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Periodisation and Planning

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Colm Crowley

on 11 August 2015

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Transcript of Periodisation and Planning

Rest and Recovery
Every time you train, you need to ensure players are fully recharged and at 100% to train. If not, injuries occur, fatique sets in which limits the training benefits.
Discuss in groups:
How often should a player train each week, include Gym and Field sessions?
Do we take into account players other activities?
Periodisation is the process of breaking your training into specific cycles or phases in order to control the volume and intensity. By varying your training in phases, you conrol your training adaptations and fitness to achieve peak performance on a more predictable basis
Actions Per Minute
Junior: X-----X-----X------x---------x-------x
Senior: X---X---X---X---X---X---x----x----x
IC: X--X--X--X--X--X--X--X--X--X--X--X--X

The Bigger X is quality of Action
The more dashes is the more time between actions.
If we can manipulate actions per minute in training to a higher level, we should be able to replicate this in our performances
Games Based
Games Based Skills > Isolated Training
Development of Fundamental Characteristics such as:
Game Insight
Physical Coaches?
If, the coach is educated in Periodisation and Planning, do we need to bring in a "Physical Coach" on a full term basis with the team?
Is there a need for a specialist coach in something that is not really game based?
Can we, the coach, not build up the players fitness level to a required level for the game we play?

Players being able to run laps will only make players better at one thing, Running laps. It will not make them a better footballer or Hurler.
Sport Related
Why Use Small Sided Games
Periodisation and Planning
Every thing done in training should be sport related e.g.
Sprinting replaced by 2 players sprinting for a Ball
Stamina work replaced by small sided games (7 v 7) in tight confines, with manipulated rules and Increased ball contacts and decision making
Sprint endurance runs replaced with Small sided games (5 v 5) over a larger area and short time
How to replace Isolated Training?
Introduce a defender/opponent
The more opponents, the tougher the exercise
A skill/exercise should never be done without an opponent involved.
Even 6v1, each skill needs to have an opponent
Sprint Training
4 elements of match sprinting; Positioning, Moment, Direction, Speed
Why only work on one element of Sprinting?
Why isolate skills needed to improve aspects of the game, when we can holistically improve more facets with one exercise e.g.
1. Object for every training is to improve the player
2. Increasing "Actions per minute" is the key
3. Small sided games lead to Increased actions per minute
4. Manipulate space/time/players to suit
5. Less players = more actions = higher intensity = more fatique
6. More space = less intensity = less explosive actions = increased enduarance
7. Overload in training situations which will lead to improvement in match

In your group of 3:
Come up with a small sided game, which will lead to increased quality "Actions per minute". You will need to consider playing numbers, pitch size, scoring, time, what is our target as coach, gains for player
In Groups of 3:
Group 1: Strength
Group 2: Physical
Group 3: Skills/Tactics
Group 4: Intensity Level
Group 5: Speed/Agility
Discuss the topic, and how often should we work this area, what part of season, etc

Spatial Awareness
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