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Problem-Solution Presentation

AP Prep 11 - January 23, 2012
by

Hannah Zwiener

on 23 January 2013

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Transcript of Problem-Solution Presentation

by Hannah Zwiener The Effect of Media
Violence on Children Responses to the Effect of Violence: American Television Movies: Action and horror movies, portraying violence as social norm. 8,000 murders
100,000 acts of violence Elementary School Age: By age 18: 40,000 murders (Violence in the Media). Increased callousness to real-life violence to others "desensitized effect" Increased fearfulness about becoming a victim of violence Increased aggressiveness toward others due to learning and imitation "mean world syndrome" (Violence in the Media). What is your child viewing? Where is the violence coming from? Ratings by the ESRB were developed to help parents make more informed decisions when buying for their children (Hoerrner). Video Games: Most parents turn their cheek and just stereotype video games as a teenager thing. Television: Children watch between two and four hours of television a day (Rockefeller). Cartoon violence is portrayed as funny and the victim is never truly hurt. The industry is providing "tools" to parents, but most just want the content gone, not just covered up (Rockefeller). Scientific research over the years have proved violence on t.v. has a hurtful impact on a child's development. What they don't understand, is the long term psychological effects some video games can have on your children. The children learn that violence is acceptable when solving problems (Hoerrner). Ratings, such as NC-17 and R don't always prevent underage children from viewing them (Hoerrner). The "heroic" figure in films is what the kids look up to, and if he/she is committing violent acts, it sends a false message. Why should I care? Bowman, James. "The Lack of Moral Context in Movies Is Harmful." Media Violence. Ed. Louise I. Gerdes. San Diego: Greenhaven Press, 2004. Opposing Viewpoints. Rpt. from "The Liberationist Myth." American Spectator (June 2007): 62-63. Gale Opposing Viewpoints In Context. Web. 23 Jan. 2013.
Current Directions in Psychological Science. 5th ed. Vol. 8. N.p.: n.p., n.d. Web. 21 Jan. 2013.
Federal Trade Commission. "Despite Ratings, Children Are Still Exposed to Violent Media." Media Violence. Ed. Noah Berlatsky. Detroit: Greenhaven Press, 2012. Opposing Viewpoints. Rpt. from "FTC Issues Report on Marketing Violent Entertainment to Children." 2007. Gale Opposing Viewpoints In Context. Web. 23 Jan. 2013.
Hoerrner, Mark, and Keisha Hoerrner. "Violent Video Games Might Be to Blame for Violent Behavior." Is Media Violence a Problem? Stefan Kiesbye. Detroit: Greenhaven Press, 2010. At Issue. Rpt. from "Video Game Violence." Children's Voice 15 (2006). Gale Opposing Viewpoints In Context. Web. 22 Jan. 2013.
Phillips, Helen. "Mind-Altering Media. (Cover Story)." New Scientist 194.2600 (2007): 33. Science Reference Center. Web. 14 Jan. 2013.
Rockefeller IV, John D. "The Government Should Strictly Regulate Television Violence." Television. Margaret Haerens. Detroit: Greenhaven Press, 2011. Opposing Viewpoints. Rpt. from "Impact of Media Violence on Children." U.S. Senate Committee on Commerce, Science & Transportation, 2007. Gale Opposing Viewpoints In Context. Web. 22 Jan. 2013.
Timmer, Joel. "Restricting Portrayals Of Film Violence To Reduce The Likelihood Of Negative Effects In Viewers: Did The Framers Of The Motion Picture Production Code Get It Right?." Journal Of Popular Film & Television 39.1 (2011): 29-36. Literary Reference Center. Web. 21 Jan. 2013.
"Violence In The Media." Clones, Cats, & Chemicals: Thinking Scientifically about Controversial Issues. 39. n.p.: National Science Teachers Association, 2004. Science Reference Center. Web. 15 Jan. 2013. Cited Sources: Solutions: One obvious solution to this problem is removing all violent acts from television, movies, and video games completely. Many children, adolescents, and adults would oppose to removing all violence, and the government can't take away the freedoms/rights of people. With no standards for advertising on the internet, R-rated movies are routinely advertised, exposing children to violence shown in movies (Federal Trade Commission). Another possible solution would be setting restrictions on how many violent acts are shown, and to what extent they are shown in media is a great solution to the problem. Restricting violence would upset producers of many video games who would lose money because the plot of their game revolves around violence. The final solution to the problem is first of all, setting restrictions on how much violence can be shown in media. Children should not be able to use weapons to kill in video games, or watch it happen on t.v. Second, parents and schools need to educate children on violence awareness. The solution lets people keep their freedom, while keeping children safe from violence, and psychological harm later in life. Objections: http://studentacademichelp.blogspot.com/2012/02/media-and-violence.html http://myilluminateblog.com/wp-content/uploads/2012/04/scared-child.jpg http://evidencebasedliving.human.cornell.edu/2011/01/video-games-helpful-or-harmful-for-children’s-brains/ http://dailyvenusdiva.com/2012/10/17/why-do-we-pay-to-watch-scary-movies/family-watching-scary-movie/ http://www.abetterwaydomesticviolence.org/ http://worlding.org/?attachment_id=1173 http://www.nyciff.com/times-square-2013/happy-children/
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