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Trends and Applications in Technology dealing with "Bring Your Own Device" and "Web Apps"

Group Collaboration Project

Libby Frost

on 3 November 2012

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Transcript of Trends and Applications in Technology dealing with "Bring Your Own Device" and "Web Apps"

Trends in Technology Bring Your Own Device
& Web Apps By: Libby Frost
Courtney Fuson
Dana Graveno
Erik Green
Jon Kelley Trends, Advantages & Disadvantages App Stores
Apple's iTunes
Google Apps Marketplace
Amazon Appstore Where to Look... Web Apps TEACHERS SAY: Resources: BYOD is spreading across the nation Williamson County Schools, TN

2011-2012 piloted BYOT in 4 High Schools
2012-2013 implementing BYOT in all schools
Approved BYOT includes smartphones, ipads and laptops
BYOT Checkout Procedures for equality
BYOT is student driven and cost driven
http://www.wcs.edu/instructionaltech/byot.htm Georgia's Forsyth County Schools is a pioneer in BYOT. The district's Bring Your Own Technology Initiative began in spring 2010, with seven schools participating in a pilot program. Now, 100% of the district's schools allow students to bring their own devices.
http://www.forsyth.k12.ga.us/site/Default.aspx?PageID=825 How can we use BYOD in the K-12 Classroom? 5 Ways to Learn with a Nintendo DSi 1. Pictochat – With Pictochat, students can communicate with 15 other users over a distance of about 65 feet by sending each other pictures or words over a wireless connection. 3. FlipNote Studio – FlipNote Studio is used to design animations. Some classroom activities could be to animate simple machines, steps in a process, or mathematical problem-solving. 2. Clock – With the clock tool, students could monitor how long they work on tasks in the classroom and set an alarm when they need to move on to the next activity. This practice could help them develop more self-regulation as they monitor their classwork. 4. DSi Camera – All DSis have a camera tool, which has several uses within the classroom. The photos that students take can be saved to the device’s internal memory or to an SD card. One fourth grade student took weekly photographs with her DSi of caterpillars that she had at home to document their metamorphosis into butterflies. 5. DSi Sound – Students can record up to 10 seconds of sound on a DSi. Students can record themselves reading and can slow down and speed up their tempo. They can test their ability to read with expression or to answer questions in a recording.
Begin to change the way students view their devices by changing the language when they are referenced. Students need to fully understand that they are tools for learning. Make consistent efforts to refer to them as mobile learning devices. Key Components of a Successful BYOD Program When using these devices in the classroom, the teacher must ensure that there is a specific learning outcome connected to the device. Ensuring equity is important and we must be cognizant of those students that might not own a device. Determining those that do not in a confidential manner is very important. If using mobile phones, teachers can easily pair students up. A BYOT initiative can actually supplement what a school might already have in terms of technology and increase access. Develop appropriate support structures that align with current Acceptable Use Policies. Treat students like 21st century adolescents. Provide professional development and resources to teachers so that they can be successful in implementing mobile learning devices. Promote use of student owned devices for learning during non-instructional time. Unacceptable use is dealt with accordingly based on a school's discipline code. Note Taking
Educational Games
Web Apps Gr8 8 - Top Educational Uses of Cell Phones
1. engagement-audience response-polls, wiffitis, 100% participation, can be anonymous
2. communication-group texting, group projects, cooperative learning
3. home-school connection-group texts to parents, parents text teacher/student
4. homework-phone never lost, answer questions on phone, review notes, etc on the go
5. research-googlesms/chacha/text an expert
6. organization-calendar/alarm/reminders/calculator/notes
7. varied sensory instruction-googlevoice,voki, pictures
8. visual-camera/video Want some BYOD Stats??? How is it Working? Students are engaged! Students feel empowered! Students are excited! Data is scarce due to the Newness of BYOD http://www.tomorrow.org/speakup/pdfs/Infographic_PersonalizedLearning2012.pdf http://www.tomorrow.org/speakup/pdfs/Infographic_DigitalLearning2012_Educators.pdf apps! apps! educational apps! BUT... ---to find useful web apps. BYOD... Students say: Personal Experience: http://www.zdnet.com/blog/igeneration/bring-your-own-device-scheme-launches-at-school/15919
http://theinnovativeeducator.blogspot.com/2012/06/bring-your-own-device-questions-to.html Future Trends for Web Apps Fayetteville Public Schools. Provides Apps for parents, students and staff.
Montclair Kimberley Academy. First ever major educational deployment of Evernote.
Vanderbilt University. Saved $750,000 annually using Google Apps for Education.
Monash University. Universal access for all students to school resources. Web App Success Stories in Education Why Web Apps in Education? Top Free iphone Education Apps http://www.amazon.com/Solirify-Math-Trainer/dp/B0085AO1RK/ref=sr_1_4?s=mobile-apps&ie=UTF8&qid=1339246093&sr=1-4 click this link to "test drive" a web app "Best of the Web" search I typed in the key words"finding web apps for education" and found this... The first entry is a great list of apps created by Larry Ferlazzo, an ELL teacher from California. He has been putting together this yearly list of popular apps that teachers use since 2007.

Some of the apps I liked from his site were:

Imgur - a simple photo sharing app.

Write Comics - just like it sounds.

Projeqt - some say, "cooler than Prezi and easier to use!" What to consider when choosing apps Examples of Systems Using BYOD Price Registration Reviews Categories http://www.youtube.com/watch?v=WBEvycYTTZo
http://www.tomorrow.org/speakup/speakup_congress.html Device/Use http://blogs.kqed.org/mindshift/2011/09/how-do-you-find-good-educational-apps/
http://www.slideshare.net/csskarma/native-device-vs-mobile-web-applications-3553486 Apps may be easier to use if they do not require the user to register.
Some apps are:
Native -downloaded into the
Mobile - web-based, use from
Specific to device - may only work
on iphone.
Consider this before purchase
and registration. Apps may be free
For a fee ($1.99 is average)

Some may be per device.
Some may be per registered user.

