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Augmented Reality in Training and Performance
Kangdon Leeon 20 September 2011
Transcript of Augmented Reality in Training and Performance
Training and Performance 1. What is Augmented Reality?
2. Applying to training
3. Effort and current situation
4. The future of AR Goals 1. What is Augmented Reality? Combining real and virtual
Interactive in real time
Registered in 3D AR keywords AR terms Gesture recognition
Geo tag Reality vs. Virtuality Continuum AR components Hardward: mobile devices, camera, display screen, GPS, compass etc
Software: local applications, web services, and content servers Marker based AR
Markerless based AR Contextual learning environment
Control of individual's own learning 2. Why is AR useful for learning? Opportunities for authentic learning syles
Engaged learners in ways never been possible before Unique discovery path
No real consequences if mistakes 3. How AR applies to learning ? Augmented astronomy Augmented chemistry Augmented biology Augmented book Cultural heritage tour guide Car maintenance Military training Interactivity 4. The future of AR Simple and Compact Contextual Efficiency A R Military training Business marketing