Now
Then
How times have changed...
1 in 17: tablet
1 in 5 globally
Over 1/2 of US population owns a smartphone
Most read item in NY Times in 2013:
Dialect Quiz
Sources:
Pew Research's Smartphone Ownership 2013
BusinessInsider
Image of mobile devices: Telefónica Deutschland via flickr
Gaming is king
within 3 days of publishing
Sources:
Pew Research's State of the News Media 2013
Entertainment Software Association's Industry Facts
Distimo's Games: King of the Mobile Eco-System
Why would news outlets be interested?
NY Times spent $70 million in advertising
BBC spent £68.7 million in advertising
Amplifying news reach
Augmented Activism
Mobile game that encourages activism around stories you care about
Example
News item
Actions you can take
Linking news to actions
You can see what's going on around you & what you can do about it
Get points for acting on the news
Challenge friends to join you
*Fulbright Alum
+ + =
Josephine Dorado*
Fulbright NY Chapter President
& Concept Director
Derek Gildea
Game Designer & US Institute of Peace Associate
Jeremy Pesner
Technology Policy Analyst, Game Expert
Social Innovation Fellow at StartingBloc
Myriad of efforts
Flurries of activity
People want to help but are not sure how
Samantha Barry
Social Media Producer at BBC
Jessica Dheere
Co-Founder of @SMEx
Kara Andrade*
Ashoka Fellow & Journalist
Philip Lyon*
Fulbright NCAC Chapter Past President,
Business Development at Al Jazeera America
Trevor Knoblich
Digital Director at
Online News Association
Adam Ellick*
New York Times Journalist, Member of Innovation Committee
Different tools, foci, stakeholders
Stop Online Piracy Act (SOPA)
Japan Earthquake Relief
There is currently no overarching service or structure
that represents the future of Internet activism.
Philippines Relief
Hurricane Sandy
All of these initiatives were only possible
with this timeframe and scale because of the Internet
"Use the Internet's Power to Make the World Suck Less."
-Alexis Ohanian, Without Their Permission
Presented by Josephine Dorado, Jeremy Pesner
This gap right here
Mobile News
91% of US adults use their mobiles to go online
43% of mobile users said they consume more news because of mobile usage
Current Facebook news feed a "personal newspaper"
Users consume news from a plethora of sites, platforms & devices
Mobile Gaming
Average gamer is 30 years old
Gender balance:
45% are female
Collaborative:
62% of gamers play with others
Mobile:
36% on their phones
80% of revenue in Apple & Google's stores
1/2 of all app downloads
(in Sept 2013)