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NMIT

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by

Paul Callaghan

on 16 March 2011

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Transcript of NMIT

Before I was born
1958 - 1977 1958 Tennis for Two 1962 Spacewar 1972 1977 Adventure Pong Too young to know better
1977 - 1993 1978 Pong 1982 Frostbite 1985 Elite 1984 Punchy 1991 Lemmings 1993 Frontier: Elite 2 1987 Head over Heels 1989 Stunt Car Racer An Education
1994 - 1998 1994 1996 Wipeout 2097 1995 Fade to Black Playstation 1997 Final Fantasy 7 A Career
1998 - today 1998 - 2000 Dark Planet 2000 - 2002 Men in Black 2 2002 - 2003 Ice Nine 2004 - 2005 Heroes of the Pacific 2005 Doctor Who ARRR! 2009 2010 XCOM 2005 - 2011 Pitches
Teaching
Design work
Locative games
Freeplay Paul Callaghan Freelance Writer & Developer
Co-director, Freeplay Independent Games Festival
Board member, GDAA
Advisory Board, if:Book Australia
Advisory Board, ATOM Conference 2011 web: www.paulcallaghan.net
email: paul.callaghan@gmail.com
Twitter: paul_callaghan Game development in 2011 “I’m going to go on the record and say that I believe the middle class game is dead,” he stated. “It needs to either be an event movie. Day one, company field trip, [Battle: Los Angles], we’re there. Avatar, we’re there. The Other Guys starring Will Ferrell and Marky Mark? Nah, I’ll f***ing rent that, I don’t really care, right?”

"Or it has to be an indie film. Black Swan, I'll go and see that. I'll go to The Rialto or I'll go to the AAA Imax movie. The middle one is just gone, and I think the same thing has happened to games." Cliff Blezsinki
Creative Director, Epic Games Indie Licensed AAA The future Small teams making innovative projects Games as Service Private games Game-like / Playful experiences Interactive / Digital Art Technology ceasing to be the limiting factor Personal expression Thanks twitter: paul_callaghan
email: paul.callaghan@gmail.com
web: www.paulcallaghan.net
Full transcript