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Transcript of Timeline
Winners and Losers
Popular Video Game Consoles
Video Game Consoles
By: Jasmine, David, Jorge, and Eric
How did video game consoles change over time?
Conclusion: The Evolution of Game Consoles
The Evolution of Video Game Consoles
Atari Pong Series
Evolution of the Joystick
joystick with a directional control and a single button
controller featured two analogue paddles positioned either side of its toaster-shaped design
Fairchild Channel F’s Hand-Controller
1976, short, baseless joystick that was bolted onto a long black hand grip
Portable Gaming Systems and Directional Pad Controllers
Other Games and Wireless Devices
Microsoft XBox and Kinect
Text-Based Video Games
Used text to create virtual worlds
RAM (random-access memory)
Will Crowther & Don Woods
Visual Elements & Use of Joystick
Visual objects represented by 160 by 228 pixelated graphics in 128 colors
Addition of joysticks
Atari 2600's Adventure
ROM (read-only memory) w/ 2-4 kilobytes of memory
The Atari VCS stick (1977)
Home video game consoles began to spring up around 1967, with the introduction of the “Brown Box”,
a brown wooden box with two connected controllers. In 1972 more companies began to start working on new consoles, starting a few more consoles namely, the Magnavox Odyssey. A few years later the company refined its original model and came out with two more Odysseys. Atari, wishing to expand on its recently created game, Pong, began making home consoles by the same name. Magnavox released a few more consoles, of increasing quality over the next few years. Atari, wishing to compete created its own consoles, such as the Atari 2600..
LCD games were designed to offer true portable gaming
adopted control method for console manufacturers
Sega Mark III/Sega Master System
w/ screw in joysticks (SMS)
Video graphic and controller on one device
After 1980, the golden age of console games started. Moving from simple Pong style games, to many different styles, such as fighting games, role playing games and action games. The market began to shift from games native to a console, to cartridge based games. From about 1986 to the 1990s the two major competitors in Video games were Nintendo and Sega, Atari was slipping out of the market. The major developments from 1991-1993 was a shift from cartridge to Compact Disk based games. 1994 saw the beginning of the popular Playstation as well as Sega beginning its series of the Genesis. By a few years, the three major console creators made new consoles, the Sony Playstation 2, the Nintendo Gamecube, and the Sega Dreamcast. Microsoft began its bid into the field with the Xbox, a system that offered the online compatibility Xbox Live. Today there are 3 major companies producing consoles, Microsoft with Xbox, Sony with PlayStation, and Nintendo with Wii series
Unlike digital joysticks, analogue sticks worked using potentiometers, like the earlier paddles, to offer a continual input of activity, and better precision.
SNES controller was dog-bone shaped, compact, and its iconic design and clean button layout is still used in game pads today
Started out with text-based games
Addition of the Joystick
Portable gaming systems and mini game devices
Video Game Crash of 1983
Changes of Joysticks to Gamepads
Wireless game controllers
3-Dimensional and movement recognition devices