or keeps) the right to serve.
The winning score in each set is 21 points, but to win a set, a side must lead their opponents by two points or more (see below).
A player must lead his/her opponents by a minimum of two points in order to win a set. The closest possible winning score with 21 points is therefore 21-19. If the score reaches 20-20, the set is won by the first player or pair building up a two point lead or by the first player or pair to score 30 points. This means that possible winning scores are 22-20, 21-23, 22-24,…, 29-27, 30-28 - or 30-29: if score reaches 29-29, the next player to score a point wins the set with a score of 30-29. This is the only exception when no margin of two points is needed to win a set.
The winning score for a set is the same in all five disciplines.
Even in a doubles, each side only has one service. As in the singles disciplines, the service is played from the left or the right service court, depending on whether the score of the serving side is odd or even. The service is always played from the left service court if the serving side's score is odd or from the right service court if it is even. In doubles, players of the serving side change service courts with every point they score, but if a side scores a point without having served, they do not change service courts.
This is what a serve is supposed to be like
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