"Test drive" before buying! When browsing an app store...
Begin by choosing the education section of your app store.
Sort app categories
to fit your needs.
Categories you may like to use are; popularity, price, release date, reviews, or subject. Aligns with 21st Century Learning Skills and Outcomes
Facilitates and Promotes Collaboration
Aim of Increasing Individual Productivity
Allows Development of Creativity
Can Reduce Budget Costs Read reviews, but watch for:
verified users
number of reviews
date of review
conflicting reviews Which kind of device are you using and what are you using it for? Device
desktop Use
practice or review
drafting,creating, exploring, etc. Also, consider some apps may not have been created for educational use, but with some creative thinking on the teacher's (or student's) part, may lead to surprising results. sample photo at http://imgur.com/25Cz9 See a presentation here... http://leeclowsbeard.com/tbwa/#lsi400166ci0b1q Maybe the best place to look for web apps is... ask somebody you know which ones they like. Ubiquitous Design. All a student needs is an internet connection. Not software, hardware or device specific. Brings the "playing field" closer to level for all learners. Extends the Classroom. Continuous access to resources, discussions, notes. With the rise of internet connectivity learners can access materials from anywhere. Lightweight Infrastructure. Most require little support staff, minimal maintenance and financial resources to run and maintain. http://www.fayar.net/administration/webapps.html
http://blogs.kqed.org/mindshift/2012/01/12-education-tech-trends-to-watch-in-2012/ What is it? How can we
make it work? Why should we? "If we teach today as we taught yesterday,
we rob our children of tomorrow."
-John Dewey 2015 the year in which each and every student in America’s K12 public school system will have a mobile device to use for curricular purposes, 24/7 BYOD leads to improved student achievement, and that means happier teachers, parents, school boards – and students BYOD: encourages collaboration
improves classroom involvement
helps lessen behavior problems BYOD helps children become self-directed learners
teaches children the power of their devices as learning tools BYOD is only as good as the weakest device in the room. creates a mix of devices that require troubleshooting
creates a larger number of devices that require tracking
increases demands on a school’s network
can pose security risks if the network(s) are not configured properly BYOD The primary complaint against BYOD is that it "enshrines inequality" by causing students who can't afford their own devices to rely on the school district to provide them. LaMaster, J., & Stager, G. S. (2012). POINT/COUNTERPOINT. Learning & Leading with Technology, 39(5), 6-7.
Norris, C., & Soloway, E. (2011b). From banning to BYOD. District Administration, 47(5), 94.
Norris, C., & Soloway, E. (2011c). Tips for BYOD K12 programs. District Administration, 47(7), 77.
Puente, K. (2012). High school pupils bring their own devices. District Administration, 48(2), 64.
Schachter, R. (2012). Creating a robust and safe BYOD program. District Administration, 48(4), 28-32.
Watters, A. (2012). To have and have not. School Library Journal, 58(5), 34-37.
http://www.flickr.com/photos/rickh710/2877421629/in/faves-library_chic/ Students and Parents providing
mobile devices for classroom learning purposes. We live in a time of exponential technology change. BYOD is...
Anytime-anywhere, any device
Minimum standards
Parent financed
Already common in higher education and business (72%) Challenges: "We have 'web assigns' in every class. Next year every student has to have a device. I love it, I can do my homework when ever I want to and I can socialize in class too. The best of both worlds."
-Hank Curtis, Centennial High School, TN Grade 12 student Zac Hawkins says his first thought was “This will be an easy class.” He couldn’t, he says, “bring myself to take the concept of using technology in the classroom seriously — more than likely because I’ve been taught all of my life that technology is not meant for the classroom and that school is a paper-and-pencil-only environment.” "Many teachers are reluctant to allow technology into their classrooms, even if they have that option. Teachers don’t trust students and students decline to demonstrate that they’re trustworthy because they feel they are being denied access to what (to them) is a tool for everyday learning in the real world. I myself, love it."
-Judy Leverette, Community High School, TN
2011-2012 Teacher of the Year He is viewing technology as a tool and not a toy. It is fascinating that students have evolved to the state where the traditional pen and paper method isn’t fast enough for them to completely explain their thinking. Many students are so much more comfortable writing and thinking in a digital realm.
-Jamie Weir speaking about one of her creative writing students I love the idea of students in secondary classrooms bringing their own devices to class to use for collaborating, research, functional tools, etc. However, BYOT cannot function well without some crucial factors:

Multi-platform applications. No app, no matter how great, can be effective if it only works on iPod. Needs to work on any device
Extras for students who do not have their own. This may require 3-5 extra iPods to be checked out in many cases
Clear expectations of appropriate use
Bandwidth. Nothing will derail a good BYOT session like poor wi-fi signals
Tasks that are clearly defined, and highly engaging
Small groups that can help each other with the task at hand
Alternate paths to solving common problem. App, web, texting, etc.
Flexibility for students to find best ways to accomplish the tasks
Evaluation of success. Could be as simple as students tweeting research results
Patience. BYOT is like herding cats. Successful teachers paint the goal clearly and assist students as they move through the task. I have allowed my students working in groups
to use an "illegal cellular device" for a timer or stop watch for lab activities, camera, video camera, and to take poll everywhere quizzes.
Students usually have a very positive response well but reception is an issue sometimes. Bring Your
Own Device Coordinating and planning
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