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Different Ways For Creating IOS Games for Educators

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by

Abdulla Eissa

on 18 March 2013

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Transcript of Different Ways For Creating IOS Games for Educators

Different Ways For Creating IOS Games Novice http://scratch.mit.edu http://www.stencyl.com/ http://gamesalad.com/ https://developer.apple.com/devcenter/ios/index.action IOS Means apple's mobile operating system for its iPhone, iPod touch, iPad, Apple TV and similar devices. iOS was originally called the iPhone OS but was renamed in 2010 to reflect the operating system’s evolving support for additional Apple devices. Main features Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art — and share your creations on the web. http://www.coronalabs.com/products/corona-sdk Corona’s framework dramatically increase productivity. Tasks like animating objects in OpenGL or creating user-interface widgets take only one line of code, and changes are instantly viewable in the Corona Simulator. You can rapidly test without lengthy build times.
Corona is the only complete solution for developing across platforms, OS versions, and screen sizes. You can write once and build to iOS, Android, Kindle Fire or Nook Color at the touch of a button — Corona will automatically scale your content across devices from phones to tablets. Main Features
fast
Cross platform
Many templates Easy
webcam integration
Drag and Drop
Visual Programming Upper
Beginner Advanced Beginner Intermediate PRO Gamesalad is not free. But you can develop your games and put them on apple store while gamesalad a put advertising. If
you want to go for a pro. you should pay $299.
It’s for beginners and it doesn’t need a lot of coding, the interface is drag and drop. They lately add tables but you can’t write to them only for reading , but they promised to make the the tables writable in the second release. Main Features
Easy to use
Has many templates
Drag and Drop
Little Cooding cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c. Scene management (workflow)
Transitions between scenes
Sprites and Sprite Sheets
Effects: Lens, Ripple, Waves, Liquid, Twirl, etc.
Particle system
Text rendering support
Texture Atlas support
Tile Map support
Parallax scrolling support
Streak Motion support
High Score server (Cocos Live) Main
Features http://www.cocos2d-iphone.org/ Stencyl isn’t your average game creation software; it’s a gorgeous, intuitive toolset that accelerates your workflow and then gets out of the way. We take care of the essentials like physics and native APIs so you can focus on what’s important—making your game yours. Main Features .easy
Drag and drop
Block snapping
Ready Blocks Xcode is the complete toolset for building OS X and iOS applications — and with Xcode 4, the tools have been redesigned to be faster, easier to use, and more helpful than ever before. The Xcode IDE understands your project’s every detail, identifies mistakes in both syntax and logic, and will even fix your code for you. Quite simply, Xcode 4 will help you write better code. Main Features Excellent Debugger
Apple LLVM Compiler
Reliable and stable
Professional Resources
http//iosgamesacademy.com
http://apple.com
http://scratch.mit.edu/
http://coronasdk.com/
http://www.cocos2d-iphone.org/
http://www.stencyl.com/
http://gamesalad.com Graphics
Main Image
Free Vectors
By tayoindesign
Other Grahics
Desined by Abdulla Eisa This presentation is specially designed for
Developing Multimedia Material (Spring 2013)
By
Dr. Marta TurcsanyiSzabo 6 Ways
Full transcript