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Transcript of MLearning
scaffolding the learning community
Lecturer-controlled space Social Collaboration Web 2.0 ePortfolio Blog Neighbourhood Photos Video Links Media COMMUNICATION:
GTalk, MSN, TxtTools, Twitter, Buzz, SMS, voice calls... Facilitating Learning Conversations
Weekly email update
Social networking user-generated contexts user-generated content Peer and Expert Comments Interactive Presentations
Other Web 2.0 Services Student-owned space, students invite their lecturers and peers to interact in this space GMail Docs Calendar Search Picasa Reader Maps Video Web 2.0 supports collaborative group work, peer critique, formative feedback, user generated content, user tagging (categorizing and collating), and other processes similar to those used in social constructivist learning environments where the focus is on what the students do and discover. "The application of social software in this manner supports a constructivist pedagogy where students feel empowered to take charge of their own learning" (Mejias, 2006, p. 5). Mobile learning, as defined by the researcher, involves the use of wireless enabled mobile digital devices (Wireless Mobile Devices or WMD’s) within and between pedagogically designed learning environments or contexts.
The WMD’s wireless connectivity and data gathering abilities (for example: photoblogging, video recording, voice recording, and text input) allow for bridging the on and off campus learning contexts – facilitating “real world learning”. It is the potential for mobile learning to bridge pedagogically designed learning contexts, facilitate learner generated contexts, and content (both personal and collaborative), while providing personalisation and ubiquitous social connectedness, that sets it apart from more traditional learning environments. Bridging Learning Contexts, including
both formal and informal, anytime,