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Game Design & Libraries

Explore the learning and fun that can come from providing game design opportunities to children and teens! Wilmette, IL librarian Brian Myers talks about his experiences, the theories behind this sort of learning, plus suggestions of further resources.
by

Maggie Hommel

on 5 May 2010

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Transcript of Game Design & Libraries

An Interactive Interview
with brian Myers Video Games & Libraries http://gamemakeracademy.org Librarian, Wilmette Public Library
Instructor, Center for Talent Development,
Northwestern University, Evanston, IL http://www.wilmette.lib.il.us/ http://www.ctd.northwestern.edu/ To learn more, visit http://gamemakeracademy.org Brian Myers: Any time you see one of these, click to listen to interview audio. http://www.alice.org http://www.yoyogames.com http://scratch.mit.edu http://education.mit.edu/drupal/starlogo-tng
http://www.greenfoot.org 10 - 12 students Getting Started
with Game Design Classes 2 - 3 hours project images
on a big screen allow for exploration
and customization 1 computer per kid http://librarygamingtoolkit.org/wilmette.html http://www.microworlds.com/ Seymour Papert Game Design Subculture http://henryjenkins.org/media_literacy/ http://www.p21.org/ Partnership for 21st Century Skills www.ala.org/aasl/standards Information Literacy as Core Domain
Full transcript