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Conventions of the Action/Adventure

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by

Jennifer Purssell

on 26 August 2015

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Transcript of Conventions of the Action/Adventure

Other Conventions
Often hybridised with sci-fi, romance or
Characters
are believable.
protagonist seems like a normal person, but is incredibly resilient (particularly in courage, ingenuity and intellect).
Humorous dialogue often diffuses taught and sometimes frightening situations.
are often in mortal danger from an assortment of unusual animals, machines and monsters orchestrated by an evil antagonist.
Setting
In the not-too-distant past or future.
Exotic locations where the characters have to contend with extremes of climate, as well as evil forces.
Foreshadows danger.
Themes
Survival
Resilience
Good vs. evil
Plot
Often follows the hero's quest.
Narrative is driven by plot, rather than character.
Challenges increase in difficulty and danger.
Conventions of the Action/Adventure
Secondary Characters
often innocent others get caught up in the anarchy and become essential helpers for the protagonist.
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