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Using Kagan!

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Ms. Engelhardt

on 7 September 2013

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Transcript of Using Kagan!

Using Kagan!
By the end of this session, CMWBAT:
Articulate Kagan classroom set-up
Implement Kagan management tips
Use Kagan Cooperative Learning Structures!
All of this stuff is copyrighted by Dr. Spencer Kagan.
Kagan Classroom Set Up
1. Teams of 4 grouped by ability level (use GM tracker)
2. Team tubs at every table (expo markers, erasers, pencils, sticky notes, scissors)
3. Desks labeled 1,2,3,4 and A,B,A,B
4. Ask 3 Before Me written in several places
5. Class volume levels posted
6. Individual whiteboards at every desk
7. If desired, create spinners for 1-4 and A-B on whiteboard
Kagan Management Tips
It's a lot of work on the front end, but it will totally pay off!
1. Volume levels. 0=silent, 1=partner(whisper), 2=team(very soft talking)
2. Class values - COOPERATION!! Use We Like Triangle, Top 10 Teammate Tips and A Team Player Is... to set norms (see handouts)
3. High Expectations Are Key!!! After setting up #2, you must reinforce how you want your students to behave. Use the BMC. Don't complain, just do it.
4. PRAISE IS THE MOST IMPORTANT COMPONENT IN GETTING THIS TO WORK!! Before, during and after structures: Have students praise their teammates. This can be general praise about their appearance etc. or can be specific to the activity - "I really like that you said..."
5. High fives keep morale up. Standing up to high five keeps the brain flowing.
What Structures Are...
A structure is a repeatable sequence of steps that can be done with any content or grade level.
There are three keys to using structures:
Timing - make sure you time every structure to keep the kids from dawdling and so you get everything done that you want to finish in a class period!
Cooperation - students must work together, understand their role and realize that their goal is for everyone to be successful - they must care about each other.
A sense of urgency - students will work more efficiently and take their task more seriously if you use timing to create a sense of urgency.
SmarterCookie Video Time
Stand Up Hand Up Pair Up
1. Stand up
2. Put your hand completely up
3. Walk around until music stops/teachers says stop (Voice=0)
4. Introduce yourself/compliment partner and say thank you(Voice=1)
5. Track the teacher and wait for instructions (Voice=0)
Round Robin
1. Teacher asks a question then gives think time.
2. Teacher chooses who answers the question first.
3. You go around in a circle until everyone has answered the question.
4. The person who started re-reads the next question and answers it.
5. Repeat step 3.
Fan N Pick
You only need one set of cards out per team!
1. Person 1 fans out the cards
2. Person 2 picks a card from the deck and reads it to person 3
3. Person 3 gives the answer to the question
4. Person 4 takes the card from person 2 and checks to see if Person 3 answered correctly.
5. If Person 3 is right, they praise them!
6. If not, they give them three hints. If they don't have it after three hints, person 4 reads the correct answer and person 3 says it back to them.
7. Team praises Person 3.
8. Everyone stands up and rotates seats.
We Like Triangle using Round Robin and Spend A Buck
Top 10 Teammate Tips using Simultaneous RoundTable
1. I assign each person a topic
2. Everyone writes
3. Everyone passes in a circle
4. Everyone continues writing until they get the original board back
5. A summary sentence is written on each whiteboard
6. Each person reads their summary sentence in a Single Round Robin
Automaticity using Flashcard Game
Round 1:
1. A shows B the question on the front of the card, flips it over and reads the answer on the back, then reads the question again. B answers the question from memory.
2. If B gets it right, they win the card back. If not, A will show them the answer then put the card back in the stack.
3. This continues until B ends up with all the cards.
4. Repeat steps 1-3 with A answering the questions and getting all the cards back.
Round 2: Repeat all steps but A just reads the question (not the answer as well!).
Quiz Quiz Trade
1. Students each receive one card.
2. Students Stand Up Hand Up Pair Up (SUHUPU).
3. Students greet and compliment each other.
4. A quizzes B.
5. B answers. If correct, A praises. If incorrect, A gives B three hints. After 3 hints, A reads B the correct answer and B says it back.
6. A praises B.
7. Switch roles and repeat steps 4-7.
8. Partners switch cards.
9. Partners say goodbye with a compliment.
1. Teacher asks a question and gives think time.
2. Each person answers the question in step 1 on a different piece of paper and puts them in the middle of the table.
3. Each person tells why they answered question 1 the way they did.
4. Each person puts one buck on each choice.
5. Each person puts the rest of their money on whichever option they vote for.
6. As a team, count up the money. Whichever option has the most money becomes the team's decision.
To break a tie - use steps 3-6 with the two tied options.
Do a Timed Pair Share telling your partner what you are going to implement in your classroom. A partner goes first.
Using the Kagan Files in Dropbox
Full transcript