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Everything you need to know about the track&field events in athletics.

Arielle Lino

on 27 November 2012

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Transcript of Athletics

Athletics Tips and facts Introduction 100m Sprints Relay Long Jump Shot putt High Jump Discus This Presentation is going to tell you all
you need to know bout the 6 main events of track and field. 100m Sprint, Relay, High Jump, Long Jump, Shot put, and lastly, discus.

If you feel you're not good at any of these events, hopefully some of the tips in this presentation will help you out. The 100 metres, or 100-metre dash, is a sprint race in track and field competitions. The shortest common outdoor running distance, it is one of the most popular and prestigious events in the sport of athletics. It has been contested at the Summer Olympics since 1896 (1928 for women). The reigning 100 m Olympic champion is often named "the fastest man/woman in the world". During a relay race, members of a team take turns running, orienteering, swimming, cross-country skiing, biathlon, or ice skating (usually with a baton in the first) parts of a circuit or performing a certain action. Relay races take the form of professional races and amateur games. In the Olympic games, there are several types of relay races that are part of track and field. The high jump is a track and field athletics event in which competitors must jump over a horizontal bar placed at measured heights without the aid of certain devices. In its modern most practiced format, auxiliary weights and mounds have been used for assistance; rules have changed over the years. It has been contested since the Olympic Games of ancient Greece. Over the centuries since, competitors have introduced increasingly more effective techniques to arrive at the current form. Javier Sotomayor (Cuba) is the current men's record holder with a jump of 2.45 metres set in 1993, the longest standing record in the history of the men's high jump. Stefka Kostadinova (Bulgaria) has held the women's world record at 2.09 metres since 1987, also the longest-held record in the event. The long jump (formerly commonly called the "broad jump") is a track and field event in which athletes combine speed, strength, and agility in an attempt to leap as far as possible from a take off point. This event has been an Olympic medal event since the first modern Olympics in 1896 (a medal event for women since 1948) and has a history in the Ancient Olympic Games. The discus throw is an event in track and field athletics competition, in which an athlete throws a heavy disc—called a discus—in an attempt to mark a farther distance than his or her competitors. It is an ancient sport, as evidenced by the 5th century BC Myron statue, Discobolus. Although not part of the modern pentathlon, it was one of the events of the ancient pentathlon, which can be dated at least back to 708 BC.[1]The discus throw is a routine part of most modern track and field meets at all levels and is a sport which is particularly iconic of the Olympic Games. The men's competition has been a part of the modern Summer Olympic Games since the first Olympiad in 1896. Images of discus throwers figured prominently in advertising for early modern Games, such as fundraising stamps for the 1896 games and the main posters for the 1920 and 1948 Summer Olympics. Tips Quick StartThe start is vital in the 100-meter sprint. You want to be running at maximum speed shortly after the start. Stay as low as possible while coming out of the starting blocks and gradually raise up to your full running height. If you stand up too quickly, you will create wind resistance and slow yourself down. Arm Action
Pump your arms down as you run to reach maximum speed while you sprint. Your hands need to be relaxed as you pump your arms. Do not make a fist because this creates tension, which will slow you down. Push one arm down and pull the other arm up as you take each stride on the track. The downward motion should be the more forceful of the two. Head Position
Keep your head as relaxed as possible when sprinting. You want your upper body, your neck and head to be tension-free as you run. Relax your head and neck and focus your vision on the finish line. Staying relaxed will help you reach top speed and maintain it longer. Do not take your eyes off the finish line at any point during the race. Tips The strategies for how to run a relay race deal mostly with the order of the runners. Who runs first, who runs second, and so on? The most popular strategy for running a successful relay race is running your best runner last, and your worst runner third.
The second best runner will run first, or "lead off" the race, and the remaining runner runs second. This strategy of saving your best runner for last is used mostly because that runner will know what they have to do in order to win the race by the time they receive the baton. Tips One of the more difficult, yet most important sections of the high jump for most athletes to nail down is the coordination of the last three steps. In the last three steps of the high jump, the athlete's body should be leaning away from the bar. If a coach were to take a picture of the body position on the very last step, a line should be able to be drawn from the top of the head, down the length of the spine and continuing down the takeoff leg to the ground.This away position allow the jumper to convert vertical speed to horizontal speed with enough space to help the hips, the center of mass, fly on a parabola over the top of the bar and not into the bar. Top help athletes get comfortable in this position at a fast yet controlled speed, have them practice running twelve foot diameter circles around cones. Tips As in the high jump, where you look is where you'll go. Long jumpers need to have a visual focus during the approach, but it shouldn't be the board. The jumper should look at the board early in the approach, but should then shift their gaze to directly ahead of them at eye level after the first few steps.This way, a sense of speed and board location will be established and the jumper will not get in the habit of looking down at the board before takeoff, which causes deceleration. At takeoff and during flight, the jumpers' eyes should be looking up at a forty five degree angle from horizontal. If you want to go up and out, that's where you need to look. Tips Tips
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